[Gameplay] Area Attack
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- Retired PR Developer
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Re: [Gameplay] Area Attack
That one is so pretty badass, its even player controlled!=Romagnolo= wrote:Where is the MEC mobile artillery ?
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Re: [Gameplay] Area Attack
what are the calibre of the mortar round 81mm or 120mm
and what are the artillery round 105's or 155's?
and what are the artillery round 105's or 155's?
Derpist
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Re: [Gameplay] Area Attack
Zulu niner here, Target coordinates set, Firing for efect, out.
Seriously this is to be AWESOME!
Seriously this is to be AWESOME!
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Re: [Gameplay] Area Attack
Just to make things clear, they will still be reloable so you will be able to use more than once in a round. What I meant was there can only be one of these attack TYPES per team, meaning OR jdam OR artillery OR mortars.
We didn't get to coding player controlled mortars yet, but that's the plan for the future.
We didn't get to coding player controlled mortars yet, but that's the plan for the future.
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Re: [Gameplay] Area Attack
Hm... Would be great to have more than one type of area attack on some maps ![Wink ;)](./images/smilies/icon_e_wink.gif)
So you could call in "Air attack" "Mortar barrage" and "Artillery barrage"
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
![Wink ;)](./images/smilies/icon_e_wink.gif)
So you could call in "Air attack" "Mortar barrage" and "Artillery barrage"
Made me happy thereWe didn't get to coding player controlled mortars yet, but that's the plan for the future.
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
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![Wink ;)](./images/smilies/icon_e_wink.gif)
Killing for peace is like f*cking for virginity
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Re: [Gameplay] Area Attack
W i i i i i i i i i i This is godly mandess ![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
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Re: [Gameplay] Area Attack
Excellent! ![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
[R-DEV]Jaymz - If it wasn't for the F-18's incompetence, "Independence Day" would have ended half-way through.
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Re: [Gameplay] Area Attack
sure it was you i submitted some to ^^ well if it's your congratsSlavak wrote:I made the green bino's
All 60 min timer unfortunately.
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Re: [Gameplay] Area Attack
Woot looks awesome. Glad to have the arty back ![Smile :smile:](./images/smilies/icon_e_smile.gif)
![Smile :smile:](./images/smilies/icon_e_smile.gif)
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Re: [Gameplay] Area Attack
gclark03 wrote:Personally, I believe this is a great change, but it doesn't hold a stick to the manual artillery we've been asking for.
Did you DEVs ever attempt to develop manual artillery for 0.8 before finishing this new system?
Lots of cannons on the Fools Road - looks like artillery to me
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Mortars every 30 minutes no 5 minute spam relax all Merlin pilots
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Re: [Gameplay] Area Attack
Besides, it's not like they're gonna use it on main all the time. Using it on those armored target would be wiser. ![Smile :-)](./images/smilies/icon_e_smile.gif)
![Smile :-)](./images/smilies/icon_e_smile.gif)
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Re: [Gameplay] Area Attack
NO, and i mean ABSOLUTELY NONE of the conventional forces would use artiller of ANY sort in acivilian populated area if not completely evacuated. so NO i dont think the US or Brits are getting any form of artillery for insurgencyevya wrote:Good job! cant wait to 0.8
and what the cellphone will be all about?
also with the 60 artillery barrage we going see civilians go into it or you will make some way so they wont go into it and sucide?
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Re: [Gameplay] Area Attack
While it may not be as sustained or as timely as rl artillery, it's better than not having it at all!
Here comes the Rain of Pain, suckas!
Here comes the Rain of Pain, suckas!
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Re: [Gameplay] Area Attack
Ooh call in fire missions, I like it!
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Re: [Gameplay] Area Attack
so will the mortars fall realistically? like you hear aBANG!!.. wait three seconds then anotherBANG!! or will they fall in sudden sequence like vanilla's arty?
Also, this will bring a whole new tactic, i can expect to hear "i think they have a rally over in those trees" followed by sequences of loud noises and screaming.
Also, this will bring a whole new tactic, i can expect to hear "i think they have a rally over in those trees" followed by sequences of loud noises and screaming.
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