[Weapon] RWS Konsberg [WIP]

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maurib
Posts: 12
Joined: 2013-07-05 18:14

[Weapon] RWS Konsberg [WIP]

Post by maurib »

Ive been working in this model of the RWS Konsberg used by FDF and i wanted to get some feedback before starting UV Uwrapping as its been hard to get reference images for it.



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The Machine gun is only a placeholder it will be replaced with the pr model
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H.sta
Posts: 1355
Joined: 2006-12-07 12:40

Re: [Weapon] RWS Konsberg [WIP]

Post by H.sta »

is this the Kongsberg Nordic?

It looks moire like the old kind, the M153 (The latest in use by the US, with shields attached)

I have been talking to Ddeo about making the Nordic as it has been chosen to replace all M153/M151s in both Norway, Sweden, Denmark and Finland. Has some major differences including wider field of view, further zoom and shields to protect the system from small arms fire:

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I have a big ref package here if you need it:
RWS NORDIC.rar download - 2shared

A product guide if you want to see the different types:
Protector RWS - PDF
Last edited by H.sta on 2015-10-01 00:57, edited 5 times in total.
maurib
Posts: 12
Joined: 2013-07-05 18:14

Re: [Weapon] RWS Konsberg [WIP]

Post by maurib »

[R-COM]H.sta wrote:is this the Kongsberg Nordic?
I was using this as reference

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Ill make the changes, thanks for the reference pics
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Kovanaama
Posts: 250
Joined: 2011-09-07 15:04

Re: [Weapon] RWS Konsberg [WIP]

Post by Kovanaama »

Hold your horses. If you are making that for FDF then its the right model.

EDIT: Very nice model! keep it up. :)

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H.sta
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Joined: 2006-12-07 12:40

Re: [Weapon] RWS Konsberg [WIP]

Post by H.sta »

Kovanaama wrote:Hold your horses. If you are making that for FDF then its the right model.

EDIT: Very nice model! keep it up. :)
No, the 153 is being replaced by the Nordic. the 151 is already ingame ( https://www.realitymod.com/forum/f388-p ... r-rws.html )and is mostly identical to the 153 if you wish to use that instead, as the 151 and 153 is used by the Finns, the 151 in far greater numbers. Very little of this is available online as a deal has been struck between Kongsberg and Patria that has yet to be finalized. Might mean that the 180 so million (NOK) deal might be part of a bigger plan to replace the SISU X203

So there is really very little need to make the 153 unless you wish to add the shields onto it and give it to the US army.

While the Nordic is the future system, that will pop up more and more on pictures etc. I am sure.
Last edited by H.sta on 2015-10-02 00:41, edited 3 times in total.
maurib
Posts: 12
Joined: 2013-07-05 18:14

Re: [Weapon] RWS Konsberg [WIP]

Post by maurib »

Ok so i made all the changes and its now the right model

it currently has 1800 tris is that too much?

any feedback before starting UV unwrap

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Kovanaama
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Joined: 2011-09-07 15:04

Re: [Weapon] RWS Konsberg [WIP]

Post by Kovanaama »

'[R-COM wrote:H.sta;2098362']No, the 153 is being replaced by the Nordic. the 151 is already ingame ( https://www.realitymod.com/forum/f388-p ... r-rws.html )and is mostly identical to the 153 if you wish to use that instead, as the 151 and 153 is used by the Finns, the 151 in far greater numbers. Very little of this is available online as a deal has been struck between Kongsberg and Patria that has yet to be finalized. Might mean that the 180 so million (NOK) deal might be part of a bigger plan to replace the SISU X203

So there is really very little need to make the 153 unless you wish to add the shields onto it and give it to the US army.

While the Nordic is the future system, that will pop up more and more on pictures etc. I am sure.
Aah! Ok. Thanks for the clearing. :)

Maurib, The model looks very good but its too detailed. 1800 is too much coz its on top of the apc etc. Check out this link --> https://www.realitymod.com/forum/f388-p ... r-rws.html

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H.sta
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Re: [Weapon] RWS Konsberg [WIP]

Post by H.sta »

maurib wrote:Ok so i made all the changes and its now the right model

it currently has 1800 tris is that too much?

any feedback before starting UV unwrap

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Awesome work :D

Very fast too^^

it is going to need some optimizing. I was really expecting Rhino to be in here by now to give some proper critique, but it is hard without more wireframe renders.
sweedensniiperr
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Re: [Weapon] RWS Konsberg [WIP]

Post by sweedensniiperr »

Let me see...If I have been here long enough someone (most likely rhino) would probably tell you to change the circle on the big lens a bit.
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maurib
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Re: [Weapon] RWS Konsberg [WIP]

Post by maurib »

Ok now i made some changes on the mesh and it only has 800 Tris

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Is that enough or should i reduce more?
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Kovanaama
Posts: 250
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Re: [Weapon] RWS Konsberg [WIP]

Post by Kovanaama »

800tris is good. Very nice job. I would like to check the model with https://p3d.in/. And compare refs with the model. :)

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maurib
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Joined: 2013-07-05 18:14

Re: [Weapon] RWS Konsberg [WIP]

Post by maurib »

Here is a p3d.in model

https://p3d.in/H8kRh
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Mineral
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Re: [Weapon] RWS Konsberg [WIP]

Post by Mineral »

Nice work man! Seems very optimized as well. Although I'm no expert on this :p

I'd personally even say the ammo-belt could be a bit rounder?
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H.sta
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Re: [Weapon] RWS Konsberg [WIP]

Post by H.sta »

Great work shaving off tris, still looks great. I still think we need an expert to look at this thread though.

Btw, there is no difference in how the 40mm version looks like. I am looking for refs, but they are hard to come by. I sent you one though.

It is kind of important as they will be used on Norwegian CV90s, do you think you can look into that?


Norwegian soure: CV90 MKIII - Her er Norges nye panservogn
Hulabi
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Re: [Weapon] RWS Konsberg [WIP]

Post by Hulabi »

There are some loose elements that might cause z-fighting, but other than that I can't really see anything wrong with it.
Kovanaama
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Joined: 2011-09-07 15:04

Re: [Weapon] RWS Konsberg [WIP]

Post by Kovanaama »

Remember to delete faces that dont show up coz they are waste of UV sheet.

The knob on the ammobox is just a cylinder. Also you could add locks to the ammobox too.

Also you could test that gun that it can move up and down without that it goes trough anything.

Agreed with H.sta, you could chamfer ammobelt (just a bit) ;)

Other than that, ACE job! :)

PS: Where is Rhino? :D

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Kovanaama
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Re: [Weapon] RWS Konsberg [WIP]

Post by Kovanaama »

Have you made any progress with this one Maurib?

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maurib
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Joined: 2013-07-05 18:14

Re: [Weapon] RWS Konsberg [WIP]

Post by maurib »

Kovanaama wrote:Have you made any progress with this one Maurib?
Already fixed it and started UV unwrapping, thought im not sure how to do it

-The machine gun that i show there is only a placeholder i made, in game is going to use the current model inside pr, im not sure if the UV needs space for the machine gun texture or do i only texture the model itself
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H.sta
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Re: [Weapon] RWS Konsberg [WIP]

Post by H.sta »

You only need to UV and texture the mount itself.

Use this thread as referance:https://www.realitymod.com/forum/f388-p ... r-rws.html
Kovanaama
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Joined: 2011-09-07 15:04

Re: [Weapon] RWS Konsberg [WIP]

Post by Kovanaama »

Unwrap UVW Mapping of model to single UV Map for Texture Making - Game Texturing

Here is pretty good basic tutorial how to do uv unwrap with 3dsmax9. Just remember, If you want some object to be more detailed then you must make it bigger in UV sheet. :)

EDIT: After that you can apply AO map to it to give more realistic texture with shadows.

Here is how to do it --> https://www.youtube.com/watch?v=aGTWZBVBgqI
Last edited by Kovanaama on 2015-10-13 09:04, edited 1 time in total.

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