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crash startup, cleaning up resources

Posted: 2019-12-22 20:59
by Killa_bee
Hey man. ;-)

So check this out..
My game is crashing in fullscreen mode without any error, but in windowed it runs OK. The problem is I have unberable low fps so I critically need fullscreen working

So the quest begins:

-installed directx 9 (june 2010)
-deleted all antivirus and disabled firewall
-installed c++ (2015,2017,2019) and c++( 2008 )
-installed .NET framework 4.5 4.7 4.8
-ran all possible resolutions
-ran process monitor and tried to see whats causing the crash
last thing that popped up before massive closing sequences is apisetschema.dll (no idea actually what it is)
...
I finnaly got out of options

Saw on one guys video he enabled GPU scaling in AMD card settings, but my card is Intel and it does not have scaling.
So I download a driver update tool and UPDATE ALL THE POSSIBLE DRIVERS. No scaling option found but restarted notebook and still game crashed but then for jokes I put everything on low and 800x600 resolution ...
AND IT WORKS SMOOTHLY


MY GUESS:
The screen is obviously tiny with black sidebars, but game it self looks more natural and not stretched. And hell yes it has nice fps!!!
My screen is 1366x768 and I think its widescreen, but 800x600 is more native to the engine? Thats why it fails?

If you would like to help me improve the situation by making it run on full 1366x768 your more than welcomed
:d rillserg
MY SPECS:

Operating System: Windows 7 64-bit (6.1, Build 7601) Service Pack 1
System Manufacturer: Hewlett-Packard
System Model: HP ProBook 4530s
BIOS: Default System BIOS
Processor: Intel(R) Celeron(R) CPU B810 @ 1.60GHz (2 CPUs), ~1.6GHz
Memory: 4096MB RAM
Available OS Memory: 4030MB RAM
Page File: 1864MB used, 6194MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode

shoutouts to the all vets sticking to pr in these times :2gunsfiri


EDIT:

it crashed today

Problem Signature:
Problem Event Name: APPCRASH
Application Name: PRLauncher.exe
Application Version: 1.3.280.3626
Application Timestamp: 5b5caa61
Error module name: ntdll.dll
Error version of the module: 6.1.7601.23539
Error Timestamp: 57c99b8f
Exception Code: c0000005
Exception Offset: 000000000000e999
OS Version: 6.1.7601.2.1.0.256.1
Language Code: 1033
Additional Information 1: 4b57
Additional information 2: 4b57bea6284083ae0f460d4aa7575b8c
Additional information 3: 2854
Additional information 4: 2854eee6d7ff9fae6b3f5ac030cb71c3

Update:
changed windows language to english and it fixed ntdll.dll
managed to put 800x600 in full screen by adjusting intel graphics card settings on 800x600, but fps dropped, so I put it back, if it crashes try to delete all files from My documents foldier and restart the game, it crashed few times but managed to work in the end.
GG

Re: crash startupt, cleaning up resources

Posted: 2019-12-23 13:24
by AlonTavor
The game is hardcoded to start as 800x600, then it loads and applies your selected resolution. So it probably fails if your driver doesn't support 800x600.

No idea why PRLauncher crashes later though.

Re: crash startupt, cleaning up resources

Posted: 2019-12-23 16:54
by Danesh_italiano
Processor: Intel(R) Celeron(R) CPU B810 @ 1.60GHz (2 CPUs), ~1.6GHz

Playing on full screen will not help you regarding low FPS.

Your CPU will not be able to maintain more than 20Fps unfortunately.

Re: crash startupt, cleaning up resources

Posted: 2019-12-24 12:10
by Killa_bee
Turn off every program running set windows on classic and im getting more than 20 definately fulscreen helps, ive read that in windowed mode the cpu gets devided or something
https://forums.tomshardware.com/threads ... e.2198173/