[Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories
-
- Posts: 66
- Joined: 2008-04-30 04:43
Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories
OMG OMG OMG OMG OMG.
I want to touch it
HI TOMATO!!!!!!!1!
I want to touch it
HI TOMATO!!!!!!!1!
-
- Retired PR Developer
- Posts: 7016
- Joined: 2007-02-11 03:14
Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories
Nonsense, you can do anything with a good AO bakeMaxfragg wrote:nice, but the last shots are too dark, that never looks good ingame
Personal Folio - http://www.studioash.net
-
- Posts: 3430
- Joined: 2008-09-07 14:16
Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories
W00t? magnified aimpint and GL!?!?!?!
MOHAHAHAHAHA!!!
-
- Posts: 667
- Joined: 2008-10-02 19:46
Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories
As i said before, i just did a new pattern. Your old one was over the main texture, leaving only the pattern, i did a new pattern and i have applied a few filters to the paint gets a overlayed effect.'[R-DEV wrote:tonnie15;1074340']ok going over them all i can see is you have darkened my texture? (the one i havent been given credit for) with a few other small tweaks but you are deff using my texture as a base
Heres some of my WIP shots that me and my brother made. (and this is where i will do the right thing and make my credits. tonnie15 / bonnie15 / And who ever made the base texture we used for the grenade launcher)
Chuc, this isn't the final renders, it's just some screenshots, but thanks for the tutorial.
-
- Posts: 1017
- Joined: 2007-03-11 18:29
-
- Posts: 667
- Joined: 2008-10-02 19:46
Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories
All weapon variants for this are finished, but i need a Full credit about the model/uv maps/textures/export/etc... to do the final render
-
- Posts: 236
- Joined: 2010-02-13 05:41
Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories
WOW! Great job guys! That by far is the awesomest G3 variant I have seen. Looking forward to Norway in PR.
-
- Posts: 667
- Joined: 2008-10-02 19:46
Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories
Finished once and for all....
I tough about posting it on the Highlights forum, but i changed my mids.... Well, enjoy
I tough about posting it on the Highlights forum, but i changed my mids.... Well, enjoy
-
- Posts: 2476
- Joined: 2007-02-25 15:38
Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories
oh the possibilities!
can't wait to see what configurations this will come up with in game
can't wait to see what configurations this will come up with in game
ex |TG-31st|
AnimalMotherUK - YouTube
AnimalMotherUK - YouTube
vistamaster01: "I just dont get people with girl usernames/pics/sigs lol,
for example I thought AnimalMother was a girl ops:"
Arte et Marte
for example I thought AnimalMother was a girl ops:"
Arte et Marte
-
- Posts: 7863
- Joined: 2006-11-04 17:20
Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories
Looks sweet! You using the default G3 textures for this? For the receiver RIS? Can't wait to see them in-game!
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.
-Paul Howe
-
- Posts: 667
- Joined: 2008-10-02 19:46
Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories
The AG3 model is a Modified PR's G3A3 made by you. The Base textures are the PR's default in the Vertgrip, Main G3, Reciever rail, UGL & Acog. The textures made by me are the Fixed buttstock, the Aimpoint comp m4, the aimpoint magnifier, the bipod and the handguard RIS.[R-MOD]KP wrote:Looks sweet! You using the default G3 textures for this? For the receiver RIS? Can't wait to see them in-game!
-
- Posts: 7863
- Joined: 2006-11-04 17:20
Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories
Great! Was just wondering - thought it would be easier using the existing textures as much as possible.
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.
-Paul Howe
-
- Posts: 667
- Joined: 2008-10-02 19:46
Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories
I know, that's the reason of why i removed my ACOG, Vertgrip & Tonnie 15's RIS textures from it.[R-MOD]KP wrote:Great! Was just wondering - thought it would be easier using the existing textures as much as possible.
Tought mine Vertgrip and Tonnie15's RIS where done before the PR's Actual.
-
- Posts: 6576
- Joined: 2007-11-14 23:31
Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories
Looks awesome!
[R-CON]creepin - "because on the internet 0=1"
-
- Retired PR Developer
- Posts: 661
- Joined: 2008-09-10 11:04
-
- Retired PR Developer
- Posts: 9381
- Joined: 2006-06-08 19:13
Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories
Paiva, feel free to post a Highlight about it, so more people can see it
"There's always one more bug." - Lubarsky's Law of Cybernetic Entomology
-
- Posts: 72
- Joined: 2009-01-29 00:22
Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories
Positively ugly - therefore you should make it the best gun in the game!
-
- Posts: 5512
- Joined: 2008-12-07 23:30
Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories
The best, most powerful and epic gun in the game just got better.
Terrific job.
Terrific job.
-
- Posts: 2628
- Joined: 2008-05-03 00:27
Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories
looks amazing
but this is a bit off topic but what will the 3x zoom be for? will it be for rifleman and officers will get acog or something?
but this is a bit off topic but what will the 3x zoom be for? will it be for rifleman and officers will get acog or something?
-
- Posts: 1355
- Joined: 2006-12-07 12:40
Re: [Weapon]AG3-F1 & AG3-F2 - New Camo Pattern & Acessories
The 3x magnefier will be used for all the scoped weapons except sniper and marksman
here is the Norwegian Forces Kit Plan: https://www.realitymod.com/forum/f275-n ... orces.html
here is the Norwegian Forces Kit Plan: https://www.realitymod.com/forum/f275-n ... orces.html
Last edited by pleym on 2010-07-05 23:58, edited 2 times in total.
Reason: changed link
Reason: changed link