This is how to set custom cache amounts for your maps.
In your init.con for the layout you want to change set the amount of caches similar to how you set tickets on AAS.
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gameLogic.setDefaultNumberOfTicketsEx <layer> <insurgent team> <caches>
Example:
Sbeneh is a real hard map for the MEC to win on insurgency. Let us compensate this by only having to destroy 3 caches on all layouts:
First we create a new init.con. We call it init_ins.con and run it at the top of all out insurgency GamplayObjects (gamemodes\gpm_insurgency).
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run ../../../Init_ins.con
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gameLogic.setDefaultNumberOfTicketsEx 32 1 3
gameLogic.setDefaultNumberOfTicketsEx 64 1 3
gameLogic.setDefaultNumberOfTicketsEx 128 1 3
If you set it for any layer, i suggest to always set it for all even if the others are supposed to have the default amount. This prevents bugs when different layers are played after each other.