Server Creation Checklist Help
Posted: 2012-05-14 02:31
Ok, so after many meetings and discussions my flight team have agreed that BF2
R is to be our next home!
I have been voted as lead admin for this server/squadron, we are migrating from our desert combat server to PR, I have read about the license details and fully understand the score, so before I select my host could I get some clarification on a few things?
1. I intend to use a Private (passworded) 64-slot unranked bf2 server from gameservers.com as we have used them for many years and are happy with them.
2. Mumble, On the order form for the server I can buy a mumble server, but is this different from prmumble and if so how do i go about linking my server to the prmumbleBETA as i love the auto join features and we will enforce its use.
3. The reason for the private state of our server is because we will need to mod the handling physics of the planes in order to perform some of our formation manouevres and being an air orientated server the spawners will have to be changed decreasing spawn time and adding more availability to certain aircraft. WILL THIS BE A PROBLEM?
4. For video creation projects with have a skinning department who create specific paint schemes does this fall under modifications? despite it being end-user not server sided
Any info would be a great help and will finalize our server layout so I can commence the next fun stage of apply for server files
Many Thanks
<*VXFH*> t0et0e

I have been voted as lead admin for this server/squadron, we are migrating from our desert combat server to PR, I have read about the license details and fully understand the score, so before I select my host could I get some clarification on a few things?
1. I intend to use a Private (passworded) 64-slot unranked bf2 server from gameservers.com as we have used them for many years and are happy with them.
2. Mumble, On the order form for the server I can buy a mumble server, but is this different from prmumble and if so how do i go about linking my server to the prmumbleBETA as i love the auto join features and we will enforce its use.
3. The reason for the private state of our server is because we will need to mod the handling physics of the planes in order to perform some of our formation manouevres and being an air orientated server the spawners will have to be changed decreasing spawn time and adding more availability to certain aircraft. WILL THIS BE A PROBLEM?
4. For video creation projects with have a skinning department who create specific paint schemes does this fall under modifications? despite it being end-user not server sided
Any info would be a great help and will finalize our server layout so I can commence the next fun stage of apply for server files
Many Thanks
<*VXFH*> t0et0e