Custom objects and vegitation

Discussion pertaining to the PR Australian Forces.
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smee
Posts: 516
Joined: 2007-11-15 10:43

Re: Custom objects and vegitation

Post by smee »

nice one can see you standing there having a beer, just need a cooler on the veranda :-P
3 x 22" samsung 226bw. Matrox triplehead Quad Pro Q6600 "LGA775 Kentsfield" 2.40GHz (1066FSB) OC 3.2 , 8gb's of 1066mhz ram. 9800GTX OCX. 520mb. 3 x 320gbs samsungs. raid 0

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Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: Custom objects and vegitation

Post by Tonnie »

Ok so now one of australia's best inventions the "hills hoist" :
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HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Warpig-
Posts: 1610
Joined: 2008-08-06 20:29

Re: Custom objects and vegitation

Post by Warpig- »

lol these are perfect!
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Cause we throw bombs on it, throw bombs on it. Just smash something, yeah mosh for me.
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: Custom objects and vegitation

Post by Tonnie »

hey war pig can you send me the kangaroo sign so i can make lots of different versions, like cross roads railway bumps, causeways and just general signs for later use if need be.

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Maxfragg
Posts: 2122
Joined: 2007-01-02 22:10

Re: Custom objects and vegitation

Post by Maxfragg »

really, that is an australian invention? well at least i know we have this stuff in germany as well, called "laundryspider"
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Custom objects and vegitation

Post by Rhino »

[R-DEV]tonnie15 wrote:hey war pig can you send me the kangaroo sign so i can make lots of different versions, like cross roads railway bumps, causeways and just general signs for later use if need be.
it dont work like that and you can download it a few pages back in this topic :p

'[R-DEV wrote:tonnie15;1077723']Ok so now one of australia's best inventions the "hills hoist" :
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is that a washing line or something?
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Warpig-
Posts: 1610
Joined: 2008-08-06 20:29

Re: Custom objects and vegitation

Post by Warpig- »

Yeah, you'll find them in damn near every backyard here
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Cause we throw bombs on it, throw bombs on it. Just smash something, yeah mosh for me.
smee
Posts: 516
Joined: 2007-11-15 10:43

Re: Custom objects and vegitation

Post by smee »

tell the truth its a PLA monitoring device :)
3 x 22" samsung 226bw. Matrox triplehead Quad Pro Q6600 "LGA775 Kentsfield" 2.40GHz (1066FSB) OC 3.2 , 8gb's of 1066mhz ram. 9800GTX OCX. 520mb. 3 x 320gbs samsungs. raid 0

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Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: Custom objects and vegitation

Post by Tonnie »

Yes its a washing line lol. they come standard with every house in Australia

I was not sure 100% how fences are tobe made but heres a quick one i will do about say 3 versions at different lengths to get more variation in.

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HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Hauteclocque
Retired PR Developer
Posts: 3312
Joined: 2008-10-02 17:55

Re: Custom objects and vegitation

Post by Hauteclocque »

Very nice work Tonnie ! :D

I didn't know you were also good at modeling statics. ;)
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Mary.au
Posts: 131
Joined: 2009-02-05 23:30

Re: Custom objects and vegitation

Post by Mary.au »

Hey Tonnie, you do know what sleep is right? ;P

Awesome statics though, cant wait to have a run-around on an Aussie map!
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: Custom objects and vegitation

Post by Tonnie »

sleep? hehe yeah i was up till about 3am making those

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Dr Rank
PR:BF2 Developer
Posts: 2765
Joined: 2006-11-11 15:05

Re: Custom objects and vegitation

Post by Dr Rank »

Lovely work mate!
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Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: Custom objects and vegitation

Post by Tonnie »

heres some gum trees. again WIP tho as i think they bend and curve too much still.
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HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Custom objects and vegitation

Post by Rhino »

forgot to say this before but I believe BF2 AF has one of these farm windmill things?
'[R-DEV wrote:tonnie15;1077475']
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Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: Custom objects and vegitation

Post by Tonnie »

can you get a pic rhino? i havent got AF

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Custom objects and vegitation

Post by Rhino »

I'll look into it next time I load up the editor.
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McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: Custom objects and vegitation

Post by McBumLuv »

Yea, they did have farm settings, so it's possible, but I haven't played it for so long, so I wouldn't know. Are we allowed to use AF/EF statics?
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Warpig-
Posts: 1610
Joined: 2008-08-06 20:29

Re: Custom objects and vegitation

Post by Warpig- »

I'd also love to know if we can use AF/EF statics. That'd give me a lot more to work with
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Cause we throw bombs on it, throw bombs on it. Just smash something, yeah mosh for me.
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: Custom objects and vegitation

Post by Tonnie »

yes we can hence why we could use the Wind farm things for Madhouse

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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