[General] Sprint & Stamina

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M_Striker
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Re: [General] Sprint & Stamina

Post by M_Striker »

Well, you know bunny hopping is still very possible in PR. Even when your stamina bar is depleted, you can still jump.
Zoddom
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Re: [General] Sprint & Stamina

Post by Zoddom »

yea, thats in addition^^
gazzthompson
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Re: [General] Sprint & Stamina

Post by gazzthompson »

M_Striker wrote:Well, you know bunny hopping is still very possible in PR. Even when your stamina bar is depleted, you can still jump.
but then you have no sprint to run to cover...
Zoddom
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Re: [General] Sprint & Stamina

Post by Zoddom »

thats even then the fact, when u got to jump over two small walls or something
StiffyMagnum
Posts: 45
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Re: [General] Sprint & Stamina

Post by StiffyMagnum »

This is GREAT, but I think you will find it is still not enough. At least the modders are listening. There are times when a soldier just needs to haul ***. Trust me.
McBumLuv
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Re: [General] Sprint & Stamina

Post by McBumLuv »

StiffyMagnum wrote:This is GREAT, but I think you will find it is still not enough. At least the modders are listening. There are times when a soldier just needs to haul ***. Trust me.
The Soldiers do "haul ***", all the time. Haven't you noticed that all the time that they are "walking" they are going at a jogging pace IRL. As said before, you need to learn new tactics. Is using up all your sprint to get to the flag maybe 30 seconds faster really worth the risk of getting caught in the street in a firefight with no stamina left?
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jeeao
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Re: [General] Sprint & Stamina

Post by jeeao »

In my opinion, we don't even need a sprint bar. There are countless games that have gambled without the addition of a sprint bar and it works perfectly.

What is the sprint bar for exactly?
1. To improve realism? ---I hardly see how losing your sprint in the open with a tank chasing you would simulate a real life encounter. (To all you people arguing that you should conserve your sprint: SOME FIREFIGHTS LAST LONGER THAN A MINUTE).
2. To prevent bunny hopping?--- This was originally the reason EA included this feature in a patch. Honestly, how many bunny hoppers do you see in PR compared to Vanilla? I haven't seen any to tell the truth. Therefore i don't see it as an issue the PR team has to incorporate in their mod to deal with. Because of the minute amount of people who actually try to do this in PR (even though it is worse for them), this situation should be dealt with by the Admins of the servers.

Please, if you guy's think up any other reason for the sprint bar tell me.
M_Striker
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Re: [General] Sprint & Stamina

Post by M_Striker »

gazzthompson wrote:but then you have no sprint to run to cover...
So? You can still bunny hop... lol.
DankE_SPB
Retired PR Developer
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Re: [General] Sprint & Stamina

Post by DankE_SPB »

M_Striker wrote:So? You can still bunny hop... lol.
at the same place and get shot...
jump can only help when you stay next to corner
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McBumLuv
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Re: [General] Sprint & Stamina

Post by McBumLuv »

jeeao wrote:In my opinion, we don't even need a sprint bar. There are countless games that have gambled without the addition of a sprint bar and it works perfectly.

What is the sprint bar for exactly?
1. To improve realism? ---I hardly see how losing your sprint in the open with a tank chasing you would simulate a real life encounter. (To all you people arguing that you should conserve your sprint: SOME FIREFIGHTS LAST LONGER THAN A MINUTE).
2. To prevent bunny hopping?--- This was originally the reason EA included this feature in a patch. Honestly, how many bunny hoppers do you see in PR compared to Vanilla? I haven't seen any to tell the truth. Therefore i don't see it as an issue the PR team has to incorporate in their mod to deal with. Because of the minute amount of people who actually try to do this in PR (even though it is worse for them), this situation should be dealt with by the Admins of the servers.

Please, if you guy's think up any other reason for the sprint bar tell me.
To stop people from simply sprinting from place to place? I've played Ghost Recon, and there is no sprint bar. In this case, everyone simply sprints, everywhere. Unless you would rather have the walking speed to actual walking speed, and the sprint bar taken away and used as a jog, I don't see how there is any point in having sprint at all. The importance with sprint is that it should be your adrenalin pumping because you are being shot at.

I'd be perfectly happy taking away the sprint bar as we know it, but only allowing sprint when under fire (similar to the suppression effect) to simulate the excess reserves of adrenalin you have being used as adrenalin.
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jeeao
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Re: [General] Sprint & Stamina

Post by jeeao »

McLuv wrote:To stop people from simply sprinting from place to place? I've played Ghost Recon, and there is no sprint bar. In this case, everyone simply sprints, everywhere. Unless you would rather have the walking speed to actual walking speed, and the sprint bar taken away and used as a jog, I don't see how there is any point in having sprint at all. The importance with sprint is that it should be your adrenalin pumping because you are being shot at.

I'd be perfectly happy taking away the sprint bar as we know it, but only allowing sprint when under fire (similar to the suppression effect) to simulate the excess reserves of adrenalin you have being used as adrenalin.
McLuv, the maps are only like 5km big. I have sprinted 5km non stop (5km races weekly) but this is military we are talking about. Military runs over triple that daily during training. Like you yourself said, it should be your adrenaline pumping; If military runs daily that much during TRAINING then imagine the amount they could run when their "adrenaline is pumping" while getting shot at?
jeeao
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Re: [General] Sprint & Stamina

Post by jeeao »

Let me add that the sprinting in BF2 is hardly sprinting at all. Think of it as simply running. The standard speed is definitely not a run, it is as you said yourself, "jogging". In terms of speed there are: Walking, jogging, running, sprinting. Don't think of the "sprinting" in BF2 as true sprinting, it is actually more of a run.
[uBp]Irish
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Re: [General] Sprint & Stamina

Post by [uBp]Irish »

To any that think the "jogging" speed in PR is not fast enough, i just want to ask you if you've ever done a "Ruck Run" with about 50-70 lb's of gear on your back? I trained for Ranger Challenge at my school this past year as part of the Air Force ROTC Team, and running with 50lb's of gear, in boots with a kevlar and rifle was no easy task.

When we sprinted, it was for a lot shorter time than what PR has and we had been training for months prior to the event.

I'm not a soldier like Royal Marines, USMC, or U.S. Army Rangers, but running with gear on your back, probably like the soldiers in PR do, is well represented in PR. I know we all want the sprinting to be easier, but the fact is, dev's have represented running with gear probably as best they can in PR.
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CodeRedFox
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Re: [General] Sprint & Stamina

Post by CodeRedFox »

StiffyMagnum wrote:There are times when a soldier just needs to haul ***. Trust me.
Unfortunately in bf2 that would mean he would be ALWAYS hauling ***. Currently and in the new patch you have a run ability just few find always on run the way it should be.

And isn't that what the sprint bars for...hauling *** when needed ;-)
xxkillerxx69 wrote:Yes I can run 10 more seconds so I won't die when crossing a street because my sprint runs out :D
I have yet to be stuck in the middle of a street because I ran out of sprint...unless I wasn't paying attention. Of course I have yet to find a 150m across road.

I think what everyone needs to realized is:

What you can work with:
  • Bf2 engine allows run on/run off (reliance on the bottom two)
  • Distance sprint bar
  • Reload sprint bar
These are our/your options, thats it.
Last edited by CodeRedFox on 2009-01-05 02:48, edited 3 times in total.
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jeeao
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Re: [General] Sprint & Stamina

Post by jeeao »

'[uBp wrote:Irish;889593']To any that think the "jogging" speed in PR is not fast enough, i just want to ask you if you've ever done a "Ruck Run" with about 50-70 lb's of gear on your back? I trained for Ranger Challenge at my school this past year as part of the Air Force ROTC Team, and running with 50lb's of gear, in boots with a kevlar and rifle was no easy task.

When we sprinted, it was for a lot shorter time than what PR has and we had been training for months prior to the event.

I'm not a soldier like Royal Marines, USMC, or U.S. Army Rangers, but running with gear on your back, probably like the soldiers in PR do, is well represented in PR. I know we all want the sprinting to be easier, but the fact is, dev's have represented running with gear probably as best they can in PR.
Yes I have. Also, in preparation for water polo, try carrying a person on your back through water for 1000m and swimming 8000 more. If that's not hard enough carry a 10lb weight above your head and do laps walking underwater with breaths only after reaching the end of your lap? Now add daily cross country practice and weekly races. I am not saying that the running in PR is ridiculous without some experience behind me.
jeeao
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Re: [General] Sprint & Stamina

Post by jeeao »

That is what my sports require and I only train about 4hrs a day skipping weekends. The military wakes up at 0300 and does that stuff 24/7. I DO have ground i stand on when i say not being able to sprint 5k in PR is ridiculous.
McBumLuv
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Re: [General] Sprint & Stamina

Post by McBumLuv »

jeeao wrote:McLuv, the maps are only like 5km big. I have sprinted 5km non stop (5km races weekly) but this is military we are talking about. Military runs over triple that daily during training. Like you yourself said, it should be your adrenaline pumping; If military runs daily that much during TRAINING then imagine the amount they could run when their "adrenaline is pumping" while getting shot at?
I highly doubt you or any one has sprinted 5 km, let alone weekly. I have a sister who does such long-distance running competitively, and I know that there is a huge difference between running long distance and sprinting short distances.

Aside from that point, however, there have been discussions regarding a link between getting shot at and sprint meter increase, though it hasn't been universally accepted nor has it been talked about in a while.

In vBF 2, the maps and speeds were scaled as far away from reality as you can almost get, with infantry often running at half the speed of cars. That's fine, because it's an arcady game and that suits it. In pr, however, the DEVs have but great effort into creating near real world scaled speeds and sizes, where the only restriction is the size of the map. You'll find that the soldiers do jog all the time, and as Irish has pointed out,

To any that think the "jogging" speed in PR is not fast enough, i just want to ask you if you've ever done a "Ruck Run" with about 50-70 lb's of gear on your back? I trained for Ranger Challenge at my school this past year as part of the Air Force ROTC Team, and running with 50lb's of gear, in boots with a kevlar and rifle was no easy task.

When we sprinted, it was for a lot shorter time than what PR has and we had been training for months prior to the event.


If you completely dislike the sprinting values in pr to the extend that you wouldn't play it anymore, then don't. No one is forcing you to play a game that portrays running in the way that pr does. Your comments are of the same caliber as many found on Youtube, though.

Even if you are Hercules and can sprint 5 k, as well as carrying a person on your back in the water and continue to swim for 9 k, but most soldiers strapped in full gear, let alone the other 6 billion something people, can't achieve these feats. Remember that this is supposed to be reality through the eyes of you're average soldier, and not the eyes of a Manbearpig pumped with testosterone and steroids.
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jeeao
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Re: [General] Sprint & Stamina

Post by jeeao »

Haha, thank you McLuv but i am hardly Hercules. I have lots of people close to me who have gone into military and their stories of training make me cringe. They do exercises beyond what the human body is meant to handle.
[uBp]Irish
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Re: [General] Sprint & Stamina

Post by [uBp]Irish »

McLuv, you misread my post.

I didn't say that I'm not going to play PR because of the sprint changes. I was writing my post in reference to people that think the sprint needs to be increased....

re-read my post. If anything, I would say that sprint needs to be decreased.
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McBumLuv
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Re: [General] Sprint & Stamina

Post by McBumLuv »

'[uBp wrote:Irish;889694']McLuv, you misread my post.

I didn't say that I'm not going to play PR because of the sprint changes. I was writing my post in reference to people that think the sprint needs to be increased....

re-read my post. If anything, I would say that sprint needs to be decreased.
You misread my post, or I worded it badly :p I'll edit it to make more sense.

I was using what you said as evidence, because I didn't want to write it all out myself when you stated why sprint is as it is so well. My reference to anyone no longer playing pr because of the sprint changes were motioned towards jeeao, though incorrectly. I had wrongly assumed he was "stiffyMagnum", the one who had complained about the sprinting in trhee separate threads. However my points all remain teh same and are directed to jeeao and stiffymagnum.

sorry if you were offended :) I"m actually quite like-minded with you on the "issue".
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