I've never seen that guy die, but I've seen him get a kill or two.
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2013-09-01 11:09
by AnimalMother.
Rhino's the best at crashing choppers and TKing
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2013-09-01 20:59
by Rhino
AnimalMother. wrote:Rhino's the best at crashing choppers and TKing
lol what? Yes I did TK quite a few ppl on the opening days of the v1.0 release because I went on a round of IEDing and everyone was running over them even thou they where clearly marked and the same people kept on running over the same IED in the same spot over and over again, but crashing choppers? Dunno where you've seen me do that
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2013-09-01 22:01
by Spec
It's been your reputation for a few years for some reason. I haven't seen you do anything recently.^^
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2013-09-01 23:17
by ryan d ale
Dear Devs,
are there any current actions or concerns about new gameplay issues regarding:
player numbers
lack of radio discipline
spam and spammy gameplay
vehicle & asset numbers
Just curious.
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2013-09-02 03:39
by tankninja1
Why aren't some kits left handed shooters?
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2013-09-02 05:20
by AnA10Warthog
tankninja1 wrote:Why aren't some kits left handed shooters?
Most soldiers are trained to shoot with their right hand, because of the side of the breach of the rifle.
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2013-09-02 05:45
by MaSSive
[R-DEV]Rhino wrote:lol what? Dunno where you've seen me do that
I believe this has happened.
What do the DEVs think about diaper changing duties?
Posted: 2013-09-02 14:48
by CR8Z
That was awesome!
Sent from my SCH-I545 using Tapatalk 4
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2013-09-02 14:51
by Eddie Baker
MaSSive wrote:What do the DEVs think about diaper changing duties?
Stop trying to drag people into your infantilism fetishist world.
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2013-09-02 16:21
by MaSSive
I can feel your love man, I love you too
*mwahs*
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2013-09-03 03:38
by Redamare
Dear Devs,
Ive been doing some digging and I found something that sounded very interesting. It regards to Rhinos old hidden weapons room in one of the older PR maps ( I forget which one but I know Its no longer a map being played) That being said, This is a post I found about that weapons room being moved from that map to Hill 488 Formerly known as Bi-Ming.
___________________________________________________________________________________________ MY QUESTION IS DOES SUCH A ROOM STILL EXSIST ON THE MAP HILL-488/BI-MING ???
YES or NO
:3
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2013-09-03 03:44
by Rhino
That "room" is on OGT and yes, its still there, but with nothing in it.
Bi Ming just had a hidden 50cal but its no longer there.
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2013-09-03 03:54
by Redamare
Still should be fun to look for lol >.<
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2013-09-03 03:59
by Rhino
Redamare wrote: Still should be fun to look for lol
...
[R-DEV]Rhino wrote:Bi Ming just had a hidden 50cal but its no longer there.
If your asking about "a room", there was never a room for it on Bi Ming, it was just hidden in a house.
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2013-09-03 04:11
by Redamare
Lol I meant It would be fun to look for the room in OGT, and I Believe I found it except for a rock blocking the Entrance
** RE INSERTION OF TEXT >.< (IS C4 REQUIRED) Lol
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2013-09-03 04:12
by Rhino
Redamare wrote:Lol I meant It would be fun to look for the room in OGT, and I Believe I found it except for a rock blocking the Entrance
lol you edited out what you said before I quoted you and it quoted your edit for some odd reason
That's unless I'm going completely mad which I wouldn't rule out
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2013-09-03 04:17
by Redamare
I did Indeed Edit my text but it was something about C4ing the rock lol :Though I DO RECALL hearing something about some sort of Trigger which corresponds to a hidden cave entrance or what ever
[R-DEV]Rhino wrote:
That's unless I'm going completely mad which I wouldn't rule out
One can only imagine....
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2013-09-03 09:56
by doop-de-doo
This minus watermark.
Re: Ask the [DEV]s a (?) - Part 2
Posted: 2013-09-03 16:48
by Heavy Death
Hey, does anybody (hopefully DEVs) know if the total ammount of tanks on Kashan VW is really 15 per side or do new additional ones spawn in few minutes?