Game crashes to desktop when I try to join any server
Posted: 2020-06-25 22:48
Hi all. Whenever I try to join any server, my game immediately crashes to desktop with no message. It used to work perfectly, as soon as 2 or 3 days ago, then suddenly stopped working with no changes.
Crash dump just shows this:
Support info:
I've tried reinstalling the game, deleting all files then reinstalling, and deleting the old profile in Documents. I've also tried downgrading my GPU drivers in case that was it.
Does anyone have any idea why this would be happening?
Crash dump just shows this:
Code: Select all
Microsoft (R) Windows Debugger Version 10.0.19528.1000 X86
Copyright (c) Microsoft Corporation. All rights reserved.
Loading Dump File [F:\Media\Workshop\PRBF2.exe_200625_132423.dmp]
Comment: '
*** procdump.exe -mm -b -e 1 -g prbf2.exe
*** First chance exception: C0000005.ACCESS_VIOLATION'
User Mini Dump File: Only registers, stack and portions of memory are available
Symbol search path is: srv*
Executable search path is:
Windows 10 Version 20150 MP (12 procs) Free x86 compatible
Product: WinNt, suite: SingleUserTS
20150.1000.amd64fre.rs_prerelease.200612-1734
Machine Name:
Debug session time: Thu Jun 25 13:24:23.000 2020 (UTC + 2:00)
System Uptime: not available
Process Uptime: 0 days 0:00:56.000
Code: Select all
System Information
------------------
Operating System: Microsoft Windows 10 Pro Insider Preview (10.0.20150)
Architecture: 64-bit
Current Culture: English (Canada)
Motherboard: ASRock B450M-HDV R4.0
Processor: AMD Ryzen 5 3600 6-Core Processor (Physical: 6, Logical: 12)
Memory: 16.00 GB
DIMM Modules: DIMM 0: 8.00 GB @ 3200 MHz
DIMM 0: 8.00 GB @ 3200 MHz
Page File: 9.50 GB
.NET Framework: 4.6+ Release Build: 528449, Runtime: 4.0.30319.42000
Display Information
-------------------
Display Device(s): Generic PnP Monitor on Radeon (TM) RX 480 Graphics
Generic PnP Monitor on Radeon (TM) RX 480 Graphics
Display Mode(s): 1920 x 1080 (32 bit) @ 59 Hz
1920 x 1080 (32 bit) @ 59 Hz
Driver Version: 26.20.15019.19000
Display Memory: 4.00 GB
Multisampling: 2, 4, 8
DPI: 96 (100%)
Audio Information
-----------------
Primary Playback: Microsoft Sound Mapper
Primary Recording: Microphone (High Definition Aud
Open AL Renderer: Software
EAX: True
EAX 1.0: False
EAX 2.0: True
EAX 3.0: False
EAX 4.0: False
EAX 5.0: False
X-RAM: False
Disk Information
----------------
Install Path: E:\Program Files (x86)\Project Reality\Project Reality BF2
Free: 16.81 GB, Total: 465.76 GB, FS: NTFS, SSD: True
Mod Path: E:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr
Free: 16.81 GB, Total: 465.76 GB, FS: NTFS, SSD: True
Profiles Path: F:\Media\Documents\ProjectReality\Profiles
Free: 33.43 GB, Total: 596.17 GB, FS: NTFS, SSD: False
Update DL Path: C:\Users\User\AppData\Local\Project Reality\Project Reality BF2\Downloads
Free: 43.62 GB, Total: 465.29 GB, FS: NTFS, SSD: True
Update Log Path: C:\Users\User\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
Free: 43.62 GB, Total: 465.29 GB, FS: NTFS, SSD: True
Game Information
----------------
Installed Mods: pr
Current Mod: pr
Version: Standalone - 1.0
PR Version: 1.6.1.3
Language: english
Debug Available: False
Large Address: True
Supported Hardware: None
Profile Information
-------------------
Profile 0001: username
Type: Online
Last Used Profile: True
View Intro: False
Fullscreen: False
Display Mode: 800x600@60Hz
Display Mode Valid: True
Graphics Scheme: Low
Multisampling: 2x
VSync: False
NoLods: False
Terrain Quality: Low
Effects Quality: High
Geometry Quality: Low
Texture Quality: Low
Lighting Quality: Low
Dynamic Shadows: Low
Dynamic Lights: Low
Texture Filtering: Low
Audio Provider: Hardware
Provider Valid: True
Audio Quality: High
EAX: True
Does anyone have any idea why this would be happening?