UncleSmek wrote:Please increase the bullets in magazines of AR and MG for mec as they are outgunned by most of their opponents.
MG3 AR has a drum mag which holds 50 rounds. To my knowledge that's the only drum mag for it that exists, and I'm also not aware of any cartridge belts other than 50 rounds.
MG3 GPMG has 150 rounds which is more than any other 7.62 firing GPMG. All others - unless I'm missing something - except for the QJY88 have 100 rounds per mag.
I know that the amount of times you have to reload the MG3 is a pain but that's just how it is.
UncleSmek wrote:Also increase the accuracy of the mg3 if you still do not want to give us an alterantive to g3.
elseIf v_arg1 == "mg3"
ObjectTemplate.createComponent SoldierDeviationComp
ObjectTemplate.deviation.minDev 0.12
ObjectTemplate.deviation.devModStand 2
ObjectTemplate.deviation.devModCrouch 1.375
ObjectTemplate.deviation.devModLie 1
ADS modifier = 0.4
if v_arg2 == "mediumbarrel"*
ObjectTemplate.createComponent SoldierDeviationComp
ObjectTemplate.deviation.minDev 0.152
ObjectTemplate.deviation.devModStand 1.7895
ObjectTemplate.deviation.devModCrouch 1.2632
ObjectTemplate.deviation.devModLie 1
ADS modifier = 0.3
*Mediumbarrel because those are the only ones that have a higher capacity than 50. Don't ask me why the distinction is called that way.
Standing=0.096 vs 0.0816
Crouched= 0.066 vs 0.0576
Prone= 0.048 vs 0.0456
Shooting at a target 500m away:
sin(0.096-0.0816) * 500m = 12.5cm
sin(0.066-0.0576) * 500m = 7.3cm
sin(0.048-0.0456) * 500m = 2.1cm
You're making mountains out of molehills.