[Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories

Discussion pertaining to the PR Norwegian Forces faction.
Lt.Blackmore
Posts: 66
Joined: 2008-04-30 04:43

Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories

Post by Lt.Blackmore »

OMG OMG OMG OMG OMG.

I want to touch it :P :P :P


HI TOMATO!!!!!!!1!
Chuc
Retired PR Developer
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Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories

Post by Chuc »

Maxfragg wrote:nice, but the last shots are too dark, that never looks good ingame
Nonsense, you can do anything with a good AO bake :lol:
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Zeno
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Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories

Post by Zeno »

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W00t? magnified aimpint and GL!?!?!?!

MOHAHAHAHAHA!!!
FPaiva
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Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories

Post by FPaiva »

'[R-DEV wrote:tonnie15;1074340']ok going over them all i can see is you have darkened my texture? (the one i havent been given credit for) with a few other small tweaks but you are deff using my texture as a base


Heres some of my WIP shots that me and my brother made. (and this is where i will do the right thing and make my credits. tonnie15 / bonnie15 / And who ever made the base texture we used for the grenade launcher)

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As i said before, i just did a new pattern. Your old one was over the main texture, leaving only the pattern, i did a new pattern and i have applied a few filters to the paint gets a overlayed effect.

Chuc, this isn't the final renders, it's just some screenshots, but thanks for the tutorial.
halvor1
Posts: 1017
Joined: 2007-03-11 18:29

Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories

Post by halvor1 »

Update ? :)
FPaiva
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Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories

Post by FPaiva »

All weapon variants for this are finished, but i need a Full credit about the model/uv maps/textures/export/etc... to do the final render
GeorgRavioli
Posts: 236
Joined: 2010-02-13 05:41

Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories

Post by GeorgRavioli »

WOW! Great job guys! That by far is the awesomest G3 variant I have seen. Looking forward to Norway in PR.
FPaiva
Posts: 667
Joined: 2008-10-02 19:46

Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories

Post by FPaiva »

Finished once and for all....

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I tough about posting it on the Highlights forum, but i changed my mids.... Well, enjoy :)
AnimalMother.
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Joined: 2007-02-25 15:38

Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories

Post by AnimalMother. »

oh the possibilities!

can't wait to see what configurations this will come up with in game :)
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KP
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Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories

Post by KP »

Looks sweet! You using the default G3 textures for this? For the receiver RIS? Can't wait to see them in-game!
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

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FPaiva
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Joined: 2008-10-02 19:46

Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories

Post by FPaiva »

[R-MOD]KP wrote:Looks sweet! You using the default G3 textures for this? For the receiver RIS? Can't wait to see them in-game!
The AG3 model is a Modified PR's G3A3 made by you. The Base textures are the PR's default in the Vertgrip, Main G3, Reciever rail, UGL & Acog. The textures made by me are the Fixed buttstock, the Aimpoint comp m4, the aimpoint magnifier, the bipod and the handguard RIS.
KP
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Joined: 2006-11-04 17:20

Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories

Post by KP »

Great! Was just wondering - thought it would be easier using the existing textures as much as possible. ;)
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
FPaiva
Posts: 667
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Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories

Post by FPaiva »

[R-MOD]KP wrote:Great! Was just wondering - thought it would be easier using the existing textures as much as possible. ;)
I know, that's the reason of why i removed my ACOG, Vertgrip & Tonnie 15's RIS textures from it.
Tought mine Vertgrip and Tonnie15's RIS where done before the PR's Actual.
BloodBane611
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Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories

Post by BloodBane611 »

Looks awesome!
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pleym
Retired PR Developer
Posts: 661
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Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories

Post by pleym »

This is awesomeness :shock:

PR:BF2 Mapper
dbzao
Retired PR Developer
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Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories

Post by dbzao »

Paiva, feel free to post a Highlight about it, so more people can see it ;)

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dragunover
Posts: 72
Joined: 2009-01-29 00:22

Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories

Post by dragunover »

Positively ugly - therefore you should make it the best gun in the game!
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories

Post by dtacs »

The best, most powerful and epic gun in the game just got better.

Terrific job.
Conman51
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Joined: 2008-05-03 00:27

Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories

Post by Conman51 »

looks amazing


but this is a bit off topic but what will the 3x zoom be for? will it be for rifleman and officers will get acog or something?
"It's not the size of the dog in the fight, it's the size of the fight in the dog."
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H.sta
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Joined: 2006-12-07 12:40

Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories

Post by H.sta »

The 3x magnefier will be used for all the scoped weapons except sniper and marksman

here is the Norwegian Forces Kit Plan: https://www.realitymod.com/forum/f275-n ... orces.html
Last edited by pleym on 2010-07-05 23:58, edited 2 times in total.
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