Normandy Community Task - C47 texture

General discussion of the Project Reality WWII modification.
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CommunistComma
Posts: 377
Joined: 2009-12-28 21:52

Normandy Community Task - C47 texture

Post by CommunistComma »

As you all well know, the Chinook on Op Overlord is a placeholder for a paratroop C47 skytrain. However at this time that C47 mesh lacks a texture.
The mesh has an adequate texture map and as it is dark only requires a basic paint job.

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Plane - Imgur

Send a PM to myself or Afterdune if you'd like to work with me on this highly important task.
Dulce et decorum est pro patria mori
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Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: Normandy Community Task - C47 texture

Post by Pvt.LHeureux »

Looking good :D

Wasn't there some windows along the side too? Or maybe it's another type? Couldn't care less to be honest.
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
CommunistComma
Posts: 377
Joined: 2009-12-28 21:52

Re: Normandy Community Task - C47 texture

Post by CommunistComma »

Windows are for chumps. You'll see enough of France when you hit the ground.
Dulce et decorum est pro patria mori
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Arc_Shielder
Retired PR Developer
Posts: 1621
Joined: 2010-09-15 06:39

Re: Normandy Community Task - C47 texture

Post by Arc_Shielder »

What is the idea for this one?

Will we have free movement inside the plane as originally planned or we'll instantaneously leave the plane as soon as we press E (aka the current method)?
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speedazz
Posts: 108
Joined: 2011-01-13 05:21

Re: Normandy Community Task - C47 texture

Post by speedazz »

Nice... But I have a question, will it be possible to shoot it down?
Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: Normandy Community Task - C47 texture

Post by Pvt.LHeureux »

Arcturus_Shielder wrote:What is the idea for this one?

Will we have free movement inside the plane as originally planned or we'll instantaneously leave the plane as soon as we press E (aka the current method)?
Current method
speedazz wrote:Nice... But I have a question, will it be possible to shoot it down?
Yes, the planes will most likely cost tickets, same with the flaks. Giving a reason to shoot with the flaks and giving a reason to destroy the flaks. Creating a good ambiance ;)
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
Ratface
Retired PR Developer
Posts: 962
Joined: 2011-04-21 18:57

Re: Normandy Community Task - C47 texture

Post by Ratface »

Love it, excited to see it in game ;D
CommunistComma
Posts: 377
Joined: 2009-12-28 21:52

Re: Normandy Community Task - C47 texture

Post by CommunistComma »

Needs a texture still.
It's not a hard task, if you know basic photoshop you can do it in a few hours.
Dulce et decorum est pro patria mori
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Mineral
Retired PR Developer
Posts: 8533
Joined: 2012-01-02 12:37
Location: Belgium

Re: Normandy Community Task - C47 texture

Post by Mineral »

I am just going to give it a try for the fun of it. But since you answered arc's message with 'the current method' then I have to say that the exterior texture doesn't need to be that 'good'?

Oh, and don't expect much, or expect anything at all :D

Commie, send me the files. And if I do this, you join my team ok?
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Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: Normandy Community Task - C47 texture

Post by Pvt.LHeureux »

Yeah the exterior textures don't need to be super-highres, just need a general green texture with some white stars on each side and that should do it.
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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