PR Graphic Enhancement Mod
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- Posts: 4
- Joined: 2013-03-24 23:40
Re: PR Graphic Enhancement Mod
Is it possible to use the extra graphics features such as AO without having to use the colour grading that this mod lathers on?
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- Posts: 319
- Joined: 2013-04-03 00:21
Re: PR Graphic Enhancement Mod
The cinematic preset on ReShade runs really cool on desert maps.
Check it:



Check it:



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- Posts: 34
- Joined: 2015-09-07 02:45
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- Posts: 101
- Joined: 2014-01-16 10:49
Re: PR Graphic Enhancement Mod
Hey, someone know how to change activation button? My keyboard don't have scroll lock ( I think because it's too old 6-7 years
).

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- Posts: 29
- Joined: 2015-04-22 17:43
Re: PR Graphic Enhancement Mod
Edit (using notepad ++ or any other) the file mastereffect.h (located in your PRBF2.exe folder) and at the top you simply have to edit the line "#define MASTEREFFECT_TOGGLEKEY 0x91 //[depending on keyboard layout] Key used to toggle all MasterEffect effects. See ReShade documentation for more info. "
Replace the "0x91" with the id of the key you want to use. Look here to find the correct id: (https://msdn.microsoft.com/fr-fr/library/windows/desktop/dd375731%28v=vs.85%29.aspx)
Replace the "0x91" with the id of the key you want to use. Look here to find the correct id: (https://msdn.microsoft.com/fr-fr/library/windows/desktop/dd375731%28v=vs.85%29.aspx)
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- Posts: 101
- Joined: 2014-01-16 10:49
Re: PR Graphic Enhancement Mod
Thankssalutcestbooby wrote:Edit (using notepad ++ or any other) the file mastereffect.h (located in your PRBF2.exe folder) and at the top you simply have to edit the line "#define MASTEREFFECT_TOGGLEKEY 0x91 //[depending on keyboard layout] Key used to toggle all MasterEffect effects. See ReShade documentation for more info. "
Replace the "0x91" with the id of the key you want to use. Look here to find the correct id: (https://msdn.microsoft.com/fr-fr/library/windows/desktop/dd375731%28v=vs.85%29.aspx)

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- Posts: 7
- Joined: 2015-06-18 22:01
Re: PR Graphic Enhancement Mod
i cant run the game with the reshade any ideas same blackscreen and same message of pr is closing
in last time i can run the game without problem but now cant play the game
Code: Select all
System Information
------------------
Operating System: Microsoft Windows 7 Home Premium (6.1.7600)
Architecture: 64 bits
Current Culture: Spanish (Spain, International Sort)
Motherboard: Gigabyte Technology Co., Ltd. M68MT-S2P
Processor: AMD Phenom(tm) II X4 965 Processor (Physical: 4, Logical: 4)
Memory: 8,00 GB
DIMM Modules: A0: 4,00 GB @ 1333 MHz
A1: 4,00 GB @ 1333 MHz
Page File: 12,00 GB
.NET Framework: 4.5.2, Runtime: 4.0.30319.34209
Display Information
-------------------
Display Device(s): Monitor PnP gen?rico on NVIDIA GeForce GT 640
Display Mode(s): 1600 x 900 (32 bit) @ 60 Hz
Driver Version: 9.18.13.4411 (344.11)
Display Memory: 2,00 GB
Multisampling: 2, 4, 8
DPI: 96 (100%)
Audio Information
-----------------
Primary Playback: Speakers (Realtek High Definiti
Primary Recording: Microphone (Realtek High Defini
Open AL Renderer: Software
EAX: True
EAX 1.0: False
EAX 2.0: True
EAX 3.0: False
EAX 4.0: False
EAX 5.0: False
X-RAM: False
Disk Information
----------------
Install Path: C:\Program Files (x86)\Project Reality\Project Reality BF2
Free: 186,38 GB, Total: 298,09 GB, FS: NTFS, SSD: Unknown
Mod Path: C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr
Free: 186,38 GB, Total: 298,09 GB, FS: NTFS, SSD: Unknown
Profiles Path: C:\Users\Elias Pinto\Documents\ProjectReality\Profiles
Free: 186,38 GB, Total: 298,09 GB, FS: NTFS, SSD: Unknown
Update DL Path: C:\Users\Elias Pinto\AppData\Local\Project Reality\Project Reality BF2\Downloads
Free: 186,38 GB, Total: 298,09 GB, FS: NTFS, SSD: Unknown
Update Log Path: C:\Users\Elias Pinto\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
Free: 186,38 GB, Total: 298,09 GB, FS: NTFS, SSD: Unknown
Game Information
----------------
Installed Mods: pr
Current Mod: pr
Version: Standalone - 1.0
PR Version: 1.3.7.0
Language: english
Debug Available: False
Large Address: True
Supported Hardware: None
Profile Information
-------------------
Profile 0001: EliasComando
Type: Online
Last Used Profile: True
View Intro: True
Fullscreen: True
Display Mode: 1600x900@60Hz
Display Mode Valid: True
Graphics Scheme: Custom
Multisampling: 4x
VSync: True
Terrain Quality: High
Effects Quality: High
Geometry Quality: High
Texture Quality: High
Lighting Quality: Low
Dynamic Shadows: Medium
Dynamic Lights: Medium
Texture Filtering: High
Audio Provider: Software
Provider Valid: True
Audio Quality: High
EAX: True
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- Posts: 147
- Joined: 2010-11-06 20:09
Re: PR Graphic Enhancement Mod
two questions:
1. are there any more presets than those on the original post?
2. is it possible to switch presets during playing, since PR maps are so versatile and the highly stylized presets do not go well with every map!
1. are there any more presets than those on the original post?
2. is it possible to switch presets during playing, since PR maps are so versatile and the highly stylized presets do not go well with every map!
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- Posts: 147
- Joined: 2010-11-06 20:09
Re: PR Graphic Enhancement Mod
scroll lock is IBM compatible layout, that means its been around since the 1980s at least.Menuen wrote:Hey, someone know how to change activation button? My keyboard don't have scroll lock ( I think because it's too old 6-7 years).
just fyi

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- Posts: 10
- Joined: 2015-11-17 19:06
Re: PR Graphic Enhancement Mod
which recommended system requirements ?
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- Posts: 381
- Joined: 2010-03-11 19:46
Re: PR Graphic Enhancement Mod
are the extra presets any look im lookin to checkout the cinematic one
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- Posts: 72
- Joined: 2009-06-28 16:39
Re: PR Graphic Enhancement Mod
I added the main preset to my PR install folder and it works great in the menu screen. The Reshade text is in the top right corner when I begin the game and I am able to use scroll to switch between on and off. The problem begins when I attempt to join a server, I get a black screen for a few seconds then the PR is closing message pops up from the launcher. I am currently using dxtory to record ingame and have turned off the overlay. My specs and d3d9 file are written below. Is there anything else I can do?
System Information
------------------
Operating System: Microsoft Windows 10 Home (10.0.10240)
Architecture: 64-bit
Current Culture: English (United States)
Motherboard: Dell Inc. 0GDG8Y
Processor: Intel(R) Core(TM) i5-2310 CPU @ 2.90GHz (Physical: 4, Logical: 4)
Memory: 8.00 GB
DIMM Modules: DIMM0: 4.00 GB @ 1333 MHz
DIMM1: 4.00 GB @ 1333 MHz
Page File: 8.00 GB
.NET Framework: 4.6, Runtime: 4.0.30319.42000
Display Information
-------------------
Display Device(s): Acer DA220HQL on NVIDIA GeForce GT 440
Display Mode(s): 1920 x 1080 (32 bit) @ 60 Hz
Driver Version: 10.18.13.5900 (359.00)
Display Memory: 1024.00 MB
Multisampling: 2, 4, 8
DPI: 96 (100%)
Audio Information
-----------------
Primary Playback: Speakers (High Definition Audio
Primary Recording: Microphone (Plantronics .Audio
Open AL Renderer: Software
EAX: True
EAX 1.0: False
EAX 2.0: True
EAX 3.0: False
EAX 4.0: False
EAX 5.0: False
X-RAM: False
26/11/2015 00:55:52:373 [09308] | INFO | Initializing Crosire's ReShade version '0.19.2.904' built on '2015-07-04 14:32:47' loaded from "C:\Program Files (x86)\Project Reality\Project Reality BF2\d3d9.dll" to "C:\Program Files (x86)\Project Reality\Project Reality BF2\prbf2.exe" ...
26/11/2015 00:55:52:440 [09308] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d8.dll" ...
26/11/2015 00:55:52:440 [09308] | INFO | > Delayed.
26/11/2015 00:55:52:440 [09308] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d9.dll" ...
26/11/2015 00:55:52:441 [09308] | INFO | > Delayed.
26/11/2015 00:55:52:441 [09308] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d10.dll" ...
26/11/2015 00:55:52:441 [09308] | INFO | > Delayed.
26/11/2015 00:55:52:441 [09308] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d10_1.dll" ...
26/11/2015 00:55:52:441 [09308] | INFO | > Delayed.
26/11/2015 00:55:52:441 [09308] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d11.dll" ...
26/11/2015 00:55:52:441 [09308] | INFO | > Delayed.
26/11/2015 00:55:52:441 [09308] | INFO | Registering hooks for "C:\WINDOWS\system32\dxgi.dll" ...
26/11/2015 00:55:52:442 [09308] | INFO | > Delayed.
26/11/2015 00:55:52:442 [09308] | INFO | Registering hooks for "C:\WINDOWS\system32\opengl32.dll" ...
26/11/2015 00:55:52:442 [09308] | INFO | > Delayed.
26/11/2015 00:55:52:442 [09308] | INFO | Registering hooks for "C:\WINDOWS\system32\user32.dll" ...
26/11/2015 00:55:52:442 [09308] | INFO | > Libraries loaded.
26/11/2015 00:55:52:455 [09308] | INFO | > Found 5 match(es). Installing ...
26/11/2015 00:55:52:538 [09308] | INFO | > Installed 5 hook(s).
26/11/2015 00:55:52:538 [09308] | INFO | Registering hooks for "C:\WINDOWS\system32\ws2_32.dll" ...
26/11/2015 00:55:52:538 [09308] | INFO | > Libraries loaded.
26/11/2015 00:55:52:541 [09308] | INFO | > Found 8 match(es). Installing ...
26/11/2015 00:55:52:674 [09308] | INFO | > Installed 8 hook(s).
26/11/2015 00:55:52:674 [09308] | INFO | Initialized.
26/11/2015 00:55:52:676 [09308] | INFO | Redirecting 'Direct3DCreate9(32)' ...
26/11/2015 00:55:52:678 [09308] | INFO | Installing delayed hooks for "C:\WINDOWS\system32\d3d9.dll" ...
26/11/2015 00:55:52:679 [09308] | INFO | > Found 9 match(es). Installing ...
26/11/2015 00:55:52:679 [09308] | INFO | > Installed 9 hook(s).
26/11/2015 00:55:52:691 [09308] | INFO | Installing delayed hooks for "C:\WINDOWS\system32\dxgi.dll" (Just loaded via 'LoadLibraryW("C:\WINDOWS\system32\nvapi.dll")') ...
26/11/2015 00:55:52:691 [09308] | INFO | > Found 7 match(es). Installing ...
26/11/2015 00:55:52:792 [09308] | ERROR | Failed to install hook for '0x6B7C4690' with status code 3.
26/11/2015 00:55:52:792 [09308] | INFO | > Installed 6 hook(s).
26/11/2015 00:55:52:813 [09308] | INFO | Installing delayed hooks for "C:\WINDOWS\system32\d3d11.dll" (Just loaded via 'LoadLibraryW("ole32.dll")') ...
26/11/2015 00:55:52:814 [09308] | INFO | > Found 2 match(es). Installing ...
26/11/2015 00:55:52:847 [09308] | INFO | > Installed 2 hook(s).
26/11/2015 00:55:54:029 [09308] | INFO | Redirecting 'CreateDXGIFactory1({770AAE78-F26F-4DBA-A829-253C83D1B387}, 0019954C)' ...
26/11/2015 00:55:54:036 [09308] | INFO | Redirecting 'D3D11CreateDevice(0027CC08, 0, 00000000, 0, 00199A08, 1, 7, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:036 [09308] | INFO | > Passing on to 'D3D11CreateDeviceAndSwapChain':
26/11/2015 00:55:54:036 [09308] | INFO | Redirecting 'D3D11CreateDeviceAndSwapChain(0027CC08, 0, 00000000, 0, 00199A08, 1, 7, 00000000, 00000000, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:040 [09308] | WARN | > 'D3D11CreateDeviceAndSwapChain' failed with 'DXGI_ERROR_UNSUPPORTED'!
26/11/2015 00:55:54:040 [09308] | INFO | Redirecting 'D3D11CreateDevice(0027CC08, 0, 00000000, 0, 00199A0C, 1, 7, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:040 [09308] | INFO | > Passing on to 'D3D11CreateDeviceAndSwapChain':
26/11/2015 00:55:54:040 [09308] | INFO | Redirecting 'D3D11CreateDeviceAndSwapChain(0027CC08, 0, 00000000, 0, 00199A0C, 1, 7, 00000000, 00000000, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:044 [09308] | WARN | > 'D3D11CreateDeviceAndSwapChain' failed with 'DXGI_ERROR_UNSUPPORTED'!
26/11/2015 00:55:54:044 [09308] | INFO | Redirecting 'D3D11CreateDevice(0027CC08, 0, 00000000, 0, 00199A10, 1, 7, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:044 [09308] | INFO | > Passing on to 'D3D11CreateDeviceAndSwapChain':
26/11/2015 00:55:54:044 [09308] | INFO | Redirecting 'D3D11CreateDeviceAndSwapChain(0027CC08, 0, 00000000, 0, 00199A10, 1, 7, 00000000, 00000000, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:048 [09308] | WARN | > 'D3D11CreateDeviceAndSwapChain' failed with 'DXGI_ERROR_UNSUPPORTED'!
26/11/2015 00:55:54:048 [09308] | INFO | Redirecting 'D3D11CreateDevice(0027CC08, 0, 00000000, 0, 00199A14, 1, 7, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:048 [09308] | INFO | > Passing on to 'D3D11CreateDeviceAndSwapChain':
26/11/2015 00:55:54:048 [09308] | INFO | Redirecting 'D3D11CreateDeviceAndSwapChain(0027CC08, 0, 00000000, 0, 00199A14, 1, 7, 00000000, 00000000, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:071 [09308] | INFO | Redirecting 'D3D11CreateDevice(0027CC08, 0, 00000000, 0, 00199A18, 1, 7, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:071 [09308] | INFO | > Passing on to 'D3D11CreateDeviceAndSwapChain':
26/11/2015 00:55:54:071 [09308] | INFO | Redirecting 'D3D11CreateDeviceAndSwapChain(0027CC08, 0, 00000000, 0, 00199A18, 1, 7, 00000000, 00000000, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:091 [09308] | INFO | Redirecting 'D3D11CreateDevice(0027CC08, 0, 00000000, 0, 00199A1C, 1, 7, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:091 [09308] | INFO | > Passing on to 'D3D11CreateDeviceAndSwapChain':
26/11/2015 00:55:54:091 [09308] | INFO | Redirecting 'D3D11CreateDeviceAndSwapChain(0027CC08, 0, 00000000, 0, 00199A1C, 1, 7, 00000000, 00000000, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:111 [09308] | INFO | Redirecting 'D3D11CreateDevice(0027CC08, 0, 00000000, 0, 00199A20, 1, 7, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:111 [09308] | INFO | > Passing on to 'D3D11CreateDeviceAndSwapChain':
26/11/2015 00:55:54:111 [09308] | INFO | Redirecting 'D3D11CreateDeviceAndSwapChain(0027CC08, 0, 00000000, 0, 00199A20, 1, 7, 00000000, 00000000, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:130 [09308] | INFO | Redirecting 'D3D11CreateDevice(0027CC08, 0, 00000000, 0, 00199A24, 1, 7, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:130 [09308] | INFO | > Passing on to 'D3D11CreateDeviceAndSwapChain':
26/11/2015 00:55:54:130 [09308] | INFO | Redirecting 'D3D11CreateDeviceAndSwapChain(0027CC08, 0, 00000000, 0, 00199A24, 1, 7, 00000000, 00000000, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:149 [09308] | INFO | Redirecting 'D3D11CreateDevice(0027CC08, 0, 00000000, 0, 00199A28, 1, 7, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:149 [09308] | INFO | > Passing on to 'D3D11CreateDeviceAndSwapChain':
26/11/2015 00:55:54:149 [09308] | INFO | Redirecting 'D3D11CreateDeviceAndSwapChain(0027CC08, 0, 00000000, 0, 00199A28, 1, 7, 00000000, 00000000, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:234 [09308] | INFO | Redirecting 'IDirect3D9::CreateDevice(00295EC0, 0, 1, 002B0684, 0x50, 05035F40, 05035F2' ...
26/11/2015 00:55:54:740 [09308] | INFO | Recreated effect environment on runtime 089C2090.
26/11/2015 00:55:56:374 [09308] | INFO | Redirecting 'IDirect3DDevice9::Reset(08A38880, 05035F40)' ...
26/11/2015 00:55:56:374 [09308] | WARN | > Multisampling is enabled. This is not compatible with depthbuffer access, which was therefore disabled.
26/11/2015 00:55:57:156 [09308] | INFO | Recreated effect environment on runtime 089C2090.
26/11/2015 00:56:23:651 [09308] | INFO | Redirecting 'RegisterRawInputDevices(72CB60AC, 1, 12)' ...
26/11/2015 00:56:23:651 [09308] | INFO | Redirecting 'RegisterRawInputDevices(72CB60D0, 1, 12)' ...
26/11/2015 00:56:23:854 [09308] | INFO | Redirecting 'RegisterRawInputDevices(72CB6088, 1, 12)' ...
26/11/2015 00:56:24:423 [09308] | INFO | Loading effect from "C:\Program Files (x86)\Project Reality\Project Reality BF2\ReShade.fx" ...
26/11/2015 00:56:24:853 [09308] | INFO | > Successfully compiled effect.
26/11/2015 00:56:24:928 [09308] | INFO | > Resizing image data for texture 'texNoise' from 1920x1080 to 1600x900 ...
26/11/2015 00:56:25:130 [09308] | INFO | > Resizing image data for texture 'texSprite' from 1920x1080 to 1600x900 ...
26/11/2015 00:56:25:324 [09308] | INFO | > Resizing image data for texture 'texDirt' from 1920x1080 to 1600x900 ...
26/11/2015 00:56:25:469 [09308] | INFO | > Resizing image data for texture 'texMask' from 1920x1080 to 1600x900 ...
26/11/2015 00:56:49:272 [09308] | INFO | Redirecting 'RegisterRawInputDevices(72CB60AC, 1, 12)' ...
26/11/2015 00:57:00:699 [09308] | INFO | Exiting ...
26/11/2015 00:57:00:699 [09308] | INFO | Uninstalling 39 hook(s) ...
26/11/2015 00:57:01:135 [09308] | INFO | Exited.
System Information
------------------
Operating System: Microsoft Windows 10 Home (10.0.10240)
Architecture: 64-bit
Current Culture: English (United States)
Motherboard: Dell Inc. 0GDG8Y
Processor: Intel(R) Core(TM) i5-2310 CPU @ 2.90GHz (Physical: 4, Logical: 4)
Memory: 8.00 GB
DIMM Modules: DIMM0: 4.00 GB @ 1333 MHz
DIMM1: 4.00 GB @ 1333 MHz
Page File: 8.00 GB
.NET Framework: 4.6, Runtime: 4.0.30319.42000
Display Information
-------------------
Display Device(s): Acer DA220HQL on NVIDIA GeForce GT 440
Display Mode(s): 1920 x 1080 (32 bit) @ 60 Hz
Driver Version: 10.18.13.5900 (359.00)
Display Memory: 1024.00 MB
Multisampling: 2, 4, 8
DPI: 96 (100%)
Audio Information
-----------------
Primary Playback: Speakers (High Definition Audio
Primary Recording: Microphone (Plantronics .Audio
Open AL Renderer: Software
EAX: True
EAX 1.0: False
EAX 2.0: True
EAX 3.0: False
EAX 4.0: False
EAX 5.0: False
X-RAM: False
26/11/2015 00:55:52:373 [09308] | INFO | Initializing Crosire's ReShade version '0.19.2.904' built on '2015-07-04 14:32:47' loaded from "C:\Program Files (x86)\Project Reality\Project Reality BF2\d3d9.dll" to "C:\Program Files (x86)\Project Reality\Project Reality BF2\prbf2.exe" ...
26/11/2015 00:55:52:440 [09308] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d8.dll" ...
26/11/2015 00:55:52:440 [09308] | INFO | > Delayed.
26/11/2015 00:55:52:440 [09308] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d9.dll" ...
26/11/2015 00:55:52:441 [09308] | INFO | > Delayed.
26/11/2015 00:55:52:441 [09308] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d10.dll" ...
26/11/2015 00:55:52:441 [09308] | INFO | > Delayed.
26/11/2015 00:55:52:441 [09308] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d10_1.dll" ...
26/11/2015 00:55:52:441 [09308] | INFO | > Delayed.
26/11/2015 00:55:52:441 [09308] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d11.dll" ...
26/11/2015 00:55:52:441 [09308] | INFO | > Delayed.
26/11/2015 00:55:52:441 [09308] | INFO | Registering hooks for "C:\WINDOWS\system32\dxgi.dll" ...
26/11/2015 00:55:52:442 [09308] | INFO | > Delayed.
26/11/2015 00:55:52:442 [09308] | INFO | Registering hooks for "C:\WINDOWS\system32\opengl32.dll" ...
26/11/2015 00:55:52:442 [09308] | INFO | > Delayed.
26/11/2015 00:55:52:442 [09308] | INFO | Registering hooks for "C:\WINDOWS\system32\user32.dll" ...
26/11/2015 00:55:52:442 [09308] | INFO | > Libraries loaded.
26/11/2015 00:55:52:455 [09308] | INFO | > Found 5 match(es). Installing ...
26/11/2015 00:55:52:538 [09308] | INFO | > Installed 5 hook(s).
26/11/2015 00:55:52:538 [09308] | INFO | Registering hooks for "C:\WINDOWS\system32\ws2_32.dll" ...
26/11/2015 00:55:52:538 [09308] | INFO | > Libraries loaded.
26/11/2015 00:55:52:541 [09308] | INFO | > Found 8 match(es). Installing ...
26/11/2015 00:55:52:674 [09308] | INFO | > Installed 8 hook(s).
26/11/2015 00:55:52:674 [09308] | INFO | Initialized.
26/11/2015 00:55:52:676 [09308] | INFO | Redirecting 'Direct3DCreate9(32)' ...
26/11/2015 00:55:52:678 [09308] | INFO | Installing delayed hooks for "C:\WINDOWS\system32\d3d9.dll" ...
26/11/2015 00:55:52:679 [09308] | INFO | > Found 9 match(es). Installing ...
26/11/2015 00:55:52:679 [09308] | INFO | > Installed 9 hook(s).
26/11/2015 00:55:52:691 [09308] | INFO | Installing delayed hooks for "C:\WINDOWS\system32\dxgi.dll" (Just loaded via 'LoadLibraryW("C:\WINDOWS\system32\nvapi.dll")') ...
26/11/2015 00:55:52:691 [09308] | INFO | > Found 7 match(es). Installing ...
26/11/2015 00:55:52:792 [09308] | ERROR | Failed to install hook for '0x6B7C4690' with status code 3.
26/11/2015 00:55:52:792 [09308] | INFO | > Installed 6 hook(s).
26/11/2015 00:55:52:813 [09308] | INFO | Installing delayed hooks for "C:\WINDOWS\system32\d3d11.dll" (Just loaded via 'LoadLibraryW("ole32.dll")') ...
26/11/2015 00:55:52:814 [09308] | INFO | > Found 2 match(es). Installing ...
26/11/2015 00:55:52:847 [09308] | INFO | > Installed 2 hook(s).
26/11/2015 00:55:54:029 [09308] | INFO | Redirecting 'CreateDXGIFactory1({770AAE78-F26F-4DBA-A829-253C83D1B387}, 0019954C)' ...
26/11/2015 00:55:54:036 [09308] | INFO | Redirecting 'D3D11CreateDevice(0027CC08, 0, 00000000, 0, 00199A08, 1, 7, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:036 [09308] | INFO | > Passing on to 'D3D11CreateDeviceAndSwapChain':
26/11/2015 00:55:54:036 [09308] | INFO | Redirecting 'D3D11CreateDeviceAndSwapChain(0027CC08, 0, 00000000, 0, 00199A08, 1, 7, 00000000, 00000000, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:040 [09308] | WARN | > 'D3D11CreateDeviceAndSwapChain' failed with 'DXGI_ERROR_UNSUPPORTED'!
26/11/2015 00:55:54:040 [09308] | INFO | Redirecting 'D3D11CreateDevice(0027CC08, 0, 00000000, 0, 00199A0C, 1, 7, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:040 [09308] | INFO | > Passing on to 'D3D11CreateDeviceAndSwapChain':
26/11/2015 00:55:54:040 [09308] | INFO | Redirecting 'D3D11CreateDeviceAndSwapChain(0027CC08, 0, 00000000, 0, 00199A0C, 1, 7, 00000000, 00000000, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:044 [09308] | WARN | > 'D3D11CreateDeviceAndSwapChain' failed with 'DXGI_ERROR_UNSUPPORTED'!
26/11/2015 00:55:54:044 [09308] | INFO | Redirecting 'D3D11CreateDevice(0027CC08, 0, 00000000, 0, 00199A10, 1, 7, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:044 [09308] | INFO | > Passing on to 'D3D11CreateDeviceAndSwapChain':
26/11/2015 00:55:54:044 [09308] | INFO | Redirecting 'D3D11CreateDeviceAndSwapChain(0027CC08, 0, 00000000, 0, 00199A10, 1, 7, 00000000, 00000000, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:048 [09308] | WARN | > 'D3D11CreateDeviceAndSwapChain' failed with 'DXGI_ERROR_UNSUPPORTED'!
26/11/2015 00:55:54:048 [09308] | INFO | Redirecting 'D3D11CreateDevice(0027CC08, 0, 00000000, 0, 00199A14, 1, 7, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:048 [09308] | INFO | > Passing on to 'D3D11CreateDeviceAndSwapChain':
26/11/2015 00:55:54:048 [09308] | INFO | Redirecting 'D3D11CreateDeviceAndSwapChain(0027CC08, 0, 00000000, 0, 00199A14, 1, 7, 00000000, 00000000, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:071 [09308] | INFO | Redirecting 'D3D11CreateDevice(0027CC08, 0, 00000000, 0, 00199A18, 1, 7, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:071 [09308] | INFO | > Passing on to 'D3D11CreateDeviceAndSwapChain':
26/11/2015 00:55:54:071 [09308] | INFO | Redirecting 'D3D11CreateDeviceAndSwapChain(0027CC08, 0, 00000000, 0, 00199A18, 1, 7, 00000000, 00000000, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:091 [09308] | INFO | Redirecting 'D3D11CreateDevice(0027CC08, 0, 00000000, 0, 00199A1C, 1, 7, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:091 [09308] | INFO | > Passing on to 'D3D11CreateDeviceAndSwapChain':
26/11/2015 00:55:54:091 [09308] | INFO | Redirecting 'D3D11CreateDeviceAndSwapChain(0027CC08, 0, 00000000, 0, 00199A1C, 1, 7, 00000000, 00000000, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:111 [09308] | INFO | Redirecting 'D3D11CreateDevice(0027CC08, 0, 00000000, 0, 00199A20, 1, 7, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:111 [09308] | INFO | > Passing on to 'D3D11CreateDeviceAndSwapChain':
26/11/2015 00:55:54:111 [09308] | INFO | Redirecting 'D3D11CreateDeviceAndSwapChain(0027CC08, 0, 00000000, 0, 00199A20, 1, 7, 00000000, 00000000, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:130 [09308] | INFO | Redirecting 'D3D11CreateDevice(0027CC08, 0, 00000000, 0, 00199A24, 1, 7, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:130 [09308] | INFO | > Passing on to 'D3D11CreateDeviceAndSwapChain':
26/11/2015 00:55:54:130 [09308] | INFO | Redirecting 'D3D11CreateDeviceAndSwapChain(0027CC08, 0, 00000000, 0, 00199A24, 1, 7, 00000000, 00000000, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:149 [09308] | INFO | Redirecting 'D3D11CreateDevice(0027CC08, 0, 00000000, 0, 00199A28, 1, 7, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:149 [09308] | INFO | > Passing on to 'D3D11CreateDeviceAndSwapChain':
26/11/2015 00:55:54:149 [09308] | INFO | Redirecting 'D3D11CreateDeviceAndSwapChain(0027CC08, 0, 00000000, 0, 00199A28, 1, 7, 00000000, 00000000, 00199550, 0019953C, 00000000)' ...
26/11/2015 00:55:54:234 [09308] | INFO | Redirecting 'IDirect3D9::CreateDevice(00295EC0, 0, 1, 002B0684, 0x50, 05035F40, 05035F2' ...
26/11/2015 00:55:54:740 [09308] | INFO | Recreated effect environment on runtime 089C2090.
26/11/2015 00:55:56:374 [09308] | INFO | Redirecting 'IDirect3DDevice9::Reset(08A38880, 05035F40)' ...
26/11/2015 00:55:56:374 [09308] | WARN | > Multisampling is enabled. This is not compatible with depthbuffer access, which was therefore disabled.
26/11/2015 00:55:57:156 [09308] | INFO | Recreated effect environment on runtime 089C2090.
26/11/2015 00:56:23:651 [09308] | INFO | Redirecting 'RegisterRawInputDevices(72CB60AC, 1, 12)' ...
26/11/2015 00:56:23:651 [09308] | INFO | Redirecting 'RegisterRawInputDevices(72CB60D0, 1, 12)' ...
26/11/2015 00:56:23:854 [09308] | INFO | Redirecting 'RegisterRawInputDevices(72CB6088, 1, 12)' ...
26/11/2015 00:56:24:423 [09308] | INFO | Loading effect from "C:\Program Files (x86)\Project Reality\Project Reality BF2\ReShade.fx" ...
26/11/2015 00:56:24:853 [09308] | INFO | > Successfully compiled effect.
26/11/2015 00:56:24:928 [09308] | INFO | > Resizing image data for texture 'texNoise' from 1920x1080 to 1600x900 ...
26/11/2015 00:56:25:130 [09308] | INFO | > Resizing image data for texture 'texSprite' from 1920x1080 to 1600x900 ...
26/11/2015 00:56:25:324 [09308] | INFO | > Resizing image data for texture 'texDirt' from 1920x1080 to 1600x900 ...
26/11/2015 00:56:25:469 [09308] | INFO | > Resizing image data for texture 'texMask' from 1920x1080 to 1600x900 ...
26/11/2015 00:56:49:272 [09308] | INFO | Redirecting 'RegisterRawInputDevices(72CB60AC, 1, 12)' ...
26/11/2015 00:57:00:699 [09308] | INFO | Exiting ...
26/11/2015 00:57:00:699 [09308] | INFO | Uninstalling 39 hook(s) ...
26/11/2015 00:57:01:135 [09308] | INFO | Exited.
]CIA[ RC007
http://ciagaming.org/
http://ciagaming.org/
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- Posts: 147
- Joined: 2010-11-06 20:09
Re: PR Graphic Enhancement Mod
are there any less stylized presets than those on the OP?
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- Posts: 8
- Joined: 2015-12-20 08:58
Re: PR Graphic Enhancement Mod
The "No Bloom"-Version is not really stylized, imo. The only 2 effects are an image sharpener, and a color correction method, which makes the game brighter/adds contrast.
If you think this is still too much, you can go into "MasterEffects.h" and search for the line
and lower the value.
If you think this is still too much, you can go into "MasterEffects.h" and search for the line
Code: Select all
#define fLookupTableMix 0.8
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- Posts: 1
- Joined: 2011-03-22 18:32
Re: PR Graphic Enhancement Mod
The main download link is broken for me, anyone else?
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- Posts: 40
- Joined: 2013-03-21 02:09
Re: PR Graphic Enhancement Mod
SweetFX 2.0 + Reshade + GEM 0.52 + Ambient Occlusion via NvidiaInspector + Little adjust gamma via Nvidia control panel =


























Last edited by SoloWing on 2015-12-27 02:20, edited 4 times in total.
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- Posts: 3
- Joined: 2015-12-25 16:17
Re: PR Graphic Enhancement Mod
It doesn't seem to work for me. I placed the main files in the Project Reality folder and then the presets, when I try to start the game it crashes to desktop.
The error is related with the d3d9.dll file, when it's placed in the folder the game won't start but when it's not placed then it starts but the enhancement won't work this way. Could anyone help me?
The error is related with the d3d9.dll file, when it's placed in the folder the game won't start but when it's not placed then it starts but the enhancement won't work this way. Could anyone help me?

El dolor es pasajero. El orgullo, eterno.
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- Posts: 1
- Joined: 2015-12-25 22:41
Re: PR Graphic Enhancement Mod
I just can't get it to work, when i start the game nothing happens. Pushing the Scroll lock does nothing too... i Have latest STANDALONE PR. Is that the problem?
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- Posts: 40
- Joined: 2013-03-21 02:09
Re: PR Graphic Enhancement Mod
I have latest version of PR as well and it works perfectly fine for me.(My system's OS is Windows 10 and VGA is GTX 960)
Idk.. try update your graphic driver or delete and re-install it using Display Driver Uninstaller.
Idk.. try update your graphic driver or delete and re-install it using Display Driver Uninstaller.