Deal. Have her delivered to my house, fresh and hot. Pictures will be needed ahead of time.LithiumFox wrote:O.O I.... want..... ..... OMG RHINO I WANT YOUR....no... i don't want his children....
> > Though i'd be happy to make a trade of my girlfriend for a spot on the .8 beta team....
.... joking... or am i? XD
[Gameplay] Game modes
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Re: [Gameplay] Game modes
![Image](http://img41.imageshack.us/img41/2988/prsig.png)
PR Test Team: [COLOR="Black"]Serious Business[/COLOR]
[R-DEV]dbzao: My head Rhino.... (long pause) My beautiful head
[R-DEV]Rhino - If you want to spam do it in the tester area please.
Control the Media, Control the Mind.
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Re: [Gameplay] Game modes
i still think teh insurgents should keep their random spawn points but this is cool too.... i dint even think something like AAS v3 would be possible...why didnt EA do this before???????? ![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
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Re: [Gameplay] Game modes
ye, that is the "pickup" RPG which you push "g" then pick it up, should be on the ground is in the wrong place at the mo, should fix that before releasesteve_06-07 wrote:Very very, nice, I like the new Cache, looks sexy. I'd hate to notice a minor detail like this, but from the camera angle on the cache it looks like the RPG in the crate is missing the funnel on the back, is the Camera playing tricks on my eyes or what?
![Smile :)](./images/smilies/icon_e_smile.gif)
He was offering her to me, not you!ReaperMAC wrote:Deal. Have her delivered to my house, fresh and hot. Pictures will be needed ahead of time.
![Razz :p](./images/smilies/imported_icon_razz.gif)
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Re: [Gameplay] Game modes
well I have to say that it's look great! Now only wait the release day ![Smile :)](./images/smilies/icon_e_smile.gif)
![Smile :)](./images/smilies/icon_e_smile.gif)
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Re: [Gameplay] Game modes
The insug hideouts look a little weird but everything else sounds/looks very exciting.
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Re: [Gameplay] Game modes
I'm guessing the hideouts are supposed to make it look like they're going underground, hence the angled roof.markonymous wrote:whats up with the radio on the hide out its at an angle why? :S
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Re: [Gameplay] Game modes
I'm guessing the hideouts are supposed to make it look like they're going underground, hence the angled roof.markonymous wrote:whats up with the radio on the hide out its at an angle why? :S
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Re: [Gameplay] Game modes
Holy Mackerole.
Can't remember the last time I was this excited about a computer game.
Can't remember the last time I was this excited about a computer game.
![Image](http://img247.imageshack.us/img247/7750/prsigfb9.jpg)
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Re: [Gameplay] Game modes
I dont get the CnC gamemode, can someone tell me.
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Re: [Gameplay] Game modes
First team to construct 4 forward outposts and capture the enemy's main wins. Conditions apply ![Wink ;)](./images/smilies/icon_e_wink.gif)
![Wink ;)](./images/smilies/icon_e_wink.gif)
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