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Re: Project Reality v0.86 Upcoming Patch Release
Posted: 2009-06-13 11:33
by xls9902mn
Re: Project Reality v0.86 Upcoming Patch Release
Posted: 2009-06-13 13:52
by marnickie1
release it already!
Re: Project Reality v0.86 Upcoming Patch Release
Posted: 2009-06-13 14:51
by cfschris
TheCondor2012 wrote:OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
GGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG
I WANNA TRY OUT THE NEW HELICOPTER DAMAGE SYSTEM
hurry up with the damn release already!
+1.
Right after breakfast I went and checked here for the release (as it very well said imminent- expecting it today), and I've got nothin! Wtfz0rs!
Re: Project Reality v0.86 Upcoming Patch Release
Posted: 2009-06-13 15:04
by AncientMan
Don't worry, all is good in the world...
Hang in there, it's worth it
Re: Project Reality v0.86 Upcoming Patch Release
Posted: 2009-06-13 15:56
by bpugsley
How long is a piece of string?
Re: Project Reality v0.86 Upcoming Patch Release
Posted: 2009-06-13 16:01
by cyberzomby
[R-DEV]AncientMan wrote:Don't worry, all is good in the world...
Hang in there, it's worth it
We know
Thats whats makes the wait so horrible
Re: Project Reality v0.86 Upcoming Patch Release
Posted: 2009-06-13 16:12
by M_Striker
cfschris wrote:Thanks, but it doesnt help much.....I'm on XP 32
There aren't many textural differences from medium and high anyways.
Re: Project Reality v0.86 Upcoming Patch Release
Posted: 2009-06-13 16:48
by iFerret
If you guys don't release it soon, I'm going on a hunger strike... And no sex either... well sex is ok but no food.
Re: Project Reality v0.86 Upcoming Patch Release
Posted: 2009-06-13 17:05
by cfschris
M_Striker wrote:There aren't many textural differences from medium and high anyways.
I cannot play on anything but all high. My best of a PC says no, I have no choice.
Re: Project Reality v0.86 Upcoming Patch Release
Posted: 2009-06-13 17:20
by JDMT
bpugsley wrote:How long is a piece of string?
I don't get it.
Re: Project Reality v0.86 Upcoming Patch Release
Posted: 2009-06-13 17:35
by Dev1200
0.86 Is Imminent
Thats REALLY creepy devs.. ._.
Re: Project Reality v0.86 Upcoming Patch Release
Posted: 2009-06-13 17:51
by Kruder
What is the size of the patch?
Re: Project Reality v0.86 Upcoming Patch Release
Posted: 2009-06-13 18:06
by DankE_SPB
it was ~300mb while beta
Re: Project Reality v0.86 Upcoming Patch Release
Posted: 2009-06-13 18:36
by Rudd
DankE_SPB wrote:it was ~300mb while beta
Yeah, there was a patch version and a full version. 300mb for the patch, but if you don't have .85 there was a full installer.
Re: Project Reality v0.86 Upcoming Patch Release
Posted: 2009-06-13 21:05
by Arnoldio
ChizNizzle wrote:Once and for all, i figured out the formula to preditct when the patch comes out.
People are asking what Imminent is, so i explained in short.
Imminent is e, wich equals to mc^2 and you have to count in the disrelativnesnessity of the devs wich is known as "n", leaving you with e=mc^2*Ln(n), count in the time difference for the time given "e" in wich the earth moves. Time differentiation is 1.0000043, lets say its "t", and count in the lateral windspeed , optimal is 4 km/h, may vary.
Dont count in the electrical resistance, because its included in "n", final equasion is e=((m*c*^2*Ln(n))^t)/v
e, time close Imminent is expressed in miliseconds.
To help you out, "m" is actual mass of the patch, internet files have no mass to its expressed in Gigabytes, "c" is the speed of light (the speed the DEVs are working at by default), measured in gb/ms, "n", the disrelativnesnessity is the offset of light of speed, approx. 1.64 gb*year/ms, over a year period of time. Factor "t", is the time lag due to a moving object in timeless space (like atomic clock, its very accurate but never completely), i had given you approx. number above. Dont forget to put in speed in km/ms.
There you go, have fun calculating the "Imminent". To get approx time when its coming out, take away your current time from 00:00 (atm its 1:08 @ me, so 68 min) from the final result. In miliseconds, don't forget that.
PS. The final result may not be completely accurate as the "n" and "t" are in constant action within the time you calculate this.
To quote myself, I calculated it and the "imminent" is approx.: 1,212696719*10^13, wich is 12126967190000 miliseconds, equals to 12126967190 seconds and that's 202116119,8 minutes or 3368601,997 hours.
Re: Project Reality v0.86 Upcoming Patch Release
Posted: 2009-06-13 21:07
by orpal
well said lol well said
Re: Project Reality v0.86 Upcoming Patch Release
Posted: 2009-06-13 21:23
by eenis
ive had the patch for over a month now, getting kind of long in the tooth, if only we got a bone thrown at us telling why its taking so long, like how they found some massive bug/ctd or something, one can dream...
Re: Project Reality v0.86 Upcoming Patch Release
Posted: 2009-06-13 22:02
by Simmage
ARGH. I'm playing games I hate to pass the time! WANT 0.86!!!
Re: Project Reality v0.86 Upcoming Patch Release
Posted: 2009-06-13 22:10
by nater
Can't wait for scopes on the auto rifleman kits.
Re: Project Reality v0.86 Upcoming Patch Release
Posted: 2009-06-13 22:20
by Meza82
the new Command and Control (CnC) mode is freaking awsome! i played a round of it on Kashan on the GiB server (i think) and was really cool. it feels actually more realistic than AAS.
0.86 will be so cool i know it.
*edit*
i just found out: no insurgents spawnable pkm/automatic rifle man -pg 15 of 0.86 manual