Hi, I've recently been unable to play PR2 on-line. It started out with the basics, as in 1211 on the 1.4 launcher updated to the second-latest version when trying to connect to an on-line account or updating. I've decided to cease my attempts at fixing it and to just uninstall 1.4 and install 1.6. After a few hours of installation, I had the 1.6 launcher on my D disk (just where the 1.4 was). I launch it from the desktop, I click on the Steam icon aaaaand... "Nie mo?na odnale?? aplikacji" (The application cannot be found). I tried making an offline account, and that worked. I tried to update, and that worked too (as in, nothing was downloaded). I'm now stuck on singleplayer PR2 - which is so very fun, especially after the WW2 were added. Here's the log:
System.ComponentModel.Win32Exception (0x80004005): Nie mo?na odnale?? aplikacji
w System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
w System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
w PRLauncher.WPF.ViewModel.Pages.LoginPageViewModel.OnHelp(Object a)
w Reality.Utils.WPF.RelayCommand.Execute(Object )
w MS.Internal.Commands.CommandHelpers.CriticalExecuteCommandSource(ICommandSource commandSource, Boolean userInitiated)
w System.Windows.Documents.Hyperlink.OnClick()
w System.Windows.Documents.Hyperlink.DoUserInitiatedNavigation(Object sender)
w System.Windows.Documents.Hyperlink.OnMouseLeftButtonUp(Object sender, MouseButtonEventArgs e)
w System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
w System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
w System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
w System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
w System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
w System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
w System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
w System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
w System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
w System.Windows.ContentElement.RaiseTrustedEvent(RoutedEventArgs args)
w System.Windows.Input.InputManager.ProcessStagingArea()
w System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
w System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
w System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
w System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
w System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
w MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
w MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
w System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
w System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
Inability to create a Steam-connected account
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- Posts: 9
- Joined: 2015-03-21 16:58
Inability to create a Steam-connected account
From Project, with shell
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- PR:BF2 Developer
- Posts: 2991
- Joined: 2009-08-10 18:58
Re: Inability to create a Steam-connected account
Set a default browser in windows.
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- Posts: 9
- Joined: 2015-03-21 16:58
Re: Inability to create a Steam-connected account
Thanks, it worked! Just had to make sure I'm logged into the browser, which I was not, since I always use the app.AlonTavor wrote:Set a default browser in windows.
/thread
From Project, with shell