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Re: [Gameplay] Area Attack
Posted: 2008-08-30 00:05
by single.shot (nor)
to get straight...
mortars =ins`/militia only faster timer, 30 sec killtime
arty =conventional slower timer 60 sec killtime
JDAM =some maps for convent forces
am i right?
Re: [Gameplay] Area Attack
Posted: 2008-08-30 00:10
by dbzao
yep... sounds about right
Re: [Gameplay] Area Attack
Posted: 2008-08-30 00:20
by Arakizuki
We definitely need some mortar armored cars. Just kidding. I'd love to see a mortar pickup for insurgents. Have a civilian spot for you and give you rough grids. Then make it so you can only get ammo from "caches" or whatever is a large ammo supply. It'd make it more rounded and have less mortar spam. Say 5 mortar rounds or something and have them pick up ammo slower than RPG's. Just some ideas for you.
Re: [Gameplay] Area Attack
Posted: 2008-08-30 02:01
by CodeRedFox
IN THE YEAR 2000....were working on it.