Ask the (WW2-DEVS) a question ?

General discussion of the Project Reality WWII modification.
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Arc_Shielder
Retired PR Developer
Posts: 1606
Joined: 2010-09-15 06:39

Re: Ask the (N-DEVS) a question ?

Post by Arc_Shielder »

titsmcgee852 wrote:Has much progress been made on the Pacific campaign?
We are focused in the european theater at the moment due to the available resources. But mapping is still in progress and it will be released at some point in the future.
Antol.PL wrote:If Operation Bobcat [4x4km MAP] will be finished, are you interest to convert it into Pacific Campaign?

https://www.realitymod.com/forum/f354-c ... m-wip.html
It is a very interesting map but I doubt that a WW2 facelift would work properly. That same mapper was working on a different map for us but due to rl issues had to take a break and we haven't heard of him ever since.
Last edited by Arc_Shielder on 2014-02-18 15:54, edited 1 time in total.
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Pvt.LHeureux
Posts: 4773
Joined: 2009-04-03 15:45

Re: Ask the (N-DEVS) a question ?

Post by Pvt.LHeureux »

Don't be afraid guys!
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
X-Alt
Posts: 1062
Joined: 2013-07-02 22:35

Re: Ask the (N-DEVS) a question ?

Post by X-Alt »

What were the reasons behind not re-integrating PR:WW2 in 1.1.0.4, statics, maps, Pacific front? According to my sources, it was intended to be integrated in that patch..
Pvt.LHeureux
Posts: 4773
Joined: 2009-04-03 15:45

Re: Ask the (N-DEVS) a question ?

Post by Pvt.LHeureux »

The mod was too buggy to be part of the main PR 1.0++ updates. From map bugs to bad animations and textures/models. We want to "PRtized" PR:WW2 before releasing the next version. We focus on quality rather than quantity right now. If we are incorporated into the main PR mod earlier than thought, the content will be smaller but of maximum quality, like PR 1.0.
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
Wayet
Posts: 113
Joined: 2013-06-30 17:50

Re: Ask the (N-DEVS) a question ?

Post by Wayet »

Antol.PL wrote:Its coming! I know that!
we can feel it
Rabbit
Posts: 7760
Joined: 2006-12-17 15:14

Re: Ask the (N-DEVS) a question ?

Post by Rabbit »

Well we are all hard at work on it, and always looking for more help!
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AfSoccer "I just don't see the natural talent."
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Pvt.LHeureux
Posts: 4773
Joined: 2009-04-03 15:45

Re: Ask the (N-DEVS) a question ?

Post by Pvt.LHeureux »

R-DEV Rabbit, congrats! :D
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
Gracler
Posts: 945
Joined: 2009-03-22 05:16

Re: Ask the (N-DEVS) a question ?

Post by Gracler »

[R-DEV]Rabbit wrote:Well we are all hard at work on it, and always looking for more help!
Yes unfortunately dem' statics don't fix themselves :39_poscom
cribbaaa
Posts: 105
Joined: 2013-08-08 08:43

Re: Ask the (N-DEVS) a question ?

Post by cribbaaa »

Darman1138
Posts: 559
Joined: 2013-02-01 03:50

Re: Ask the (N-DEVS) a question ?

Post by Darman1138 »

That looks awesome! I can't wait to play again! I was only able to play PR:Normandy once and I've been wanting to have another go ever since.
CTRifle
Retired PR Developer
Posts: 1045
Joined: 2011-01-03 14:57

Re: Ask the (N-DEVS) a question ?

Post by CTRifle »

In due time :D
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camo
PR:BF2 Developer
Posts: 3100
Joined: 2013-01-26 09:00

Re: Ask the (N-DEVS) a question ?

Post by camo »

Are there any interesting things coming that we haven't heard anything about?
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Rabbit
Posts: 7760
Joined: 2006-12-17 15:14

Re: Ask the (N-DEVS) a question ?

Post by Rabbit »

Yes, but its all a secret currently.
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AfSoccer "I just don't see the natural talent."
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X-Alt
Posts: 1062
Joined: 2013-07-02 22:35

Re: Ask the (N-DEVS) a question ?

Post by X-Alt »

[R-DEV]Rabbit wrote:Yes, but its all a secret currently.
Every single minute, I area attack your home :twisted: .

/JK (we are counting on u guise)
Pvt.LHeureux
Posts: 4773
Joined: 2009-04-03 15:45

Re: Ask the (N-DEVS) a question ?

Post by Pvt.LHeureux »

Try to ask more specific questions :)
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
camo
PR:BF2 Developer
Posts: 3100
Joined: 2013-01-26 09:00

Re: Ask the (N-DEVS) a question ?

Post by camo »

To Heureux, do you now get what i mean about the bolt action rifles?
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Pvt.LHeureux
Posts: 4773
Joined: 2009-04-03 15:45

Re: Ask the (N-DEVS) a question ?

Post by Pvt.LHeureux »

Yes. I have played with the Mosin in the mod but I don't remember much, it was quite recent but my memory is failing me, I'll try to test what you mean this week.

But what you're talking about does it on all bolt-action rifles or only scoped ones?
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
camo
PR:BF2 Developer
Posts: 3100
Joined: 2013-01-26 09:00

Re: Ask the (N-DEVS) a question ?

Post by camo »

Its all bolt action rifles. After you shoot while aiming down sights you are "locked in" until the next round is loaded, shown below (33 seconds in), this obviously causes a lot of trouble when you are in close quarters. It happened to me last night and I was reminded how annoying it is.

With the k98 in .98 it unzoomed after each shot which was much better. Skip to 8m4s.
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