The magic grenade that disappear when you die bug..
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The magic grenade that disappear when you die bug..
Hi guys....
I was wondering if you are thinking about fixing the magic nade phenomena!
YES!!
They are truly magic, because If you for some reason die 1 second after you have through your grenade, they disappear in mid air..
WHY??
In real war they will explode regardless of your health status, and since claymore and mines don’t disappear I think this has to be a bug.
It has to be.. it's no logic explanation for this.. it's a reality mod....
BTW: the same magic phenomena occur when you use grenade launcher.
I find it strange that nobody have fixed this problem in earlier versions, but I hope you guys will look at it…
I really love this game.. THX
I was wondering if you are thinking about fixing the magic nade phenomena!
YES!!
They are truly magic, because If you for some reason die 1 second after you have through your grenade, they disappear in mid air..
WHY??
In real war they will explode regardless of your health status, and since claymore and mines don’t disappear I think this has to be a bug.
It has to be.. it's no logic explanation for this.. it's a reality mod....
BTW: the same magic phenomena occur when you use grenade launcher.
I find it strange that nobody have fixed this problem in earlier versions, but I hope you guys will look at it…
I really love this game.. THX
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i believe that AT goes through people when you die (at least thats what happend when me and goodfella were having an AT fight).
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Are you sure? There've been many times when I've thrown a grenade, gotten killed and then lie there watching the server-status message area for news of it's impact, and mostly if it was thrown on-target I've got the kill.'[R-DEV wrote:Ghostrider']This is a vBF2 issue and not a PR-related issue. If you do the same in vBF2, you'll notice the same magic granade making it's disappearing act.
What *really* stunned me in PRMM this week was when I:
1) Threw grenade
2) Immediately got shot and fell to the floor bleeding out
3) Grenade disappeared mid-air
4) Medic ran up and resusc'd
5) Grenade appeared on the ground under the point at which it had vanished
6) Grenade exploded killing me and medic both
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Errmm...ok then this is different than what happened to me. My experience has always been that when I'm about to throw a granade and I get shot, it disappears, and it's like I never throwed a granade in the first place.Masaq wrote:Are you sure? There've been many times when I've thrown a grenade, gotten killed and then lie there watching the server-status message area for news of it's impact, and mostly if it was thrown on-target I've got the kill.
What *really* stunned me in PRMM this week was when I:
1) Threw grenade
2) Immediately got shot and fell to the floor bleeding out
3) Grenade disappeared mid-air
4) Medic ran up and resusc'd
5) Grenade appeared on the ground under the point at which it had vanished
6) Grenade exploded killing me and medic both
Worth checking if it's something PRMM related or BF2 v1.4 related.
It may also be related to lag. I remember when I played Raven Shield online, you would peek around a corner and throw a granade..and go behind cover again after the animation played out...you would see the granade "come out" late and land over my feet. Then I go "Daaammmmnnnnn yyoouuuuu laagggg!!!!...*echoes* *granade explodes and /me is dead*
-Ghost
PS: Yeah...I actually played Raven Shield in a 56K dial up modem...so sue me
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Also, anyone had any problems with the grenade-flight animation?
This *keeps* happening: you press the mouse button to hurl the grenade, and one grenade is thrown (i.e.: ammo count goes down by 1, one detonation occurs)... but *two* grenades fly into the air, one about half a second behind the other on an identical flightpath.
It's not a problem per say, it's just weird.
This *keeps* happening: you press the mouse button to hurl the grenade, and one grenade is thrown (i.e.: ammo count goes down by 1, one detonation occurs)... but *two* grenades fly into the air, one about half a second behind the other on an identical flightpath.
It's not a problem per say, it's just weird.
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Yeaa.. i also have that silly bug.... No problem though....Masaq wrote:Also, anyone had any problems with the grenade-flight animation?
ON topic:
The magic grenade is however a serious bug...
Have our beloved DEV's concluded with the fact that this is an EA problem,
which is not fixable in PRMM?
EDIT: Just for the record, i really love this mod, and don't actually care if you fix this or not.
This mod is awesome as it is, and a few bugs is no big deal...
I'm totally Project Reality Junkie, and really appreciate what all you DEV's are doing for us..
Last edited by R@ge on 2006-10-01 17:46, edited 1 time in total.
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