Ask the [DEV]s a (?) - Part 2

General discussion of the Project Reality: BF2 modification.
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Airsoft
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Re: Ask the [DEV]s a (?) - Part 2

Post by Airsoft »

titsmcgee852 wrote:IIRC prbot4 is the super fast one
prbot3.
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AfterDune
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Re: Ask the [DEV]s a (?) - Part 2

Post by AfterDune »

prbot4 is the one with all the firepower ;)
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X-Alt
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Re: Ask the [DEV]s a (?) - Part 2

Post by X-Alt »

[R-DEV]AfterDune wrote:prbot4 is the one with all the firepower ;)
Got in it, pressed 7, fired, nothing... Oddly enough, it is invisible most of the time.
Psyrus
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Re: Ask the [DEV]s a (?) - Part 2

Post by Psyrus »

X-Alt wrote:Got in it, pressed 7, fired, nothing...
Try 2-6 :mrgreen:
BroCop
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Re: Ask the [DEV]s a (?) - Part 2

Post by BroCop »

Aye. Think it was the weapon slot no. 4 that caused multiple cases of PTSD in the team
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X-Alt
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Re: Ask the [DEV]s a (?) - Part 2

Post by X-Alt »

CroCop wrote:Aye. Think it was the weapon slot no. 4 that caused multiple cases of PTSD in the team
Lag, asset waste :p ?
[FSA]IrRahman
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Re: Ask the [DEV]s a (?) - Part 2

Post by [FSA]IrRahman »

When Falklands.
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Rhino
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Re: Ask the [DEV]s a (?) - Part 2

Post by Rhino »

'[FSA wrote:IrRahman;2000141']When Falklands.
Still some way off unfortunately as other things are taking president currently but keep your eyes on the highlight/blog areas ;)
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NyteMyre
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Re: Ask the [DEV]s a (?) - Part 2

Post by NyteMyre »

Will JDAMS area attacks make a return?
Rhino
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Re: Ask the [DEV]s a (?) - Part 2

Post by Rhino »

Unlikely as an "Area Attack" no but some jets do now have 2000lb bombs which is the same size of bomb as the old "JDAM Area Attack": Laser-guided, state-of-the-art! - Project Reality Forums

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KaB
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Re: Ask the [DEV]s a (?) - Part 2

Post by KaB »

I've been thinking about a 32 players counter-terrorist game mode for PR that would take place in a shopping centre ... So before I continue to develop the game rules, could you devs tell me how friendly is PR with the 1-big-building maps ?

I must say I've never seen any big building with a complexe interior architecture such as a shopping centre in PR. I believe the only big one I can remember is the parking garage in Dovre. However it's still far from the shopping centre size I have in mind.

Has this kind of map actually already been thought about ?
Last edited by KaB on 2014-04-21 08:21, edited 2 times in total.
Rudd
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Re: Ask the [DEV]s a (?) - Part 2

Post by Rudd »

the closest we have come to that is a little mappack by R-DEV Matrox including a map that is just the submarine base iirc

I never played it

I'm sure it would be fun if the building is large enough and there aren't too many players, although I doubt there are the statics avaliable for a shopping center per se.
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KaB
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Re: Ask the [DEV]s a (?) - Part 2

Post by KaB »

Yea it might not be a shopping centre overall but mostly a mix of different kind of industrial buildings, shops etc. It'll surely not look consistent but the point is to make something playable and interesting.

Thanks for the heads up I'll take a look at this (hoping the maps still work with 1.0).
LITOralis.nMd
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Re: Ask the [DEV]s a (?) - Part 2

Post by LITOralis.nMd »

There is the subpen map and deagle map that was released,
https://www.realitymod.com/forum/f354-c ... eased.html

That would be a good start.
Spec
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Re: Ask the [DEV]s a (?) - Part 2

Post by Spec »

I actually think that'd be a decent idea for an unofficial minimod for very small skirmishes, like 8v8. For when you want to play PR, but can't get in a decent squad on a populated server, or for LANs.
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AFsoccer
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Re: Ask the [DEV]s a (?) - Part 2

Post by AFsoccer »

BF2 had a "map" called Iron Gator where the whole thing was an enterable aircraft carrier, right? If I remember correctly, it wasn't very popular because it was a spam fest.

http://battlefield.wikia.com/wiki/Iron_Gator
X-Alt
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Re: Ask the [DEV]s a (?) - Part 2

Post by X-Alt »

'[R-DEV wrote:AFsoccer;2000601']BF2 had a "map" called Iron Gator where the whole thing was an enterable aircraft carrier, right? If I remember correctly, it wasn't very popular because it was a spam fest.

Iron Gator - Battlefield Wiki - Battlefield 4, Battlefield 3, Weapons, Levels, Maps, Characters and more!
People loved it back in the day from what I see, if it were to be remade in PR, I think the grenade spam would be much less. Chances are, it will bounce back and kill half your squad. Good ARF map (Somali Pirates raiding the Essex :p )?

BTW: Have you guys ever thought of using that Essex model instead?
Last edited by X-Alt on 2014-04-21 20:51, edited 1 time in total.
Rudd
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Re: Ask the [DEV]s a (?) - Part 2

Post by Rudd »

BTW: Have you guys ever thought of using that Essex model instead?
yes, it would use a hell of alot of resources :) completely unnecessary on most maps

Iron Gator will never be in the main PR build, but I'm sure people would have a good time if it was uploaded for skirmishes etc.
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Portable.Cougar
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Post by Portable.Cougar »

Street is a good option as well. .
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Darman1138
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Re: Ask the [DEV]s a (?) - Part 2

Post by Darman1138 »

Instead of a shopping center, you could try making a marketplace or something. I think there would be enough statics for that.
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