LOL HAHA! ps MERRY CHRISTMAS!Dr2B Rudd wrote:"hello, this is Sajad, you're commander from coneticuit, please hold...
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[Deployable] Razor wire & Tank traps
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Re: [Deployable] Razor wire & Tank traps
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Re: [Deployable] Razor wire & Tank traps
Does your browser block images from realitymod.com? can't see why you wouldn't be able to see the pictures otherwise... unless of course CRF is messing with you and taking them down every time you're online, and posting them back up when you go offline
Or even worse, it's all a hoax and we're just pretending that we see pictures
Or even worse, it's all a hoax and we're just pretending that we see pictures
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Re: [Deployable] Razor wire & Tank traps
Outlawz just log out and come back to the site. See if you can see them.
"apcs, like dogs can't look up" - Dr2B Rudd
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Re: [Deployable] Razor wire & Tank traps
well, what do you expect anyone to do about it? use a different browser or something.[R-COM]Outlawz wrote:I can't see the pictures again.
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Re: [Deployable] Razor wire & Tank traps
Yeah but then they aren't shooting you are they? Also wasting ammo and letting everyone know where they are.TJ-XRL wrote:don't need to be the one that says this but wont the tanks be able to destroy it if it needs to be built
Last edited by CodeRedFox on 2008-12-24 03:25, edited 1 time in total.
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Re: [Deployable] Razor wire & Tank traps
@ CodeRedFox
If i recall, the barbed wire poles do pose a serious threat to vehicles
OT: Looks great!
If i recall, the barbed wire poles do pose a serious threat to vehicles
OT: Looks great!
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Re: [Deployable] Razor wire & Tank traps
It's a good thing it's still WIP, cos those tank traps sooooo clash with razor wire! Rust and silver? Like what were you thinking girl?
I take it this is one of the things where the "combat engineer" will come into action, unless the kit is just the current engineer kit turned into a requestable...
I take it this is one of the things where the "combat engineer" will come into action, unless the kit is just the current engineer kit turned into a requestable...
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Re: [Deployable] Razor wire & Tank traps
Very cool! Deployable assets add a great level of variability to maps. These will be great for maps like Kashan where infantry have few places to hide. They will be great everywhere. Happy holidays.
___________________________________________________________________
If it's worth shooting once, shoot it again.
If it's worth shooting once, shoot it again.
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Re: [Deployable] Razor wire & Tank traps
yes but they can ram it or use 50 calBlakeman wrote:Yeah but then they aren't shooting you are they? Also wasting ammo and letting everyone know where they are.
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Re: [Deployable] Razor wire & Tank traps
omg yes now it is almost to realistic
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Re: [Deployable] Razor wire & Tank traps
I can now.[R-DEV]CodeRedFox wrote:Outlawz just log out and come back to the site. See if you can see them.
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Re: [Deployable] Razor wire & Tank traps
I win own all with Tank Traps!
lol
lol
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Re: [Deployable] Razor wire & Tank traps
hilltop estate is nowColonelcool125 wrote:I fear that there will be lots of barricading people inside places now...
But I can get my Hummer over ANYTHING!
Nice work CRF.
DOOOOM FORTRESS
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Re: [Deployable] Razor wire & Tank traps
Nice
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
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Re: [Deployable] Razor wire & Tank traps
Sure will! smoke and C4 anyone?Dr2B Rudd wrote:hilltop estate is now
DOOOOM FORTRESS
Super mario brothers: Nothing beats reality like killing turtles while high on shrooms and flying with a cape
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Re: [Deployable] Razor wire & Tank traps
Lol yea, I guess many vodniks, hmmvs, nanjings, landrovers will get caught with these thingies
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Re: [Deployable] Razor wire & Tank traps
Cool! now you can block vehicles as well! Great Great Great!
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Re: [Deployable] Razor wire & Tank traps
I must say id like it better if it was a left click razor wire / right click tank trap but this is still pretty... pretty badass
I like the door idea also like a breachable door that you could repair or something, or you could somehow use the code for the carrier and elevator in BF2 SF and flop it on its side or something to make a gate
I like the door idea also like a breachable door that you could repair or something, or you could somehow use the code for the carrier and elevator in BF2 SF and flop it on its side or something to make a gate