I find it ridiculous how the changes aren't being review to be further tweaked/scaled down while ignoring the feedback of your active community members that have stuck around for a while now to know how the game feels and what's different about it.
The changes should not be flat out reverted and I haven't seen many people call for that but that they should be review, tweaked and possibly scaled down more, it was a sudden change to all of the players and it's never a good policy to shove it down people's throats and accept them to roll over with it.
This is obviously a big issue right now and ignoring it is pretty dumb, going with an attitude that this will blow over will just make your current active community members flat out leave.
Weapons like Shotguns have been rendered useless when they were the top weapon to clear out a building with, also the gamemode insurgency, when I played and this has been my personal experience, the advantage that the blufor side usually has is the body armour and how the insurgent weapons barely had any damage to them to down someone. I usually had to empty an entire clip into a person to make sure they are down, now this is my personal experience.
The playerbase is far from thousands, whether you want to deny it or not, there is a decline in the playerbase and the quality of players. We're seeing a lot of veteran players leave from public play and only come back to play the PR Tournament.
We've also seen how the devs ignored the PRT and rolled out the 1.4 update that affected the entire campaign of their official tournament, this disregard to the community upsets me and we see it happening again now.
These changes have also affected players with high pings, players where the minimum wage is low and they get drawn in by a free to play game, players from the middle east, eastern europe and countries where the wage is low. They get affected aswell by this damage model and disregarding that is also not a wise choice.
I don't see the focus on the "realism" that people are so hell bent on, sure the game is called "Project Reality", sure it's a tactical shooter but it's no military simulator, the gameplay should be fun, fluid and accessible for the regular player. I don't want to bring up charts on body armour or another chart on which calibre does the most damage.
I've even seen that some of your own QA testers want the changes to be scaled down where everyone can reach a happy middle ground, if you don't want to listen to your community then surely you can listen to your own QA team?
Anyway, this is my view on things, we can reach a happy middleground but it seems that the community doesn't matter anymore because it's been a while now even with Vista wasting his time and proposing changes that a number of people seem to agree with but hey it seems like our opinions don't matter in the end of it.