PR Dying?
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PR Dying?
I stopped playing for about a 2 weeks due to work, I come back last Friday no US server populated past 11PM PST time, same with last Saturday. Now its this weekend Saturday 5PM PST and no US server populated. Whats killing the game?
I am not going to make accusations. I would just like some feedback from the Dev's and the community on thoughts to as why so maybe we could do something.
I know schools in, but.... not even 1 server.
I am not going to make accusations. I would just like some feedback from the Dev's and the community on thoughts to as why so maybe we could do something.
I know schools in, but.... not even 1 server.
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Re: PR Dying?
Yep its dying, only 750 players online this evening in europe
it seems there needs to be at least one thread every six month about that...
it seems there needs to be at least one thread every six month about that...
[KSK]
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Re: PR Dying?
And there are US servers...ghostfool84 wrote:Yep its dying, only 750 players online this evening in europe
it seems there needs to be at least one thread every six month about that...
look on PR Spy, it's usually CIA, TG, or Hardcore Server's that have population.
And it's cause nearly everyone that plays PR has lives. Of course, there is downtime.
Plus, server crashes a lot for some reason. Who knows.
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Re: PR Dying?
Ah 750 at european peak times i meant, not european players the us were included but i think thats a good amount. sometimes servers going down and dont get reseeded...nothing special.
[KSK]
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Re: PR Dying?
/yeah.ghostfool84 wrote:Ah 750 at european peak times i meant, not european players the us were included but i think thats a good amount. sometimes servers going down and dont get reseeded...nothing special.
But I know that 1.0 will not have 1,000+ players online at once unless the devs release something bigger then 1.0

Around 3:00pm Est (Which I think it's about 8:00 pm in Britian) There is a huge crowd on. (Thank god I get home at about 3:00 so I can play! )
If you wanna play on US servers, make sure you hit them on at anytime of the day. Weekends are a hit.
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Re: PR Dying?
PR officially dies once every few months and then we realize it was there all along, waiting, watching. You are still in fugue.


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Re: PR Dying?
I have a feeling when you got on, you happened to look at when the servers were being attacked. Some people go attack all the servers and no one really plays for a while, then the next day everyone comes back
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Re: PR Dying?
I feel like PR died because there was no news in two years. When people start getting bored of their routine they obviously move on to something else!
Why not releasing new stuff as it getsk done instead of packing it all up and maing a whole solid playerbase wait two years for it? I have never really understood
Why not releasing new stuff as it getsk done instead of packing it all up and maing a whole solid playerbase wait two years for it? I have never really understood

Last edited by nAyo on 2013-09-08 02:23, edited 1 time in total.

"I, for one, am not a dictator. I'm the Supreme Leader" - Master
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Re: PR Dying?
Check those servers, they have more than 64 rooms, when one server filled with doubled ppl, Amount of popular servers will decrease.
Actually, Nothing change to be honest...
Might some popular servers died a bit due to that reason.
Actually, Nothing change to be honest...
Might some popular servers died a bit due to that reason.
Jolly, you such a retard.
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Re: PR Dying?
Counter-Strike 1.6 is still going strong despite a lack of updates.nAyo wrote:PR died because there was no news in two years. When people start getting bored of their routine they obviously move on to something else!
Why not releasing new stuff as it getsk done instead of packing it all up and maing a whole solid playerbase wait two years for it? I have never really understood![]()
Even newer releases of CS (Source and GO) still haven't got 1.6 player to move.
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Re: PR Dying?
This is true, but I believe it's not comparable because CS players are not PR players. It's a whole different mindset, just see the mentality on counterstrike, it's quite terrifying!Astartes wrote:Counter-Strike 1.6 is still going strong despite a lack of updates.
Even newer releases of CS (Source and GO) still haven't got 1.6 player to move.
PR is a mod, and I think like for any mod people expect changes and improvements, probably the reason why some (quite a lot actually) left our wonderful game to play something else instead.

"I, for one, am not a dictator. I'm the Supreme Leader" - Master
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Re: PR Dying?
They try to make Arma from PR. Bigger maps, 100p... But I think PR was good in its own sizes. No need to do new arma. 2008-2010 was my best PR time.
Today its going to be CamperStrike. All you need to win is laying still in bushes, camping on roofs...
I think infantry(imo best part of pr) is now unbalanced. Campers are stimulated. No reason to make epic, beautiful attacks, cause all you need to win is defence.
I remember many clans in PR, today they are gone.
No clans - no competition elements - no motivation to come back in pr.
PR is going to be game only for CLANS and CLANMATCHES. Its harder and harder to play public. Just play public. Many players cant find their place in game and leave.
Today its going to be CamperStrike. All you need to win is laying still in bushes, camping on roofs...
I think infantry(imo best part of pr) is now unbalanced. Campers are stimulated. No reason to make epic, beautiful attacks, cause all you need to win is defence.
I remember many clans in PR, today they are gone.
No clans - no competition elements - no motivation to come back in pr.
PR is going to be game only for CLANS and CLANMATCHES. Its harder and harder to play public. Just play public. Many players cant find their place in game and leave.
Last edited by zloyrash on 2013-09-08 08:12, edited 1 time in total.

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Re: PR Dying?
I play for years now and I heard "PR is dying" waaaay to often.
ATM PR has a higher population then the last 3-4 years.
And as far as I understood, new updates will come a lot more often, because of the PR launcher making it easier to update your game (and not download 7 GB again!)
1. It was fun.
2. I enjoyed playing with cool people all over the world.
Fancy new toys are allways good and I like most changes from 1.0 but the community is the reason I play, not a weapon, vehicle or map.
ATM PR has a higher population then the last 3-4 years.
And as far as I understood, new updates will come a lot more often, because of the PR launcher making it easier to update your game (and not download 7 GB again!)
I played those 2 years mainly for 2 reasons.I feel like PR died because there was no news in two years. When people start getting bored of their routine they obviously move on to something else!
1. It was fun.
2. I enjoyed playing with cool people all over the world.
Fancy new toys are allways good and I like most changes from 1.0 but the community is the reason I play, not a weapon, vehicle or map.
[img]http://www.realitymod.com/forum/uploads/signatures/sigpic56970_7.gif[/img]
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Re: PR Dying?
Take a look at statistics like that:Astartes wrote:Counter-Strike 1.6 is still going strong despite a lack of updates.
Even newer releases of CS (Source and GO) still haven't got 1.6 player to move.
SteamGraph
Obviously CS1.6 loses players as well. Just don't forget it's a very classic game that is still incredibly popular at LANs, every gamer wants to try out CS once since it's a classic.
The player number of pretty much every game decrease over the years. The players get older, they move on to other games, get married...etc. And for older games it's far less common that new players join. I mean why would a 16 year old start playing PR? That's a generation that grew up with CoD and BF3, they don't play games like PR, especially not with "shitty graphics like that".
With PR we serve a niche, it's expectable not everyone wants to spend 1 hour of their evening covering an entrance with a SAW.
But as long as their are full servers, the game is not dead and there is no need to start that discussion every couple of months.

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- Retired PR Developer
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Re: PR Dying?
Gotta love these topics....
2009 - "ARMA2 will kill PR", hardly made a dent in our player base
2011 - "BF3 will kill PR", again, made a short term dent in our player base, but most of those players came back...
And then ye like BD said, every month someone post a totally unfounded topic like this...
At the end of the day, PR offers a very unique gameplay experience and that's also before you go into what content we offer as well and we pretty much have no direct competitors in this "niche" which is why BF3 and even ARMA can't really compete with what we offer, since they offer something totally different.
PR:BF2 will keep going for a long time yet as there is nothing that simply offers the same thing that's out there.
2009 - "ARMA2 will kill PR", hardly made a dent in our player base
2011 - "BF3 will kill PR", again, made a short term dent in our player base, but most of those players came back...
And then ye like BD said, every month someone post a totally unfounded topic like this...

At the end of the day, PR offers a very unique gameplay experience and that's also before you go into what content we offer as well and we pretty much have no direct competitors in this "niche" which is why BF3 and even ARMA can't really compete with what we offer, since they offer something totally different.
PR:BF2 will keep going for a long time yet as there is nothing that simply offers the same thing that's out there.
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Re: PR Dying?
This is absolutely wrong, I remember the old days on .75 when there was more than 15 full servers pretty much everyday. PR has been losing population it's just an obvious fact.MADsqirrel wrote:ATM PR has a higher population then the last 3-4 years.
And yes you had fun these last two years, same as me, but everybody isn't like that and a lot people expect improvements and changes on a mod because there is always stuff that is bugged and needs to be fixed. Deviation being one of them, two years with pretty much everyone complaining about how bad it is, that's very long!
Rhino, it's not actually just an assumption now, it's a clear fact. PR will still be active for a long time yes maybe, I'm hopeful about it, but it's true that the population is not as high as it was 4-5 years ago at all.
PR is for sure the best game in the world, too bad people are not aware of it


"I, for one, am not a dictator. I'm the Supreme Leader" - Master
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- Retired PR Developer
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Re: PR Dying?
No you don't say.nAyo wrote:Rhino, it's not actually just an assumption now, it's a clear fact. PR will still be active for a long time yes maybe, I'm hopeful about it, but it's true that the population is not as high as it was 4-5 years ago at all.
PR has obviously been slowly loosing players with its age but that doesn't mean its dying.
You wouldn't say someone is dying when he's getting older just because he/she wasn't as fit as he was a few years ago for example. He's/She's dying when he's/she's at the very end of their life and only an extreme change, like an operation can change that.
PR is very far away from the end of its life yet, especially if we keep on doing new releases which always bring in new players and bring back old ones for the new content and unique gameplay we offer.
Like BD said, as long as there is at least one full server at peak time every week at the very worst case scenario, PR is far from death. Right now its not even peak time and we have 3 full servers...
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Re: PR Dying?
Again?
Why are we even discussing this?

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Re: PR Dying?
Yeah, it's dying, only 618 players right now at european peak time.
/thread
/thread