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PR on quad core
Posted: 2013-12-28 04:02
by waldov
Hi, I know its probably well beyond the ability of the Bf2 engine but im just wondering is there any way at all to optimize PR for a quad core? or at least a dual core? I have a laptop with a 1.4 or 1.6ghz quad core but BF2 cant utilize any of the other cores very well so im just wondering if its possible. Its no biggy I have a computer to run PR on anyway im just wondering if i could get PR going on a quad core laptop. Any help would be appreciated

Re: PR on quad core
Posted: 2013-12-28 06:01
by LITOralis.nMd
Not reasonably possible without EA/DICE source code.
Re: PR on quad core
Posted: 2013-12-29 02:16
by waldov
[R-COM]LITOralis.nMd wrote:Not reasonably possible without EA/DICE source code.
Damn EA, do you think they'll ever release the source code in the foreseeable future?
Re: PR on quad core
Posted: 2013-12-29 20:07
by Psyrus
waldov wrote:Damn EA, do you think they'll ever release the source code in the foreseeable future?
Unlikely... unless you can find any of their prior games that they've handed out the source code too
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