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Re: Trijicon ACOG 6x

Posted: 2010-05-28 13:54
by Adriaan
samogon100500 wrote:Holy f...ck!I like that idea!
very very nice!!But it's not possible in BF2 engine =(
That is on the BF2 engine :razz:

Re: Trijicon ACOG 6x

Posted: 2010-05-28 14:37
by Arnoldio
samogon100500 wrote:Holy f...ck!I like that idea!
very very nice!!But it's not possible in BF2 engine =(
Sorry for OT, but i have to facepalm.

Re: Trijicon ACOG 6x

Posted: 2010-05-28 16:21
by T.Nightingale
NIIIIIIIIIIIIICCCCCCCCCCCEEEEEEEEEE


Ive been saying we needed this since i started playing PR

Re: Trijicon ACOG 6x

Posted: 2010-05-28 18:39
by Outlawz7
samogon100500 wrote:Holy f...ck!I like that idea!
very very nice!!But it's not possible in BF2 engine =(
I think this also proves that Battle for Qinling is so underplayed people don't recognize it anymore.

Re: Trijicon ACOG 6x

Posted: 2010-05-28 18:43
by samogon100500
Adriaan wrote:That is on the BF2 engine :razz:
I think it's BF2142 engine!Just they have imported Bf2/PR models

Re: Trijicon ACOG 6x

Posted: 2010-05-28 18:57
by Z-trooper
it is BF2

Re: Trijicon ACOG 6x

Posted: 2010-05-28 19:12
by bloodthirsty_viking
GUYS- it is bf2.. read the info on the youtube page ,,,
Mosquill — April 06, 2010 — Here's a small fraction of the things I'm working on.

Yes, this is BF2, and yes this is for PR.

Everything in this video is WIP.
here is a link to the vid previously posted, on youtube itsself (just in case someone dosent know that you can click the title and it brings you to the youtube page...
YouTube - PR: Deviation Indicator, Functional UGL and Backup Sights

Re: Trijicon ACOG 6x

Posted: 2010-05-28 22:17
by ayteking
sorry - but i see no big difference between 3d scopes and normal scopes, can some1 tell me advantages please?

thanks

Re: Trijicon ACOG 6x

Posted: 2010-05-29 00:19
by Infantry1242
That looks sweet man :-P :-P :-P can't wait till its added

Re: Trijicon ACOG 6x

Posted: 2010-05-29 01:45
by ReadMenace
ayteking wrote:sorry - but i see no big difference between 3d scopes and normal scopes, can some1 tell me advantages please?

thanks
I believe the "normal" scopes in vBF2 were technically 3D. The new system allows for slightly more situational awareness while using telescopic sights.

-REad

Re: Trijicon ACOG 6x

Posted: 2010-05-29 04:29
by theflidgeface
Adriaan wrote:That is on the BF2 engine :razz:
lol yea that clip in the video i believe is in Quinling :p

Re: Trijicon ACOG 6x

Posted: 2010-05-29 10:24
by Truism
Picture #1: Rust.

I believe that a service offense may have occured. . .

Re: Trijicon ACOG 6x

Posted: 2010-05-29 11:43
by rampo
[R-CON]ReadMenace wrote:Aluminum body, so no rust -- dirt.

Fist, you're amazing!

-REad
it looks more like rust to me :P

Re: Trijicon ACOG 6x

Posted: 2010-05-29 14:37
by SGT_Griggs
Looks niceeee! good job!

Re: Trijicon ACOG 6x

Posted: 2010-05-30 18:30
by EnermaX
PR v1.0 ?

Re: Trijicon ACOG 6x

Posted: 2010-05-30 21:44
by Stoic Sentinel
EnermaX wrote:PR v1.0
Think of the possibilities!!

/squeals like a little girl in delight

Re: Trijicon ACOG 6x

Posted: 2010-05-31 02:28
by ytman
ayteking wrote:sorry - but i see no big difference between 3d scopes and normal scopes, can some1 tell me advantages please?

thanks
My guess is that 3d scopes allow you to adjust the sights and allow for realistic bullet drop?