[Gameplay] Game modes
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Re: [Gameplay] Game modes
great news
i would count on everything but CnC, and scenario
im thinking CnC would be finalized in the patch, and scenario in .9
(this is 100% my speculation)
i would count on everything but CnC, and scenario
im thinking CnC would be finalized in the patch, and scenario in .9
(this is 100% my speculation)
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Re: [Gameplay] Game modes
I just creamed my pants
ops:
![Surprised :o](./images/smilies/icon_e_surprised.gif)
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Re: [Gameplay] Game modes
That's awesome work!
will AASv2 still be available as an option? though i can obviously imagine that AASv3 will be more popular (and rightly so!)
also its brilliant that the insurgents have some form of structure to make like the other factions.
0.8 will defiantly look alot different to 0.75 let alone vBF2!
good job DEVs![Smile :)](./images/smilies/icon_e_smile.gif)
will AASv2 still be available as an option? though i can obviously imagine that AASv3 will be more popular (and rightly so!)
also its brilliant that the insurgents have some form of structure to make like the other factions.
0.8 will defiantly look alot different to 0.75 let alone vBF2!
good job DEVs
![Smile :)](./images/smilies/icon_e_smile.gif)
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Arte et Marte
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Re: [Gameplay] Game modes
awsome work guys!!! that new random flag thing in aas3 and CnC mode seems so cool...
btw...going from the "demonstrating aas3"-image it seems theres a new map there afai can see is build up by an island with a missile base and airport and about 4/5 of the map is water (and a carrier of some sort i assume). And one fun thing is that roughly a week ago i was thinking how cool it would be if there was a pr map consisting of just an amfibious assault towards a chinese island with a missile base and an airport...thats...pretty badass![Razz :P](./images/smilies/icon_razz.gif)
btw...going from the "demonstrating aas3"-image it seems theres a new map there afai can see is build up by an island with a missile base and airport and about 4/5 of the map is water (and a carrier of some sort i assume). And one fun thing is that roughly a week ago i was thinking how cool it would be if there was a pr map consisting of just an amfibious assault towards a chinese island with a missile base and an airport...thats...pretty badass
![Razz :P](./images/smilies/icon_razz.gif)
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- Retired PR Developer
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Re: [Gameplay] Game modes
Whoa that sounds sweet ![Shocked :shock:](./images/smilies/icon_eek.gif)
That training mode will be a good alternative for the guys that want a real material battle from time to time
Even though I would be able to place me some vehicles, thank you for making this available and playable with more than one guy on the home server ![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
![Shocked :shock:](./images/smilies/icon_eek.gif)
That training mode will be a good alternative for the guys that want a real material battle from time to time
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
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Re: [Gameplay] Game modes
Scenario is gonna be so tight.
I also cant wait to see the CnC mode and AASv3 in full action![Razz :P](./images/smilies/icon_razz.gif)
I also cant wait to see the CnC mode and AASv3 in full action
![Razz :P](./images/smilies/icon_razz.gif)
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Re: [Gameplay] Game modes
NOOOOOOO!!! No more random rally points? Now we will have to be organized when playing insurgents... Damn. It all used to be so easy... Now my beloved freedom fighters will loose one of their biggest advantages..
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Killing for peace is like f*cking for virginity
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Re: [Gameplay] Game modes
AAS v3 should be quite awesome ![Cool :cool:](./images/smilies/icon_cool.gif)
Can you hear that sound? It's getting closer... 0.8!
Thanks devs for all the work you have done for PR.
![Cool :cool:](./images/smilies/icon_cool.gif)
Can you hear that sound? It's getting closer... 0.8!
Thanks devs for all the work you have done for PR.
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Re: [Gameplay] Game modes
I like the Insurgents changes, that new cache looks sweet. ![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
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Re: [Gameplay] Game modes
man cant wait for CnC mode. that sounds really fun.
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Re: [Gameplay] Game modes
Awesome! But how will Insurgents be be able to deploy hideouts? Like Rally points? And will it be squad only or for the whole team?
173555082
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Re: [Gameplay] Game modes
Well i think they mentioned they are like firebases, so im assuming its the whole team and will be deployed in the same (sort of) vashionDavidP wrote:Awesome! But how will Insurgents be be able to deploy hideouts? Like Rally points? And will it be squad only or for the whole team?
![Wink :wink:](./images/smilies/icon_e_wink.gif)
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Re: [Gameplay] Game modes
Man, the insugent bunker (hideout) is just a bad idea, which is reflected by its look. This will require the insurgents to be organized and to conventional. The whole reason I liked the game mode was because of how different insurgent side was. But maybe im wrong, but from images im seeing in my head, it seems like its gonna play bad. Other then that, all the other game modes look sweet.
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Re: [Gameplay] Game modes
*yawn*
j/k
Very cool... AAS v3 should really add some interesting twists to public play
j/k
Very cool... AAS v3 should really add some interesting twists to public play