When I recently went back to playing PR I was starting Coop games from the client. Vsync was always on.
However recently (this could be related to using the included batch file to start a local only Coop server) I cannot ever get Vsync to turn on. It's is turned on in the launcher.
I notice "Launcher.con" in the "settings" directory is included by "init.py" (or whatever its called). Launcher.con contains the Vsync setting which is now always 0 even if I edit it to 1. If I make the file read only then PR throws an error and won't start.
Is this a bug ? Anyway, what can I do to make sure Vsync definitely gets turned on ? I actually know how to do this by adding "renderer.vsync 1" to "GameLogicInit.con" but of course if I do this PR fails on file verification
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Tearing really de-immerses me
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