Defense - How do you counter snipers?

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Brisk187
Posts: 103
Joined: 2013-09-15 23:07

Defense - How do you counter snipers?

Post by Brisk187 »

When setting up a defense, defending against armor, CAS, and infantry squads is a relative no-brainer. However, what should a defense squad do to defend against a sniper? Is it recommended to keep a sniper in a defense squad to take care of opposing snipers?
heldro
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Re: Defense - How do you counter snipers?

Post by heldro »

Search for the enemy sniper, when found smoke up and revive whoever was killed by the sniper. Then start supressing him or call for apc/tank/cas support.
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boberczus
Posts: 126
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Re: Defense - How do you counter snipers?

Post by boberczus »

From my experience, first thing you do is smoke the hell out of a place. Then you try to find out a proximity location of sniper. When you know, it you call his location to all the other sqauds (preferably CAS if available). There should by at least one squad in position to take him down. If it's not the case, you either dig in and wait for other squads to get rid of danger or you keep moving and trying to avoid open areas.

What I did once as SL of 5 men squad suppresed by sniper, was that I ordered to keep moving but i left my AR. We drew snipers fire and my AR took him down.

Hope it's helpful
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Rudd
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Re: Defense - How do you counter snipers?

Post by Rudd »

A squad suppressing a sniper is effective as long as he is your only contact, otherwise it's best to use mortars/armour/CAS to destroy the sniper.

The important thing is to ensure everyone knows the sniper's location in your squad so they can hide themselves and also to highlight that position to the team so that they can protect themselves or use appropriate weapons to destroy the sniper.

Smoking your own location imo is not recommended unless you have no cover, all you have done is removed your ability to observe your environment.

A sniper working with another element from a slightly different angle is always effective for both offence and defence, having a sniper support you is always a good thing; but there are many ways to skin a sniper.
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Truism
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Re: Defense - How do you counter snipers?

Post by Truism »

Just send someone out to patrol. Given you're defending, you have emplacements. As long as no one is outside the emplacements, he can't get the "double kill" to make someone "dead dead".

You should be able to identify where the shooting is coming from within an accuracy of 30-90 degrees. If you can't do that, either your defensive position is terribly sited, it's a really (REALLY!) good sniper or you have a learning disability.

Once you know the direction, a good sniper will still be invisible, but by sending a single person out to patrol he'll be able to readily identify the location based on the report of the gunshots. When I snipe, this is basically the only way I get found and die (apart from very suspect situations where someone "randomly" stumbles across me, which happens all too often).

So basically, in order:

1. Site your defensive position properly so that even if you are exposed to long range sniper fire, you have a good idea where it has to be coming from.
2. Limit the damage the sniper can do by ensuring anyone not crewing an emplacement is behind at least knee high cover so they can be revived without risk of being properly killed or endangering the medic.
3. Send an individual out on a moving listening patrol. He will be able to readily locate the sniper from the sound of his fire. Once he is located, you have numerous options to kill him if the lone patrolman fails. Basically, every single weapon you have is more effective than the sniper's. At the very worst, you can suppress the almighty **** out of him with massed rifle fire (which has a decent chance of killing), at best a TOW or MG emplacement is basically a more powerful, accurate and faster firing version of what he has without as powerful a scope - if you know where he is he has no advantage over you.

For the record, I feed off defensive positions. As a sniper, if I find an emplacement farm, I will set up in a well hidden position, a very long way away, and usually net over 20 knock downs (mostly revived ofc) and deny the use of the emplacements. The sniper's two greatest weaknesses are that he can't hit moving targets and that his weapon is really impotent when it boils down to a straight up fight. Finding someone who has willingly forfeited their initiative altogether to sit in once place pretty much completely negates my weaknesses as long as I can stay hidden. It's hunting season.
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Truism
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Re: Defense - How do you counter snipers?

Post by Truism »

Double post, please delete at your convenience.
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GlaDi
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Re: Defense - How do you counter snipers?

Post by GlaDi »

It always works
Careless
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Re: Defense - How do you counter snipers?

Post by Careless »

Listen where the shots come from
Smoke up the sniper, force him to move or to reveal himself
Mongolian_dude
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Re: Defense - How do you counter snipers?

Post by Mongolian_dude »

If you have a grenadier, there target the surrounding vantage points and:

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Spectrium
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Re: Defense - How do you counter snipers?

Post by Spectrium »

As a sniper player i can give you something about that.

If i don't understand wrong, you probably want to set some defensive perimeters before you got shot right? Because there is only two thing that you may do against snipers. First: "Observe, observe, observe".. You may observe yourself as you may give spotter or ur own squad leader kit with gtld to someone who knows how to do this sh*t everytime. Second thing -said by many guys before me- is "Smoke" You should smoke your assets continuously but this is only for delaying time while your scout is scanning the area all the time. Because there is probably more patient guy against your asset who is only waiting a milisecond to locate where actually is that your asset then "BAM".

First strike is really important because there can be cas/armor/infantry rush after that depents on which asset died first. But if there is only one sniper team who wants to get kills you should leave assets for not getting "dead dead" situation and try to locate him. (For this time your medic should keep his head inside a shithole) After locating him just call for supressing assets like armor/cas/mortar or maybe a squad near his position. After threat is gone revive ur guys and "BAM" his 4 - 5 kills flied away...
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Danger_6
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Re: Defense - How do you counter snipers?

Post by Danger_6 »

You can most likely tell which direction a sniper is engaging you from.

First thing you must consider is whether you have other contacts.

If yes, then discern whether the sniper is engaging you from a different direction from your other contact.

If the sniper is firing at you from another location, smoke in the direction of the sniper AND the other enemies (if necessary) and retreat (yes, you can be mobile as a defensive unit...). Remember, you don't want to be in terrain in which you are being shot at from two directions.

If however, you are being engaged inside a building, then it's more than easy to hide from the sniper and deal with the other infantry who have less accurate rifles.

If the sniper is engaging you from the direction of your other contacts then it's time for you to hide, and call in CAS or APCs if inside a building, or move to another location if in the open.

If you don't have other contacts, then hide from the guy. You don't need to see him, so he can't see and shoot you. This way you don't waste smoke/tickets/time by getting killed one by one. Remember, you don't need to know his exact location, just the vague direction he is engaging you from.

Should you need to revive a downed squad member then smoke his body. Yes, I know most people say don't smoke your position, but for a sniper (as your only contact) it's best to smoke his location as you might not know exactly from which where they are engaging you.

Last thing you should do, in either scenario, is report it to your team. Most likely CAS or APCs will mop up your pesky pea shooter.

Don't waste time on a fool with a single rifle, if you react in the ways above he won't do much or any damage to you...

As a squad leader there is little more infuriating than having your squad picked off one by one because they feel the need to see their enemy (this goes for other threats too).

Last of all, just a reminder, don't bother looking at them, trying to spot them more accurately or attempting to suppress them. You will only waste your time, energy, team's tickets and your squad's resources.

In summary, the following variables must be considered:

- Location of your troops - inside or outside of buildings
- Other contacts
- Direction of other contacts compared to the sniper
Last edited by Danger_6 on 2014-08-07 16:03, edited 6 times in total.
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