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PRBF2.exe stopped working

Posted: 2016-09-20 15:20
by TurboX
Hi all.


For when I double click to start the game , I get it stopped working . And I tried a few things but I can not fix anything .

Help!

Re: PRBF2.exe stopped working

Posted: 2016-09-20 15:58
by Converse.
Try uninstalling your PR, restarting your computer and then installing PR again. The last time you closed your game it probably encountered some strange error and it's now crashing.

If that does not help, make sure you have all components to play the game installed. You can check them in the manual or simply search the forum for those (.NET Framework for example and/or DirectX).

If that also does not help, have you tried using THIS LINK?

Cheers

Re: PRBF2.exe stopped working

Posted: 2016-09-20 19:37
by TurboX
Converse. wrote:Try uninstalling your PR, restarting your computer and then installing PR again. The last time you closed your game it probably encountered some strange error and it's now crashing.

If that does not help, make sure you have all components to play the game installed. You can check them in the manual or simply search the forum for those (.NET Framework for example and/or DirectX).

If that also does not help, have you tried using THIS LINK?

Cheers

Invalid link.


Just today I downloaded the game and I do not run , I get that I put up . Already I reinstalled but continues.

I suspect it is something that has to do with compatibility.

Re: PRBF2.exe stopped working

Posted: 2016-09-21 17:01
by TurboX
After you solved Install the Microsoft .NET framework 4.5.

Re: PRBF2.exe stopped working

Posted: 2017-05-03 08:52
by DankLoser
If it has to do with compatibility , then you will have to uncheck run as admin then try to launch it , if it didn't work make sure your headphones are connected and on

Re: PRBF2.exe stopped working

Posted: 2017-05-03 13:36
by AlonTavor
DankLoser wrote:If it has to do with compatibility , then you will have to uncheck run as admin then try to launch it , if it didn't work make sure your headphones are connected and on
Why are you bumping an ancient thread?