Australian Defence Force suggestions.

Discussion pertaining to the PR Australian Forces.
Locked
anglomanii
Posts: 701
Joined: 2008-12-20 10:38

Re: Australian Defence Force suggestions.

Post by anglomanii »

Got some more work for you tonnie..

looks like its confirmed. we are definitively getting NEW! (new built) CH-47f chooks..

official order has been sent out and received. only budget and costings are left.

so mate looks like you will have to model this..... eventually :wink: :wink:



<22:31:15> "Supahpingi": i was actually mastrubating ferosiosly to mike meyers pictures
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: Australian Defence Force suggestions.

Post by Tonnie »

whats the difference?

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: Australian Defence Force suggestions.

Post by Scot »

[R-DEV]Tonnie wrote:whats the difference?
Twice the va-va-voom.

Va-va-voom.
Image
anglomanii
Posts: 701
Joined: 2008-12-20 10:38

Re: Australian Defence Force suggestions.

Post by anglomanii »

i will get you the brochure later, suffice to say they give you about 20% more chopper in your helo.
bigger engines(faster higher bigger loads), more armour, range, fire power (2xmini's + 1x tail mounted .50 in the primary model. the Aus ** version gets a couple of extra's)
lower IR sig and all digi cockpit. and some very cool electronics on board (i will show you those later.. i don't think i can spill those beans in public)



<22:31:15> "Supahpingi": i was actually mastrubating ferosiosly to mike meyers pictures
stozzcheese
Posts: 306
Joined: 2008-09-16 11:34

Re: Australian Defence Force suggestions.

Post by stozzcheese »

anglomanii wrote: (i will show you those later.. i don't think i can spill those beans in public)
the osama is watching...

smee for [R-CON]
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: Australian Defence Force suggestions.

Post by Tonnie »

anglomanii wrote:i will get you the brochure later, suffice to say they give you about 20% more chopper in your helo.
bigger engines(faster higher bigger loads), more armour, range, fire power (2xmini's + 1x tail mounted .50 in the primary model. the Aus ** version gets a couple of extra's)
lower IR sig and all digi cockpit. and some very cool electronics on board (i will show you those later.. i don't think i can spill those beans in public)
ok cool... Would it be easier to modify a current Chinook into it or not really worth it?

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
anglomanii
Posts: 701
Joined: 2008-12-20 10:38

Re: Australian Defence Force suggestions.

Post by anglomanii »

thats your call mate, it's really the same airframe, just a little tweeked.

Boeing: Integrated Defense Systems - Global Services & Support - Integrated Logistics - Chinook Tandem Notes

lots to read i know but i did and so now you have to too.

the rest of the site is good too. have a surf on me.

cheers.

oh and when are having beers next?
i'm gettin thirsty.



<22:31:15> "Supahpingi": i was actually mastrubating ferosiosly to mike meyers pictures
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: Australian Defence Force suggestions.

Post by Tonnie »

anglomanii wrote: oh and when are having beers next?
i'm gettin thirsty.
on the 29th lol unless i go to combat sims....

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
anglomanii
Posts: 701
Joined: 2008-12-20 10:38

Re: Australian Defence Force suggestions.

Post by anglomanii »

Again!, your hooked ay!

can i come?

i may also have some info on that other thing we had going, but i wont post anything until i am sure ok.

also
have you heard back from yuri and jeoff?



<22:31:15> "Supahpingi": i was actually mastrubating ferosiosly to mike meyers pictures
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: Australian Defence Force suggestions.

Post by Tonnie »

anglomanii wrote:Again!, your hooked ay!
I know :P
anglomanii wrote:can i come?
You sure can let me know and i can put your name down so you deff get a spot
anglomanii wrote: i may also have some info on that other thing we had going, but i wont post anything until i am sure ok.
ok
anglomanii wrote: have you heard back from yuri and jeoff?
No not yet *sits twiddling thumbs till phone rings*

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Gaz
Posts: 9032
Joined: 2004-09-23 10:19

Re: Australian Defence Force suggestions.

Post by Gaz »

The faction needs a Koala Bear. An angry one.

Image
Image
"By profession I am a soldier, and take pride in that fact. But I am prouder, infinitely prouder, to be a father". - Gen Douglas MacAurthur.
-Proud wearer of motorcycle helmets since 1998.
SkaterCrush
Posts: 1173
Joined: 2009-04-13 19:07

Re: Australian Defence Force suggestions.

Post by SkaterCrush »

[R-DEV]Tonnie wrote:on the 29th lol unless i go to combat sims....
Oh hey thats my birthday let me come!
Image
Image
Image
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: Australian Defence Force suggestions.

Post by Tonnie »

'[R-DEV wrote:Gaz;1105423']The faction needs a Koala Bear. An angry one.

Image
oh god..... lol


"sir whats that!"
"well son i did warn you about the drop bears"

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Gu^n3r
Posts: 248
Joined: 2008-08-15 01:12

Re: Australian Defence Force suggestions.

Post by Gu^n3r »

someone forgot to put vegimite behind their ears!
Image
Translator: "He's not a bad man.."
Soldier: "He's not a bad man? he's got a BOMB strapped to him!"
Qaiex
Posts: 7279
Joined: 2009-02-28 21:05

Re: Australian Defence Force suggestions.

Post by Qaiex »

I suggest making it so that the sights that are 1.5x aren't doing the whole black screen thing the acog does.
It's only 1.5x, you can do it like this.

Image
Image
ChiefRyza
Posts: 620
Joined: 2008-06-29 07:37

Re: Australian Defence Force suggestions.

Post by ChiefRyza »

And how do you know they aren't already doing that qaiex?


Current project: Operation Tempest
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: Australian Defence Force suggestions.

Post by Tonnie »

qaiex wrote:I suggest making it so that the sights that are 1.5x aren't doing the whole black screen thing the acog does.
It's only 1.5x, you can do it like this.

Image
that is no where near the same as the one we have lol.... the cross hire does not go and meet in the middle of the circle... anyhu yeah we are having 3d sights...

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Qaiex
Posts: 7279
Joined: 2009-02-28 21:05

Re: Australian Defence Force suggestions.

Post by Qaiex »

Stare decisis.. Until I knew otherwise I had to assume it would be the same. I am really glad this was not the case. :D
Jimbom
Posts: 20
Joined: 2008-09-05 22:28

Re: Australian Defence Force suggestions.

Post by Jimbom »

Just a thought.

As its standard to carry 2 M18A1 Claymores at section level would it be within reason to suggest replacing the 2 M49 Trip flares issued to the Specialist and instead give him one M18A1 with a command Detonator?

In this way the M18A1 wouldn't be the drop and forget killing machine we all remember and loath from BF2, it would instead work more like a Grenade trap that needs to be manually detonated.
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: Australian Defence Force suggestions.

Post by Tonnie »

claymores we cant really add atm main reason being that its not currently in PR's main build. Unless they bring them back i cant see it happening

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Locked

Return to “Australian Forces”