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Re: Project Reality v0.8 Release Date Info
Posted: 2008-08-28 00:03
by TofuwRice
Fileplanet is free to sign up for i have 2 accounts there and you can download for free!
Re: Project Reality v0.8 Release Date Info
Posted: 2008-08-28 00:09
by Ragni<RangersPL>
I've just finished reading manual and I've got a question. It says in the manual:
Rally points can be placed anywhere. They are overrun and destroyed if 3 enemies get close to them or if 6 squad members dies in their vincinity.
...and the question is: How many meters exactly is "close" and "vincinity"?
Re: Project Reality v0.8 Release Date Info
Posted: 2008-08-28 00:11
by CodeRedFox
the answer is
always 42....
Re: Project Reality v0.8 Release Date Info
Posted: 2008-08-28 00:13
by SGT.JOKER
OMG!!!
*orgasm...then proceeds to twitch violently on the floor*
sorry...to much excitement..oh how Im so looking foreward to friday
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Re: Project Reality v0.8 Release Date Info
Posted: 2008-08-28 00:13
by Scot
So what if you have all 6 men alive but 3 enemies close?
Re: Project Reality v0.8 Release Date Info
Posted: 2008-08-28 00:13
by Longshot100
Ragni<RangersPL> wrote:I've just finished reading manual and I've got a question. It says in the manual:
...and the question is: How many meters exactly is "close" and "vincinity"?
Didn't it say 50m in the manual? Or maybe I was imagining that.. no sarcasm intended!
Re: Project Reality v0.8 Release Date Info
Posted: 2008-08-28 00:14
by CodeRedFox
creepinshadow24/7 wrote:coderedfox, are you seriously in afghanistan?
Yep Los Angeles, Afghanistan 90911
Re: Project Reality v0.8 Release Date Info
Posted: 2008-08-28 00:14
by [T]blackflybro88
For the commander to be able to use his command map, he needs to
enter the team's command post. The insurgent command post looks
like a hideout and can be found near their operations base
ok i like this idea makes so the commander isent trying to fight with everybody else
Re: Project Reality v0.8 Release Date Info
Posted: 2008-08-28 00:15
by Nibbit
nice update, loved the vid, altho the .5 vid is still the best
anyways, looking forward to friday, cant wait to drive on the forklift in muttrah
![Razz :P](./images/smilies/icon_razz.gif)
Re: Project Reality v0.8 Release Date Info
Posted: 2008-08-28 00:16
by ReaperMAC
[quote=""'[R-CON"]marcoelnk;779215']But actually i have to say
the trailer is not very well done imo...
what do you guys think? now beside the fact 0.8 itself awsome
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
[/quote]
[quote="echo""]I think t
he trailer would have been better with more fast moving and 'louder' music. But it was okay.
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
[/quote]
TofuwRice wrote:I love it! but the trailer was not that great to be honest.. Why is a transport littlebird chasing a technical?
Thank you DEVS and everyone who contributed!
FFS did you guys even read the post? Here it is again if you missed it.
'[R-DEV wrote:2Slick4U;779171']
Project Reality v0.8 Teaser
Now, that is not all we have for you today! With the help of the
Sir. Community, we have
a small v0.8 teaser for you that
shows off all the new maps and some new assets you will find in Project Reality v0.8.
Teaser =/= Trailer
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
Re: Project Reality v0.8 Release Date Info
Posted: 2008-08-28 00:18
by Ragni<RangersPL>
Longshot100 wrote:Didn't it say 50m in the manual? Or maybe I was imagining that.. no sarcasm intended!
Oh... right, now I see it, page 24. I need to get some sleep I guess
![Wink ;)](./images/smilies/icon_e_wink.gif)
Re: Project Reality v0.8 Release Date Info
Posted: 2008-08-28 00:19
by Hans Martin Slayer
(hans, i know what you're thinkin, must be a pain in the bottom to mesh that!!)
nah, korengal will be a nighmare to get bots on it, i'm almost sure ramiel will be fine..
now get back to your geography book!
![Cool 8)](./images/smilies/imported_icon_cool.gif)
Re: Project Reality v0.8 Release Date Info
Posted: 2008-08-28 00:20
by SocketMan
Every time I get into the PRSP you guys put out a new release,any chance you can delay the 0.8 for a few more weeks?
![Razz :razz:](./images/smilies/icon_razz.gif)
Re: Project Reality v0.8 Release Date Info
Posted: 2008-08-28 00:21
by Scot
Retract that statement.
Now.
Re: Project Reality v0.8 Release Date Info
Posted: 2008-08-28 00:26
by youm0nt
Just read through the guide a bit and I found, "Weapons need to be reloaded manually". So the "auto reload" in the options will be disabled? Sounds good.
Re: Project Reality v0.8 Release Date Info
Posted: 2008-08-28 00:26
by Human_001
Amazing. I am simply stunned by these updates.
But few things bothers me. That is AK controllability and exploding hatchbacks.
Also, can you explain bit about how sniper breathe control works? It is not explained in maunal.
Iron sight Enfield for Scout? This is gona be interesting. WWII rifle vs modern assault rifle. (Is that from FH2?)
Look at that SKS bayonet!
Re: Project Reality v0.8 Release Date Info
Posted: 2008-08-28 00:26
by unrealalex
Yeees my fileplanet subscription comes in handy once again! First Warhammer beta and now 0.8 a day early! completly worth 2 dollars a month
Re: Project Reality v0.8 Release Date Info
Posted: 2008-08-28 00:27
by Clypp
You are right youm0nt.
Release info looking good. I can't wait to play these maps on full servers.