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KHARA V0.8 - Change List
Features:
British vs Insergents.
Afghanistan bases map.
Fight from lush poppie crops to high Afghanistan hills.
Long and hard mountain pass the British will have to travel.
British Outpost with sniper rifle over looking the valley.
Many mountain trails.
Map:
+ Undergrowth has been optimized
+ Destroyable objects now replaced with static where there were problems
+ Newer light map
Gameplay:
+ Majority of "General Map Design Considerations for PR" have been addressed
- Kits not working right.
- Picking an Officer still insta-kill (officers have been removed from spawn screen).
+ Insergents now have one main base in the hills and random destroyable rally points in the valley and hills.
+ Apache Attack chopper has been putback in, but only if the UK drives the insurgents out of the valley, this wont be easy!
+ Road has been added up to the UK base.
+ Many houses have been placed in the hills.
+ Insurgent random rallypoints have been mixed up.
Visual:
+ Undergrowth has been extended out
- Surrounding maps now added but having a issue (errors).
+ A few Soviet vs. Talaban era destroyed leftovers.
+ Mountains now have a mix of rocks and weeds.
*Issues
- Light maps on PR village houses dont show up yet. (not yet provided?)
- Sometime you can see hole in the land mesh.
- Tress need a good randomization on there rotations (all look the same direction).
- Insurgent rally point only show up after 20 sec at the beginning of the game?
- Some weird surrounding maps issue.
- AAS is enable but I'm not sure its working?
If you download the map and have any comments please leave them.
I have yet to test it with a large number of people.
* DOWNLOAD LINK * - PR_khara_080.zip
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