Contact! Season 3 Planning!
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PRTA Presents: Preparation Meeting for Contact Season 3
We are excited to prepare the return of PRTA's Project Reality tournament Contact!. The aim of this tournament is to provide a competitive, friendly, and enjoyable tournament experience for everyone wanting to join. __________________
PRTA Presents: Preparation Meeting for Contact Season 3
The meeting is scheduled for the 1st of November 2020 @ 1800 UTC.
To start off, there will be a meeting where PRTA management presents its vision for the tournament. This is explained more in detail further below, but here is a short version:
- 16 man platoons. 8 reserves. No limits on the number of participating platoons.
- Skill-based team balancing in each battle for more competitive fights.
- "Trueskill" estimation of platoon skill for a post-tournament scoreboard.
- Incremental increases in battle size. 16v16, 32v32, and 48v48 .
- Normal Project Reality Maps, no custom maps.
- No formal battle cycle, participate as much or little as you want to.
- The objective is to get as high as possible on the final scoreboard.
There will be no "preparation" battles, but teams must fight in enough matches to qualify for larger (32v32, 48v48 ) battles and to get a place on the final scoreboard. This scoreboard will be ranked by estimated platoon skill derived from the performance of each platoon during the tournament.
What is going to happen during the meeting?
During this meeting, we want to hear a large number of people's interests and concerns with the previous tournament as well as a productive result in the planning of a new one. We want to see if this is a good idea as opposed to the regular system of 2 teams with commanders on each team. During the meeting, we will take notes and gauge the interest of individuals who are willing to sign up, or help plan and execute it.
The meeting will be on TeamSpeak
Tournament Concept:
There is a ranking algorithm called TrueSkill which statistically estimates relative player rankings. This uses the team-level win/loss/draw result to update the relative skill estimates for participants in each match. Over a large number of matches, the estimated scores approximate the real relative skill levels of each participant.
We intend to apply a variant of this model to platoon-sized cohorts of players and use the skill estimates for both in-tournament teams balancing and for a public scoreboard at the end.
Read more here: https://prteamwork.com/threads/to-do-co ... utc.36735/
See you at the meeting!