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Critical Error on startup.

Posted: 2017-03-05 15:48
by Cassius
I have an critical error on Startup. I think ist the first time I see critical error anywhere. While it is one of the coolest error Messages you can get, I still cant play the game. Low energy.


http://imgur.com/a/Rt4ro

Code: Select all

Project Reality Log File
prlauncher.exe started at: 2017-03-05T16:48:38

Critical Error: An unhandled exception has occured. Details are as follows:

Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.

Further details can be found in the following file:

[url]C:\Games\Project Reality BF2\mods\pr\bin\prlauncher.log[/url]

Please report this error to the Project Reality Team, and include the log file in your report.

[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]

 > System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
   bei Ta.h.a()
   bei Reality.BF2.Settings.Video.a.a(String a)
   bei System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
   bei System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source)
   bei Reality.BF2.Settings.Video.GetDefaultResolution()
   bei Reality.BF2.Settings.Video.CreateDefault(UInt16 a)
   bei -.f.a()
   bei -.f.OnStartup(StartupEventArgs a)
   bei System.Windows.Application.<.ctor>b__1_0(Object unused)
   bei System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   bei System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

Re: Critical Error on startup.

Posted: 2017-03-06 12:24
by fpspromotion

Re: Critical Error on startup.

Posted: 2018-05-21 17:01
by DogACTUAL
Same error after the update. Before i updated i made a copy of the 'pr' folder in 'C:\Program Files (x86)\Project Reality\Project Reality BF2\mods' and renamed it pr_alt and put it into the same folder 'mods'. After the update i ran the launcher.exe in 'pr_alt' bin folder to see if it worked. It did, i got into the ingame menu of the previous PR version. After that when i tried to run the new PR version i got this error. Then i deleted pr_alt but the error persisted. Log file report:

Code: Select all

Project Reality Log File
PRLauncher.exe started at: 2018-05-21T18:54:45

Critical Error: An unhandled exception has occured. Details are as follows:

Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.

Further details can be found in the following file:

[url]C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\bin\PRLauncher.log[/url]

Please report this error to the Project Reality Team, and include the log file in your report.

[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]

 > System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
   bei ?.(MethodBase , Boolean )
   bei ?.()
   bei ?.?()
   bei ?.(Object )
   bei ?.()
   bei ?.(Object , UInt32 )
   bei ?.?()
   bei ?.()
   bei ?.()
   bei ?.(Object )
   bei ?.()
   bei ?.(Object , UInt32 )
   bei ?.()
   bei ?.(Object[] , Type[] , Type[] , Object[] )
   bei ?.(Stream , Int32 , Object[] , Type[] , Type[] , Object[] )
   bei ?.(Int32 , Type[] , Type[] , Boolean )
   bei ?.??( )
   bei ?.()
   bei ?.?()
   bei ?.(Object )
   bei ?.()
   bei ?.(Object , UInt32 )
   bei ?.?()
   bei ?.()
   bei ?.()
   bei ?.(Object )
   bei ?.()
   bei ?.(Object , UInt32 )
   bei ?.()
   bei ?.(Object[] , Type[] , Type[] , Object[] )
   bei ?.(Stream , String , Object[] , Type[] , Type[] , Object[] )
   bei ?.(Stream , String , Object[] )
   bei ??.()
   bei Reality.BF2.Keys.CdKey.Set()
   bei PRLauncher.WPF.ViewModel.MainWindowViewModel.<.ctor>b__121_18()
   bei System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   bei System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
After that i tried this fix: https://www.realitymod.com/forum/showthread.php?p=2150652#post2150652
Because i noticed MapList.con and Launcher.con were missing, i copied all the 8 .con files into 'C:\Users\niceone\Documents\ProjectReality\Profiles\Default' and replaced even the .con files that were already present (after including the 2 missing ones didn't work).
But to no avail, same error still persists. Please help.

Re: Critical Error on startup.

Posted: 2018-05-22 00:33
by SwatiusPilot
damn dog you having problems too? I suspect lastest update because I'm also unable to play.

Re: Critical Error on startup.

Posted: 2018-05-22 13:29
by DogACTUAL
Solved it yesterday with a fresh reinstall of 1.5 into a different folder (instead of 'C:\Program Files (x86)\' i put it into 'saved games' folder in my user account. I didn't try reinstalling into the previous folder, but i think it would have worked too.

Try it it Swatius maybe it'll work.