Just been mulling around in my head the idea of Normandy Insurgency, Which seems fairly possible though it would require a new faction 'French Resistance', i suppose in theory you could also do other resistance groups around the world, but french sounds the best due to availability of terrain types, bushes, trees, objects and buildings that you already have from your current maps to fit the scene.
Insurgency would very much be similar to the current insurgency main game, with the Wermacht as the 'blufor'.
The Wermacht weapons are fine as they are, The french will require a basic and limited spawn screen kits (aka only ones you can spawn with)
Resistance Cell leader - Sten SMG/MAS 36, P38 Pistol, Binocs, 2 X F1 grenades
Grenadier - MAS 36 Rifle/MP18, 8 X F1 Grenades
Resistance Rifle - Mas 36 Rifle/Enfield Rifle, 2 X F1 Grenades, Ammo
Resistance Fighter - Sten SMG/MP18, 2 X F1 Grenades No ammo or shovel
Resistance AR - MG34/DP28
Resistance Civilian - Unarmed, Rocks, Binocs, Grappling Hook, Medical gear,
Resistance Sapper - P38 Pistol/Colt 1911 Pistol, AT Mine, TNT Remote, Incendiary Charges
Cache Weapons Could be 3D Modes of MG42, M1 Bazooka, Enfield Sniper Rifle.
Now For the previous weapons mentioned, you would only only need the following new models:
Sten SMG, Mas 36, MP18, TNT Remote (This should be ingame, i believe from previous update, but cannont rember)
All the other weapons mentioned before are either in Project normady already or in Regular Project Reality. So the models can be re-used.
In reguards to other models that may need to be created. A few Civilian Cars/trucks of the era to use for vehicles, No need for Garrys though as they were not used.
Bicycles would be an amusing and appropriate transport to be modeled! Silent, no fuel, nimble yet obviously lacking any defence.
The Wermacht can use the Halftracks/Tanks they already have.
For maps, I would suggest an urban area in order to allow effectveness for insurgents. Perhaps a sunny beach side resort in france? Lots of colour, bridges and buildings, streets wide enough for cars and tanks, and perhaps a few bocages outside the vilage between German Base and the village.
Assets :
Resistance should be able to build hideout (or equiv), Barbed wire, Foxhole But no fixed MG/AT/Mortars.
Wehrmacht should be able to build all assets other that AA.
Resistance Vehicles are unarmed civilan vehicles, However if possibe allow the cars/trucks to have open slots to allow occupants to fire out while driving (excluding the bicycle!)
Wehrmacht Should have Halftracks, and Light/Medium armor (MAX Panzer 4). Logi Trucks, troop transport and jeeps.
French Resitance Look :
Very Easy, its WW2 So lots of plain colours, Shirt and trousers. If you really want to be ambitious you could try making a female model like this lovely from the film 'the longest day'
![Image](http://www.strijdbewijs.nl/film/pega01.jpg)
And thats that, I know you have a lot of work going on, and even if this idea is picked up (or been suggested before) Its simply to give you a few ideas to roll around your noggin.
It only needs to be one map at the start, but it will add a great second layer to Normandy.