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Ask the (WW2-DEVS) a question ?
Posted: 2013-08-17 14:37
by =-=kittykiller
What is the status of the minimod?
will bloody gulch and breecourt get integrated into PR they are beautiful?
Any plans do help prevent the feeling of shooting at ants far far away, i.e.slight zoom on scoped in weapons. More optics?
Any plans to redo Parts of Operation Overlord the concept and landers are amazing?
Are you waiting on new game modes such as king of the hill, or counter insurgency to balance exisiting maps.? (king of the hill format could be great you would know that any enemy "coming at you" could be shot. (r.e. "shooting at ants)
Re: Ask the (N-DEVS) a question ?
Posted: 2013-08-17 14:45
by Arc_Shielder
=-=kittykiller wrote:What is the status of the minimod?
It's done when it's done.
=-=kittykiller wrote:will bloody gulch and breecourt get integrated into PR they are beautiful?
We are thinking of removing a couple of maps, Bloody being one of them. Brecourt Assault will stay. I am pretty sure rodrigoma is going to do a good job fixing the bugs.
=-=kittykiller wrote:Any plans do help prevent the feeling of shooting at ants far far away, i.e.slight zoom on scoped in weapons. More optics?
That "feeling" will remain. This is a WWII minimod after all.
=-=kittykiller wrote:Any plans to redo Parts of Operation Overlord the concept and landers are amazing?
There is a new map on the way that is going to replace Operation Overlord. There will be news of it soon.
=-=kittykiller wrote:Are you waiting on new game modes such as king of the hill, or counter insurgency to balance exisiting maps.? (king of the hill format could be great you would know that any enemy "coming at you" could be shot. (r.e. "shooting at ants)
Introduction of a new gamemode other than AAS is a possibility, yes.
Re: Ask the (N-DEVS) a question ?
Posted: 2013-08-17 15:46
by Sebi330
Nice to see that those question are really being answered , so I would like to know something as well :
Will the weapon models and animations in PR:N be redone ?
It always felt like they miss the typical PR quality both in textures in animations ( as an example take the running animation of the german granade - it's hilarios imo).
Re: Ask the (N-DEVS) a question ?
Posted: 2013-08-17 17:25
by Arc_Shielder
Sebi330 wrote:Will the weapon models and animations in PR:N be redone ?
It always felt like they miss the typical PR quality both in textures in animations ( as an example take the running animation of the german granade - it's hilarios imo).
Animations, yes, we do want to redo most of them and bring them up to PR standards. There aren't many people around that are expert in animations though, so we can't guarantee anything at this point.
We are planning on a complete overhaul of textures, yes.
If we redid most weapon models then it would hinder our development significantly and nothing new would be presented. We rather focus on models that are missing at this point.
Re: Ask the (N-DEVS) a question ?
Posted: 2013-08-17 17:37
by SShadowFox
Arcturus_Shielder wrote:There is a new map on the way that is going to replace Operation Overlord. There will be news of it soon.
Actually, there have been some news about that map in the past,
here.
Re: Ask the (N-DEVS) a question ?
Posted: 2013-08-17 17:49
by Arc_Shielder
SShadowFox wrote:Actually, there have been some news about that map in the past,
here.
A full detailed announcement, not that. Please check the team forum.
Re: Ask the (N-DEVS) a question ?
Posted: 2013-08-23 16:40
by CTRifle
There will be an update on it in a bit
Re: Ask the (N-DEVS) a question ?
Posted: 2013-12-03 22:34
by Wayet
PN is the only game that im watting for it to come out , can someone tell me whats the status of the mod ? even a small hint ... im just so excited
Re: Ask the (N-DEVS) a question ?
Posted: 2013-12-03 23:46
by CTRifle
Were still at work on it, but theres alot that needs to be put to PR 1.0 standards and improvements
Re: Ask the (N-DEVS) a question ?
Posted: 2013-12-05 00:31
by Pvt.LHeureux
https://www.realitymod.com/forum/f196-p ... pdate.html
That's pretty much all the informations we have right now, can't see what else I could say
Aks more questions though, I love it!
Re: Ask the (N-DEVS) a question ?
Posted: 2014-01-06 07:25
by Darman1138
Is it possible we'll see maps where the strategy would basically be to punch the other side harder and faster than they can do to you?
Like if the whole map was trenches and no man's land and most of the work would be done with mortars/artillery and massive charges. I don't know exactly how it would work out gameplay wise but visually I think it's be a very intense experience.
Or could the Battle of Midway where all the map would be open water and all of the combat would be dogfights and AAA guns on carriers?
Re: Ask the (N-DEVS) a question ?
Posted: 2014-01-06 09:24
by Pvt.LHeureux
Darman1138 wrote:Is it possible we'll see maps where the strategy would basically be to punch the other side harder and faster than they can do to you?
Like if the whole map was trenches and no man's land and most of the work would be done with mortars/artillery and massive charges. I don't know exactly how it would work out gameplay wise but visually I think it's be a very intense experience.
That would be World War 1 though
Darman1138 wrote:
Or could the Battle of Midway where all the map would be open water and all of the combat would be dogfights and AAA guns on carriers?
This is interesting but we lack proper planes for the Japenese and we would need some more boats than just carriers.
Re: Ask the (N-DEVS) a question ?
Posted: 2014-01-06 09:33
by camo
Is it possible to have the m1919 machine gun as it is forgotten hope 2? Where you drop it on the ground and then you can use it as an emplacement?
Re: Ask the (N-DEVS) a question ?
Posted: 2014-01-06 18:39
by Darman1138
Pvt.LHeureux wrote:That would be World War 1 though
Eh...close enough
Re: Ask the (N-DEVS) a question ?
Posted: 2014-01-06 19:26
by Pvt.LHeureux
camo_jnr_jnr wrote:Is it possible to have the m1919 machine gun as it is forgotten hope 2? Where you drop it on the ground and then you can use it as an emplacement?
Yes, we are aiming for that and also looking into other possibilities for this weapon
Re: Ask the (N-DEVS) a question ?
Posted: 2014-01-06 20:26
by Wayet
Darman1138 wrote:Is it possible we'll see maps where the strategy would basically be to punch the other side harder and faster than they can do to you?
Like if the whole map was trenches and no man's land and most of the work would be done with mortars/artillery and massive charges. I don't know exactly how it would work out gameplay wise but visually I think it's be a very intense experience.
Or could the Battle of Midway where all the map would be open water and all of the combat would be dogfights and AAA guns on carriers?
Yeah like in peleliu that the US needed to charge the airport
or in Battle of the Tenaru that took place in Guadalcanal the Imperial Japanese ware attacking wave after wave
Re: Ask the (N-DEVS) a question ?
Posted: 2014-01-07 02:59
by camo
Pvt.LHeureux wrote:Yes, we are aiming for that and also looking into other possibilities for this weapon
Awesome, if that were to be implemented would that take up the machine gunner kit or would a new kit need to be created?
Re: Ask the (N-DEVS) a question ?
Posted: 2014-01-07 06:34
by Pvt.LHeureux
It would probably take the Heavy Machine Gunner kit just like PR has. BAR would remain as LMG.
Re: Ask the (N-DEVS) a question ?
Posted: 2014-01-07 17:05
by Rabbit
Pvt.LHeureux wrote:It would probably take the Heavy Machine Gunner kit just like PR has. BAR would remain as LMG.
You mean MMG no? HMG is the one built off a FOB.
Re: Ask the (N-DEVS) a question ?
Posted: 2014-01-07 21:39
by Frontliner
What about the German LMG? Any decision which one it'll be?