-While sniping, find good cover and concealment. Grass is not suitable due to its draw distance.
-If you are outnumbered, hold fire and try to do somethingfor your good, for instance, track where are they comming from, you might find a rally or something bigger.
-Double tap will negotiate efficiency and ammo consumption.
-When firing a M249, fire in qucik bursts, if firing constant it will overheat your barrel and that wouldn't be good for you and your squad.
-For God's sake, if you are new, read the manual.
-Project Reality's maps are well thought out, there are always ways around like land bridges.
-In a certain transport copters, switch to the second seat and use W & S (default) to lower the back door.
-NEVER one man a vehicle, it takes a while for the gunner's turret to warm up and until then you will be a sitting duck.
-Finding enemy spawnpoints and taking objectives is more important then killing the enemy.
-Only the engineer (or someone with his kit) can repair bridges, a common civilian can't.
-Learn to recognize kit symbols in your squad list, it saves time asking everyone what kit they have.
-If you are planning to lay mines down, make sure you have a source of ammo, you only have one mine to start with.
-Suppression is key, keep the enemies heads down and you can get in close.
-Make sure you destroy the foundation of an enemy bunker/firebase (forward outposts) they can always rebuild it again.
-Sometimes kits have hidden equipment only accessible through the number keys, this can include grapples and mines.
-Switching to your sidearm is easier then reloading, but make sure you have a sidearm first.
-Not all kits have shovels, make sure your squad has at least two kits with shovels.
-The best path is not always a direct one, scout out all the options before attacking the enemy.
-You don't have to have the sniper kit to hit enemies from afar, stay still and prone out, you will be surprised what you can hit.
-Parachutes need time to deploy, so make sure you have plenty of room.
-If a medic is not present, be sure to ask squadmates for field dressings, they will be happy to give them to you.
-You are no use to your team dead, withdraw from a firefight to get medical support if you have to.
Last edited by GreedoNeverShot on 2008-08-19 19:04, edited 1 time in total.
"If you outlaw guns, only Outlaws will have guns."
Get rid off that "Alt-F4 does not deploy fast ropes" and replace it with more usefull and informational message "Alt-F4 quits the game without warning."
"dont blame a pilot whitout looking at his ping. lagspikes will ruin every pilot."
"even whitout voip you can send infos to your team. the best way is it to send it first to your squadleader and he will send them to the commander."
"whitout a commander your team is screwed. but dont scream for someone to do the job. just try it out yourself."
i must say it would be really usefull to see the deviation times in the tip box.
This thing all things devours: Birds, beasts, trees, flowers; Gnaws iron, bites steel; Grinds hard stones to meal; Slays king, ruins town, And beats high mountain down.
There are never enough grunts on the battlefield. Unless you are a veteran, strongly consider sticking with the rifle you were issued at spawn and slogging it out as a line soldier.
Infantry AT kits are very scarce on the battlefield. If you are not qualified to use one, leave it to someone who is. Lack of effective infantry AT capability will usually mean a loss for your team.