Please delay the trans chopper spawn. It's such a great map and the airfield is a great are to fight over but I am so tired of Russians rushing radar station.
Re: 1.6.5 Operation Falcon
Posted: 2021-04-02 21:35
by Nate.
Re: 1.6.5 Operation Falcon
Posted: 2021-04-03 06:03
by BigBigMonkeyMan
Nate. wrote:
Hell yeah lmaooo I didn't want to forget!
Re: 1.6.5 Operation Falcon
Posted: 2021-04-03 07:21
by WingWalker
Nate. wrote:
Thats funny l o l
But whatever happened to Spiderman????? Is that PR-vet thing now?
Re: 1.6.5 Operation Falcon
Posted: 2021-04-03 08:39
by Outlawz7
WingWalker wrote:
But whatever happened to Spiderman????? Is that PR-vet thing now?
Spiderman is for derailing threads.
On topic
Re: 1.6.5 Operation Falcon
Posted: 2021-06-25 19:17
by Nightingale
The river on this map is like 10cm deep, so the bridges on this map have no real strategic value. Maybe consider deepening the river on this map?
Re: 1.6.5 Operation Falcon
Posted: 2021-06-29 11:45
by axytho
Nightingale wrote:The river on this map is like 10cm deep, so the bridges on this map have no real strategic value. Maybe consider deepening the river on this map?
Not all maps need to be mine-laying simulators
Re: 1.6.5 Operation Falcon
Posted: 2021-06-29 12:16
by Outlawz7
It's Dutch forces, their strategic perk is draining water.
Re: 1.6.5 Operation Falcon
Posted: 2021-07-03 07:39
by sweedensniiperr
Nightingale wrote:so the bridges on this map have no real strategic value.
it's value is in aestethics
Re: 1.6.5 Operation Falcon
Posted: 2021-07-05 18:45
by Nightingale
Speaking of mines, I think that is too easy to mine the chainlink fence on the Russian side. The red rhombuses are the only two openings in the fence, and it's easy for engineers to block it all off with mines. I think it'd be fair to insert another opening at the green rhombus.