Need Help - does a third PilotInducedFire capacity exist?

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bluehawk112
Posts: 65
Joined: 2009-05-01 22:27

Need Help - does a third PilotInducedFire capacity exist?

Post by bluehawk112 »

Hi guys,
if someone could help me, that would be awesome.
Its just a question:
For the helicopter pilot: I_m using 2 weapons (triggered by PIFire and PIAltFire).
I dont use/have any flare launcher.
I now added a third weapon ("car_horn" for using its camerazoom)- triggered by PIFlareFire.
The zoom works, but only one of my other 2 weapons is still working now.
Obviously, there are only max 2 PIFire triggers available for the helicopter pilot.
Does someone know, if there_s a third possibility or am I doing something wrong here?
Thanks guys
You also can send me a pm if you know, what I could do... :-P
Last edited by bluehawk112 on 2016-05-15 12:05, edited 1 time in total.
rPoXoTauJIo
PR:BF2 Developer
Posts: 1978
Joined: 2011-07-20 10:02

Re: Need Help - does a third PilotInducedFire capacity exist?

Post by rPoXoTauJIo »

Do you have itemindex assigned on your "zoomgun"?
Image

assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.

Time to give up and respawn.
bluehawk112
Posts: 65
Joined: 2009-05-01 22:27

Re: Need Help - does a third PilotInducedFire capacity exist?

Post by bluehawk112 »

rPoXoTauJIo wrote:Do you have itemindex assigned on your "zoomgun"?
I am talking here about normal BF2 helicopters, not PR.
I am using the ahe_ah1z gun for the pilot (triggered by PIFire), that gives the opportunity to attack targets by headtracking (it can fire where the camera is looking to).
Additionally, I added a rocketlauncher, that can be triggered by PIAltFire. They both work (having no additional flare launcher).
Since there is no camerazoom that I know of, I wanted to get an additional camerazoom.
How to do it is written here:
Battlefield SinglePlayer Forum > adding zoom to tanks

(see the very last post)

So, I added this new weapon "Car horn" with its zoom. Its working fine.
But: my gun looses functionality.
I dont know if that Ahe_ah1z gun has an itemindex by default but most probably it does. The car_horn has no itemindex
Last edited by bluehawk112 on 2016-05-15 12:03, edited 1 time in total.
bluehawk112
Posts: 65
Joined: 2009-05-01 22:27

Re: Need Help - does a third PilotInducedFire capacity exist?

Post by bluehawk112 »

Never mind - found the solution already. I had to tweak the pilots camera. I took some parts from the gunner camera and copied/pasted it over to the pilots camera (CVM 0, CVM Chase 0 , InsideFOV 0.6, OutsideWorld 0.15 etc.). Now I can zoom with the pilots camera, using the button that is configured for "Helicopter/ COCKPIT" in the BF2 main menu/preferences (key bindings).
Thanks a lot to Mats391, he helped me out with this.

If someone knows, how I can implement thermal vision to "normal BF2", please sent me a PM, would be awesome...

Thread can be closed - problem solved :D
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