[Vehicle] CB90N [WIP]
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Re: [Vehicle] CB90N [WIP]
I think the bow part of the deck could have a few more sides just to round it off, wouldnt be more than a few polys. (Both on LOD1 and 1P that is.)
But as a principle I believe in keeping the polys (tris are still polys!) to a minimum should be very high priority, for every tri I put in there, something else has to go.
So what do you guys think ? Passenger 1P; just a window, or fully detailed cabin ?
But as a principle I believe in keeping the polys (tris are still polys!) to a minimum should be very high priority, for every tri I put in there, something else has to go.
So what do you guys think ? Passenger 1P; just a window, or fully detailed cabin ?
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Re: [Vehicle] CB90N [WIP]
indeedcid228 wrote: fully detailed cabin ?
[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.
Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
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Re: [Vehicle] CB90N [WIP]
depends on whats better
a bored guy inside (maybe shooting around)
or a forced spotter ?
a bored guy inside (maybe shooting around)
or a forced spotter ?
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Re: [Vehicle] CB90N [WIP]
Oh darn ..cya in a year then !Zeno wrote:indeedcid228;1283563 wrote:fully detailed cabin ?
Yep ..we better get all teh pros and cons together and go one way or the other !Amok@ndy wrote:depends on whats better
a bored guy inside (maybe shooting around)
or a forced spotter ?
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Re: [Vehicle] CB90N [WIP]
Going of to sleep now, got an early start tomorrow ..
Colortest and waterline...
Colortest and waterline...
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Re: [Vehicle] CB90N [WIP]
cid228 wrote:Going of to sleep now, got an early start tomorrow ..
Colortest and waterline...
ohh lawd
[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.
Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
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Re: [Vehicle] CB90N [WIP]
looks awesome, great job!
Priby:Why cant i be norwegian?
H.sta:becouse we are a specially selected bunch of people created by god to show how awsome mankind can be
H.sta:becouse we are a specially selected bunch of people created by god to show how awsome mankind can be
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Re: [Vehicle] CB90N [WIP]
The best thing about this asset is the fact that its going to bring water combat into PR, a whole new playing field.
Can't wait for maps with fjords and whatnot if there are any, looks to be alot of funzies.
Can't wait for maps with fjords and whatnot if there are any, looks to be alot of funzies.
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Re: [Vehicle] CB90N [WIP]
Got a friend that drives a swedish CB90H to take a look at it, he said it's pretty spot on.
In game name: NateBlack0
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Re: [Vehicle] CB90N [WIP]
Nice boat.
Is it going to be gunner on the top of the boat?
Is it going to be gunner on the top of the boat?
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Re: [Vehicle] CB90N [WIP]
Finally had some time to put on the CB90N.
UV-mapped and started some texturing.
Rendered with self-illumination 100% on the texture and no lights.
UV-mapped and started some texturing.
Rendered with self-illumination 100% on the texture and no lights.
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Re: [Vehicle] CB90N [WIP]
Omfg, this is win, just needs nice physcs and off we are.
Orgies beat masturbation hands down. - Staker
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Re: [Vehicle] CB90N [WIP]
Oh ..forgot to say I started the 1P(&2P) model also ..
Im going in the direction of Forced spotters on the passengers for now (..looking out the windows)
Im going in the direction of Forced spotters on the passengers for now (..looking out the windows)
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Re: [Vehicle] CB90N [WIP]
4988 on this one ..havent got the 1P infront of me right now but i'll check it up.
EDIT: 1P is right now 3666 tris ..needs some more, but still some to take away.
EDIT: 1P is right now 3666 tris ..needs some more, but still some to take away.