MAP : AL BASRAH? SERVER: PRTA server. SIDE : British DATE : 24 JULY

Share your in-game experiences playing PR:BF2.
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Tiger1
Posts: 354
Joined: 2009-05-18 10:19

MAP : AL BASRAH? SERVER: PRTA server. SIDE : British DATE : 24 JULY

Post by Tiger1 »

SERVER : PRTA
DATE : 24 JULY 2011
MAP : AL BASRAH
SIDE : BRITISH

Tiger Platoon members :


Andersson
Cramer
Stark
Hoogstraten
Ohlsson
Alfredsson
Noergaard



Description :

This round truly showed everyone that mumble can be a fantastic tool to gain victory and have a great round of PR. Combine mumble with a team that works together like a well oiled machine and there's nothing that can stop that team from achieving victory.

Tiger Platoon took upon itself the task of FIRE SUPPORT. Having two jackal 2 jeeps each mounted with a .50 and a light machinegun infront, it must also be mentioned we had a sniper to our disposal together with kits that are issued in any infantry squad in todays armed forces.

South East of Al Basrah there is a half island, and on this half island there was a cache located roughly around KILO 12. Orders where to destroy it and deal with any civilians that were carrying arms.

A task force was setup which included two APC's, one helicopter on standby, a mortar team, logistics element our fire support element and the rest of the team being the assaulting element.

Tiger Platoon's fire support element went in position on the big bridge west of KILO 12 (This bridge soon proved to have been blown) and started providing massive suppression fire towards the city. Soon it was to be reinforced by one APC. While the firesupport was standing our logistics element dropped crates south of the highway so a FOB could be build for reinforcements.

FOB standing our logistics element build a Combat Service Support Bridge over the destroyed bridge west of KILO 12 so our heavy vehicles could pass. All the while a helicopter had dropped a squad near the cache at KILO 12 to setup a secure perimeter. This squad was not able to withstand the heavy resistance on the known cache location for long and we soon lost contact with this squad...

During this entire period the Fire Support was still standing and firing non stop. Three .50 machine guns, 2 light machine guns, 1 sniper and one APC.

By now our logistics element had build the CSSB bridge and our task force was now ready to bring in the cavalry. Our second APC loaded up with our assault element went across the bridge and setup a secure perimeter close to the known cache at KILO 12. The rest of the assault element soon followed on foot.

The second APC which was part of the fire support element and one jackal 2 with the .50 mounted on top went across the CSSB bridge aswell and setup on a small hill north east of the bridge providing fire support directly towards the known cache at KILO 12.

While the remaining part of the fire support remained on the west side of the bridge providing fire support towards the city itself and securing our FOB location so fresh reinforcements could arrive to the combat zone.



With this overwhelming firepower and fantastic teamwork by almost all the squads on the british side and the usage of mumble this cache location and all the other caches where destroyed.
This first cache location was however the first cache during this game where this amount of teamwork was used. I thought it was neccesary to write it up here in the Project Reality forum.






Some other players that were there and delivered a great amount of teamwork to this round were : DM batshitwicca, Flunder (APC crew) and others.



Simply reply to this thread if you were there gentlemen.


From the Platoon this was a fantastic game and for the first time showed us how usefull mumble can be. That being said it far from always is being used like this to it's full potential.





Yours respectfully,


SSG A. Andersson,
Commanding Officer Tiger Platoon.
Last edited by Tiger1 on 2011-07-25 14:11, edited 1 time in total.
Von_Gnome
Posts: 563
Joined: 2010-10-22 13:00

Re: MAP : AL BASRAH? SERVER: PRTA server. SIDE : British DATE : 24 JULY

Post by Von_Gnome »

I played that round!
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Nehil
Posts: 181
Joined: 2009-11-06 11:10

Re: MAP : AL BASRAH? SERVER: PRTA server. SIDE : British DATE : 24 JULY

Post by Nehil »

I have to say, the SL comms in that round was quite extraordinary. The amount of cooperation there made me unable to govern the only other guy in my squad.

I was the SL for Logistics SQ in the beginning. Set up those bridges. However, I was quite delayed when a fricking Gary decided that I alone was a worthy target. Before that I set up a bridge and a FOB with some defenses near the mortars, in order to keep the newly built bridge clear of enemy mines.

Later on I joined Wiccas squad, had quite some fun being the medic. We assaulted the island north of the asylum/east of ins mainbase. Don't remeber how that one worked out, but we probably got the cache. After that we got new intel about cache in the slums west of the town. Within 40 seconds of it showing up on the map we landed with the Lynx. 10 seconds after landing we found the cache inside the two story building compound and took it down. Some straggling INS showed up as we were pulling out. One guy got shot, but I managed to get him up and provide cover for a few guys heading towards the Lynx just north of us. Unfortunately we lost a guy as we pulled out and Wicca/me decided that however cruel it was, we had to leave him behind. The gain was very small and the risk could be quite large. We exfiltrated by Lynx, all in all it was a Bin Laden style raid. In, out within 2 minutes.

Wicca wanted to stay airborne and after resupplying in main and getting our 6th guy back he decided to help the rest of the team attacking a cache in the oil refinery. Lynx took us in, but the place was way too hot and he headed out westwards without dropping us off. Wait, what's that? Enemy spawning infront of us? Right behind the burned out T-72 between the containers and VCP? Pilot spots the cache, drops us about 10 meters from it. I quickly spot a guy about to lob a grenade into the pit where all the action is, take that fucker out. Rest of the squad eliminate 2-3 bad guys, then take out the cache. I heal the boys up, however one body is stuck in the tank. Lynx comes back within 1 minute of dropping us off. We leave 1 corpse behind.

All in all, we took out 2 caches with the Lynx within 5 minutes. Only taking 2 casualties, and facing only moderate resistance. Thank God for people spawning on unknown caches in the open :D

That was quite a change from the early game, where all of the brit team was one blob. All in all, it was a 10/10 round for me. Only suffering very little defeat in the beginning and the end, when we once again tried to assault the oil refinery only to all end up in the warhouse pinned down and low on all sorts of stuff.

//NateBlack0

EDIT*

visual representation in order of events.
Blue lines: friendly forces
Yellow lines: deployed bridges
Black lines: my/squad movement
Red lines: Enemy assault vector/large enemy troop.

http://img845.imageshack.us/img845/4345/albasrah.png
http://img263.imageshack.us/img263/7365/albasrah2.png
http://img691.imageshack.us/img691/7121/albasrah3.png
http://img204.imageshack.us/img204/1815/albasrah4.png
Last edited by Nehil on 2011-07-27 14:54, edited 2 times in total.
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In game name: NateBlack0
Moonlight
Posts: 211
Joined: 2009-07-04 20:05

Re: MAP : AL BASRAH? SERVER: PRTA server. SIDE : British DATE : 24 JULY

Post by Moonlight »

Andersson wrote: Simply reply to this thread if you were there gentlemen.
I was a gunner in the Scimitar.
Truly epic round it was. :razz:
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Wicca
Posts: 7334
Joined: 2008-01-05 14:53

Re: MAP : AL BASRAH? SERVER: PRTA server. SIDE : British DATE : 24 JULY

Post by Wicca »

Was good fun!

Gotta love firesupport :)
Xact Wicca is The Joker. That is all.
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