Project Reality: BF2 v1.4 Announced!

Project Reality announcements and development highlights.
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LiamBai
Posts: 898
Joined: 2013-03-19 19:09

Re: Project Reality: BF2 v1.4 Announced!

Post by LiamBai »

SANGUE-RUIM wrote:we are not bribable

or are we? :twisted:
Mats is. :D
[url='http://tournament.realitymod.com']Image[/url]
Liam: $ mkdir .ssh && chmod 700 .ssh
Vista: $: command not found
bahiakof
Posts: 169
Joined: 2008-04-22 22:10

Re: Project Reality: BF2 v1.4 Announced!

Post by bahiakof »

Just out of curiosity, is there any implementation for the commander?
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Haley
Posts: 183
Joined: 2009-11-29 08:09

Re: Project Reality: BF2 v1.4 Announced!

Post by Haley »

I just want to say thanks for putting in the time and work guys, we appreciate it.
TBoy205
Posts: 97
Joined: 2012-01-19 14:09

Re: Project Reality: BF2 v1.4 Announced!

Post by TBoy205 »

Is the smoke from grenade launchers and tank rounds fixed ... ?
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Madar_al_Fakar
Posts: 225
Joined: 2015-04-02 20:28

Re: Project Reality: BF2 v1.4 Announced!

Post by Madar_al_Fakar »

Sounds awesome, looks great! :D
I was thought expecting more new maps outside of the Falklands theater (like some of those that Frank Jeager mentioned perhaps) but ok . ;D
I suspect that doing the upgrade to a new version of Python was the difficult part to do for this patch. (?) :)
gwa1hir
Posts: 227
Joined: 2015-04-17 20:12

Re: Project Reality: BF2 v1.4 Announced!

Post by gwa1hir »

you guys made my day! thank you so much.
[img]http://i.imgur.com/MAG8dcg.jpg[/img]
RAWSwampFox
Posts: 531
Joined: 2014-01-05 17:28

Re: Project Reality: BF2 v1.4 Announced!

Post by RAWSwampFox »

Good Morning,

Will the manual provide more gameplay details when code is changed? Example after hotfixes/updates, 1.4.x
-SwampFox
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Mineral
Retired PR Developer
Posts: 8533
Joined: 2012-01-02 12:37
Location: Belgium

Re: Project Reality: BF2 v1.4 Announced!

Post by Mineral »

Manual won't be updated, maybe at a later stage. We didn't have the time.
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Jacksonez__
Posts: 1090
Joined: 2013-07-28 13:19

Re: Project Reality: BF2 v1.4 Announced!

Post by Jacksonez__ »

Talking about the sawed-off Mosin nagant, it is a real thing

https://www.youtube.com/watch?v=7q-e42h6FOM
rPoXoTauJIo
PR:BF2 Developer
Posts: 1978
Joined: 2011-07-20 10:02

Re: Project Reality: BF2 v1.4 Announced!

Post by rPoXoTauJIo »

DogACTUAL wrote:What did you change exactly with the new flight model? Is stalling possible when manouvering too hard now?
Can you elaborate on the new mechanics behind the changes, please i like to know stuff like this. :D
Yes4567
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assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.

Time to give up and respawn.
Maj.Osama
Posts: 140
Joined: 2010-10-20 19:47

Re: Project Reality: BF2 v1.4 Announced!

Post by Maj.Osama »

A big thank you to Mineral and the project reality team for an amazing job . Can't wait to play the new albasrah and the tanks :D :D :D :twisted:
Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: Project Reality: BF2 v1.4 Announced!

Post by Rabbit »

Image :( RIP in peace.
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AfSoccer "I just don't see the natural talent."
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Scubbo
Posts: 264
Joined: 2014-09-06 06:13

Re: Project Reality: BF2 v1.4 Announced!

Post by Scubbo »

terrific news, looking forward to it!
kolafox
Posts: 28
Joined: 2009-10-21 10:59

Re: Project Reality: BF2 v1.4 Announced!

Post by kolafox »

Thank you for your work and for this great game,I hope soon will be released the patch!
SANGUE-RUIM
Posts: 1390
Joined: 2009-04-26 12:37

Re: Project Reality: BF2 v1.4 Announced!

Post by SANGUE-RUIM »

kolafox wrote:Thank you for your work and for this great game,I hope soon will be released the patch!
well, you know how we have a very specific definition of "soon"

:mrgreen:
Dragon7722
Posts: 16
Joined: 2010-08-30 10:05

Re: Project Reality: BF2 v1.4 Announced!

Post by Dragon7722 »

Great to hear. Amazing! :D
Mickey Mouse
Posts: 43
Joined: 2016-04-12 19:59

Re: Project Reality: BF2 v1.4 Announced!

Post by Mickey Mouse »

So what exactly is the difference between the t-72s and t-72b?

Also, are heli speeds fixed?
Jacksonez__
Posts: 1090
Joined: 2013-07-28 13:19

Re: Project Reality: BF2 v1.4 Announced!

Post by Jacksonez__ »

I forgot to ask, will Militia get the T-72 now? Since there are better versions of T-72, the militia should get the nerfed/inferior T-72.
InfantryGamer42
Posts: 495
Joined: 2016-03-16 16:01

Re: Project Reality: BF2 v1.4 Announced!

Post by InfantryGamer42 »

Mickey Mouse wrote:So what exactly is the difference between the t-72s and t-72b?

Also, are heli speeds fixed?
T-72B hase better armour and optic(not really imporetent for game) and ATGM i think
Oskar
Posts: 481
Joined: 2009-09-27 11:36

Re: Project Reality: BF2 v1.4 Announced!

Post by Oskar »

Does this mean I get to play PR with Mineral soon again, finally? ;)
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