1.4.4 Black Freeze on Launch
Posted: 2016-12-24 20:22
Code: Select all
System Information
------------------
Operating System: Microsoft Windows 7 Ultimate (6.1.7600)
Architecture: 64-bit
Current Culture: English (United States)
Motherboard: EVGA X58 SLI FTW3
Processor: Intel(R) Core(TM) i7 CPU 960 @ 3.20GHz (Physical: 4, Logical: 8)
Memory: 16.00 GB
DIMM Modules: A0: 4.00 GB @ 1033 MHz
A1: 4.00 GB @ 1033 MHz
A2: 4.00 GB @ 1033 MHz
A3: 4.00 GB @ 1033 MHz
Page File: 8.66 GB
.NET Framework: 4.6+ Release Build: 378681, Runtime: 4.0.30319.18331
Display Information
-------------------
Display Device(s): Generic PnP Monitor on NVIDIA GeForce GTX 970
Display Mode(s): 1920 x 1200 (32 bit) @ 59 Hz
Driver Version: 9.18.13.4709 (347.09)
Display Memory: 4.00 GB
Multisampling: 2, 4, 8
DPI: 96 (100%)
Audio Information
-----------------
Primary Playback: Speakers (Realtek High Definiti
Primary Recording: Realtek Digital Input (Realtek
Open AL Renderer: Software
EAX: True
EAX 1.0: False
EAX 2.0: True
EAX 3.0: False
EAX 4.0: False
EAX 5.0: False
X-RAM: False
Disk Information
----------------
Install Path: C:\Program Files (x86)\Project Reality\Project Reality BF2
Free: 17.04 GB, Total: 558.81 GB, FS: NTFS, SSD: False
Mod Path: C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr
Free: 17.04 GB, Total: 558.81 GB, FS: NTFS, SSD: False
Profiles Path: C:\Users\Cheomesh\Documents\ProjectReality\Profiles
Free: 17.04 GB, Total: 558.81 GB, FS: NTFS, SSD: False
Update DL Path: C:\Users\Cheomesh\AppData\Local\Project Reality\Project Reality BF2\Downloads
Free: 17.04 GB, Total: 558.81 GB, FS: NTFS, SSD: False
Update Log Path: C:\Users\Cheomesh\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
Free: 17.04 GB, Total: 558.81 GB, FS: NTFS, SSD: False
Game Information
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Installed Mods: pr, pr_ww2
Current Mod: pr
Version: Standalone - 1.0
PR Version: 1.4.4.0
Language: english
Debug Available: False
Large Address: True
Supported Hardware: None
Profile Information
-------------------
Profile 0001: CFCCheomesh
Type: Online
View Intro: True
Fullscreen: True
Display Mode:
Display Mode Valid: False
Graphics Scheme: Custom
Multisampling: Off
VSync: False
Terrain Quality: Low
Effects Quality: Low
Geometry Quality: Low
Texture Quality: Medium
Lighting Quality: Low
Dynamic Shadows: Off
Dynamic Lights: Off
Texture Filtering: Medium
Audio Provider: Software
Provider Valid: True
Audio Quality: Low
EAX: False
It has definitely worked in the prior version, so I'm not sure what's up.