![Image](http://i.imgur.com/IXKCGZQ.png)
Want to help us test maps and other content? Sign up as a tester today.
PR:BF2 v1.4.10.0 Changelog (2017/May/19)
-----------------------
GENERAL:
- Fixed BUIS not working when having alternative key for change camera view assigned.
- Fixed FSA not requiring crates to deploy ATGM.
- Updated asset deployment code to make it easier to build on slopes.
- Added deployable DShK Tripod as anti-air emplacement to unconventional forces (Militia, Insurgents, Taliban, Hamas, ARF, FSA, NVA).
- Fixed M60 bipod moving weirdly in 3p.
- Fixed SA-7 having inverted faces on sight.
- Fixed miniguns killing T90 too easily.
- Updated Vietnam M14 to be only single fire.
- Updated engineer repair kit to no longer repair choppers.
- Updated engineer repair kit to take longer to repair vehicles.
- Updated handheld Stinger to have no zoom.
- Added CAS CH146 armed with M134.
- Fixed BMP-3 cannon reload sound not synced with reload time.
- Fixed misaligned sights on Chinese Mi-17 door gunners.
- Updated BMP-3 cannon to shoot at correct velocity.
- Updated Stormer and Tunguska to fire at one missile per second.
- Updated Stormer driver to exit in back.
- Updated UH-60 flight physics to be more stable.
- Asad Khal
- Removed AAS16,
- Added Skirmish 32.
- Increased undergrowth view distance to match map's view distance
- Battle of Ia Drang
- AAS: Replaced NVA Camp hideout with rally point.
- Bijar Canyons
- AAS/CNC32/64: Removed nonrespawn Merkava, removed delay on delayed Merkava.
- CNC/AAS32: Removed 1 attack helicopter from each team.
- Black Gold
- AAS128: Removed early bleed flags.
- Burning Sands
- AAS64: Added second T-72s in place of BMP3. Replaced BMP-2M for BMP-2. Added BTR-60. Increased All AAVs respawn time to 20 minutes.
- Charlie's Point
- General: Decreased View distance, Relocated ZPU too close to US main, Added base protection, Updated Dome of Death and Out of Bounds, Tweaked Undergrowth.
- AAS: new flag routes, added Area attack to all layers
- Added Skirmish 16
- Added AAS32 with alternative assets.
- Kashan Desert
- General: Fixed a few misaligned objects.
- AAS: changed flag route to include both Bunker flags in same group and pick either N/S Outpost/Village as last flags.
- AAS32: Replaced MEC BMP-2 with BMP-2M. Lowered all IFV respawn times to 10 minutes.
- Khamisiyah
- General: Fixed several terrain exploits.
- AAS16: Swapped the 3 Strykers for two uparmored Humvees and CROWS Humvee, added a trans truck to US, lowered MEC MTLB .50 spawn time to 10 mins.
- Kokan
- INS32: Replaced CH146 for CAS CH146.
- Operation Archer
- INS: Replaced one Taliban ammo techie for logi techie
- INS64: Removed nonrespawning Canadian light vehicles, removed spawn delays for Canadian light vehicles, all light vehicles spawn from start now.
- INS32: Removed nonrespawning light vehicles and delayed vehicles, gave USMC two support Humvees, four up-armored .50 cal Humvees and one Mk19 Humvee instead.
- INS16: Removed CF ground vehicles, added x2 CAS CH146, x2 Chinooks and x1 CH146 for an air trans only layer.
- Operation Marlin
- AAS32: Added BMP2 and VBCI.
- Ramiel
- General: Fixed main base becoming unspawnable.
- INS: Replaced Insurgent pick up kits with ARF pickup kits.
- Shijia Valley
- AAS64: Added Scimitar to accompany Warriors against ZSL-92.