Ukraine Armed Forces Community Tasks

Want to help? Find tasks needing to be completed here.
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KSVM_UA_
Ukrainian Forces Faction Lead
Posts: 141
Joined: 2014-03-22 05:52

Ukraine Armed Forces Community Tasks

Post by KSVM_UA_ »

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Good day to all. This is the work topic of Ukrainian Armed Forces ComFac topic. We are now recruiting because of little amount of people working on it, but it will not stop us on the development way.
If you want to help, here is the list of man we will need:
1.Modeller
2.Mapper
3.Texturer
4.Programmer.
If you want to join us, contact me via PM or write here.



Design plan : https://docs.google.com/spreadsheets/d/ ... =223187514

Here is the tasks:

Easy tasks:



Vehicles to be retextured:
UAZ-469
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HMMWV M1097A2
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BRDM-2
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BTR-80 (done)
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BMP-2M (done)
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2S6 Tunguska
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Aicrafts and choppers to be retextured:
Mi-24V
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MiG-29
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Su-25
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Intermediate tasks:

List of vehicles to be modernized:
BTR-80A=>BTR-3E
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Heavy tasks:
Vehicles to be completely done:
T-64BV (WIP by wlfk)
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Maps:
https://www.realitymod.com/forum/f354-c ... m-wip.html

Community thread for discussion here

Best regards,
UAF ComFac Team.
Last edited by KSVM_UA_ on 2016-04-15 11:21, edited 34 times in total.
"also known as shittiest PR-team signature pic wearer"
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KSVM_UA_
Ukrainian Forces Faction Lead
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Re: Ukraine Armed Forces Community Tasks

Post by KSVM_UA_ »

UPD. Updated photos, links and design plan.

P.S. Make it sticky.
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KSVM_UA_
Ukrainian Forces Faction Lead
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Re: Ukraine Armed Forces Community Tasks

Post by KSVM_UA_ »

Updated OP, added reserved tasks and WIP tasks.
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Mineral
Retired PR Developer
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Re: Ukraine Armed Forces Community Tasks

Post by Mineral »

I think the general rule will be to keep the stickies for the approved and PR-team supported comfacs (with a R-COM appointed) and the non-sticky for the pure community based factions that are WIP :)

Once again, focus super hard on maps right now. it's so important.
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Microwaife
Posts: 627
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Re: Ukraine Armed Forces Community Tasks

Post by Microwaife »

Anything still going on with this faction?

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KSVM_UA_
Ukrainian Forces Faction Lead
Posts: 141
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Re: Ukraine Armed Forces Community Tasks

Post by KSVM_UA_ »

Yes. Why stop? We just dont have much to show. Some mostly WIP things. When we get them, we will show them.
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KSVM_UA_
Ukrainian Forces Faction Lead
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Re: Ukraine Armed Forces Community Tasks

Post by KSVM_UA_ »

OP updated.
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Mats391
PR:BF2 Lead Developer
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Re: Ukraine Armed Forces Community Tasks

Post by Mats391 »

Someone told me you might want a AKS-74 with 30round mag
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Did this solely to practice exporting so dont expect it to be used anywhere. But maybe... ;)
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Mineral: TIL that Wire-guided missiles actually use wire
KSVM_UA_
Ukrainian Forces Faction Lead
Posts: 141
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Re: Ukraine Armed Forces Community Tasks

Post by KSVM_UA_ »

I get the idea. Thanks. :wink:
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Insanitypays
PR:BF2 Developer
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Re: Ukraine Armed Forces Community Tasks

Post by Insanitypays »

that magazine though

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camo
PR:BF2 Developer
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Re: Ukraine Armed Forces Community Tasks

Post by camo »

Looks tiny and terrible i know :mrgreen:

it's fixed though.
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Mats391
PR:BF2 Lead Developer
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Re: Ukraine Armed Forces Community Tasks

Post by Mats391 »

Yea re-did it with the Ak74 magazine instead of AS74U one.
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Mineral: TIL that Wire-guided missiles actually use wire
Ivancic1941
Posts: 64
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Re: Ukraine Armed Forces Community Tasks

Post by Ivancic1941 »

Is this still going?
KSVM_UA_
Ukrainian Forces Faction Lead
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Re: Ukraine Armed Forces Community Tasks

Post by KSVM_UA_ »

Yup. Updated are larger at map developments (posted) and technical stuff (which will not be posted here)
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TimoTius
Indonesian Forces Faction Lead
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Re: Ukraine Armed Forces Community Tasks

Post by TimoTius »

Maybe I can help with this UA faction as a Texture(r)?
The showcase of my works can be found in this forum
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KSVM_UA_
Ukrainian Forces Faction Lead
Posts: 141
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Re: Ukraine Armed Forces Community Tasks

Post by KSVM_UA_ »

TimoTius wrote:Maybe I can help with this UA faction as a Texture(r)?
The showcase of my works can be found in this forum
Of course, there's always a few tasks lying around.

Firstly, most of the infantry renditions we did back in a day, while made in a very high quality, were renditioned on the camouflage that was in use until early-mid 2015, and while it's not on the highest order of business, it would be nice if you could create some MM14 (new ukrainian camouflage) pattern textures for both "light" and "heavy" soldiers. Then come kits, but that would be another question.
Last edited by KSVM_UA_ on 2021-01-14 10:36, edited 2 times in total.
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MUSLIM0523
Posts: 16
Joined: 2021-08-27 06:02

Re: Ukraine Armed Forces Community Tasks

Post by MUSLIM0523 »

Project dead?
ismaelassassin
Chilean Forces 1978 Faction Lead
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Re: Ukraine Armed Forces Community Tasks

Post by ismaelassassin »

project reality
Last edited by ismaelassassin on 2022-07-17 04:32, edited 4 times in total.
HetmanSkoropadskyj
Posts: 1
Joined: 2015-01-06 20:59

Re: Ukraine Armed Forces Community Tasks

Post by HetmanSkoropadskyj »

KSVM_UA_ wrote:Of course, there's always a few tasks lying around.

Firstly, most of the infantry renditions we did back in a day, while made in a very high quality, were renditioned on the camouflage that was in use until early-mid 2015, and while it's not on the highest order of business, it would be nice if you could create some MM14 (new ukrainian camouflage) pattern textures for both "light" and "heavy" soldiers. Then come kits, but that would be another question.
Would be nice if someone did this. Nations at War created some Ukraine-Russia maps, and I edited kits to make it more realistic.
Even if it's still very far from adding another faction for PR, I would be happy to use MM14 camo for NAW singleplayer, as part of my personal SP mod.
scipion34
Posts: 1
Joined: 2023-01-23 16:08

Re: Ukraine Armed Forces Community Tasks

Post by scipion34 »

Status on the project? I have not seen an update to it in 6 years, at least in the spreadsheet...
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