'Project Reality MAFIA Global | mafiaPR.com

Player feedback for all Project Reality: Battlefield 2 servers.
Vista
Posts: 1282
Joined: 2011-04-30 10:36

'Project Reality MAFIA Global | mafiaPR.com

Post by Vista »

Server Information


Server Name: 'Project Reality MAFIA Global | mafiaPR.com

Server Size: 100.

Server Location: Germany

Map Rotation: Mapvotes

Server Admin(s): On our discord.

Smart Balance: Disabled.

Battlerecorder: Enabled.

Ban list: We have our own.

Team Kill Auto Kick/Ban: Disabled.

Squadless Kick: Enabled

Reserved Slots: 0.

High Ping Kick: Disabled.

Ban Appeals Forum Link: On our discord.

Server Website: mafiaPR.com

Microphone required: Yes.

Squad Creation Time: 2:00.

Server Rules: On our discord.
JOIN US ON DISCORD
Last edited by Vista on 2023-01-13 18:12, edited 1 time in total.
Nightingale
Posts: 351
Joined: 2013-11-19 21:08

Re: 'Project Reality MAFIA Global | mafiaPR.com

Post by Nightingale »

Does this server have a policy of alternating between 4km and 2km maps for mapvotes? Because that was happening when I was playing and I thought it was excellent
IGN: 1993 TOYOTA_PREVIA
DusanYugoslavia
Posts: 62
Joined: 2010-01-07 12:32

Re: 'Project Reality MAFIA Global | mafiaPR.com

Post by DusanYugoslavia »

No, mostly votes are done considering map sizes and map features, desert forest urban we try to mix it up. It depends on server balance and game quality.
Image
User avatar
Mats391
PR:BF2 Lead Developer
Posts: 7636
Joined: 2010-08-06 18:06

Re: 'Project Reality MAFIA Global | mafiaPR.com

Post by Mats391 »

Is there any reason why you used !fly on one of my squad members the other day to kill him?
Image

Mineral: TIL that Wire-guided missiles actually use wire
DusanYugoslavia
Posts: 62
Joined: 2010-01-07 12:32

Re: 'Project Reality MAFIA Global | mafiaPR.com

Post by DusanYugoslavia »

It was an over the top joke from one old player to another, we have said sorry in the ticket he made in discord. It will not happen again, no need to go over the top because of that.
Image
User avatar
Mats391
PR:BF2 Lead Developer
Posts: 7636
Joined: 2010-08-06 18:06

Re: 'Project Reality MAFIA Global | mafiaPR.com

Post by Mats391 »

DusanYugoslavia wrote:It was an over the top joke from one old player to another, we have said sorry in the ticket he made in discord. It will not happen again, no need to go over the top because of that.
It was your license holder doing and he did not say sorry. No way to check though since you deleted the admin report about it. For players that always complain about admin abuse, you seem to be keen on doing it yourself.
Image

Mineral: TIL that Wire-guided missiles actually use wire
DusanYugoslavia
Posts: 62
Joined: 2010-01-07 12:32

Re: 'Project Reality MAFIA Global | mafiaPR.com

Post by DusanYugoslavia »

If he did or did not I can not confirm right which I would gladly. I as a head admin in the name of the community I say sorry for the second time. If this doesn't please you I don't know what will. No need to get overdramatic in this matter.

Enjoy the game and your friends and you are welcome on our server.
Image
dcm
Posts: 357
Joined: 2021-03-09 03:25

Re: 'Project Reality MAFIA Global | mafiaPR.com

Post by dcm »

Good server. Me likes. Need better mapvotes though. Dont play maps that require more teamwork and coordination than the lesser team can handle.
PBAsydney
Posts: 369
Joined: 2016-10-15 22:14

Re: 'Project Reality MAFIA Global | mafiaPR.com

Post by PBAsydney »

dcm wrote:Good server. Me likes. Need better mapvotes though. Dont play maps that require more teamwork and coordination than the lesser team can handle.
Thank you for your feedback.

Our admins put a lot of thought into selecting maps that are appropriate for the current server population, as well as attempting to create the best possible balance. Nobody enjoys a steamroll on either side of it, we all want to experience those tense matches where the winner is decided by the final few tickets.

Can you give us some examples of what maps you would consider requiring less or more teamwork? We focus more on 2K maps rather than 4Ks, especially when one side is lacking experienced asset players.

We usually focus on AAS during EU prime time, while doing AAS/INS votes during NA peak hours.
Image
Image Image
Image
HITREG CARRY
dcm
Posts: 357
Joined: 2021-03-09 03:25

Re: 'Project Reality MAFIA Global | mafiaPR.com

Post by dcm »

4K and Asset whore maps require the most teamwork and skill. Very few people can fly CAS or operate tanks at an adequate level. Maps like khamisyah and kashan, not only require skilled crewman and pilots. But good squad leaders who know how to lead a team. I'm not saying that you shouldn't play maps like that at all. But take into account the players whose skill levels you recognize and see if running a high coordination map would be feasible without killing the server pop. Try to avoid running maps with nothing but desert or long open stretches of nothing. It's fun for vehicles but hell for inf.

I'm an infantry player at heart so any map with high inf preference and some but not many heavy assets is alright with me. I personally love kafr halab ins alt and kafr aas inf. Most 2k city maps are fine by me. As long as there is enough cover to hide from enemies.
Nate.
Forum Moderator
Posts: 3018
Joined: 2012-07-09 20:44

Re: 'Project Reality MAFIA Global | mafiaPR.com

Post by Nate. »

please make tracker/demo available on some page outside discord.
Image
PBAsydney
Posts: 369
Joined: 2016-10-15 22:14

Re: 'Project Reality MAFIA Global | mafiaPR.com

Post by PBAsydney »

dcm wrote:4K and Asset whore maps require the most teamwork and skill. Very few people can fly CAS or operate tanks at an adequate level. Maps like khamisyah and kashan, not only require skilled crewman and pilots. But good squad leaders who know how to lead a team. I'm not saying that you shouldn't play maps like that at all. But take into account the players whose skill levels you recognize and see if running a high coordination map would be feasible without killing the server pop. Try to avoid running maps with nothing but desert or long open stretches of nothing. It's fun for vehicles but hell for inf.

I'm an infantry player at heart so any map with high inf preference and some but not many heavy assets is alright with me. I personally love kafr halab ins alt and kafr aas inf. Most 2k city maps are fine by me. As long as there is enough cover to hide from enemies.
We usually rotate our AAS maps 2K-2K-4K, with a preference for forest 4K maps such as Thunder or Wanda over the desert maps.
Nate. wrote:please make tracker/demo available on some page outside discord.
https://www.mafiapr.com/br/?srv=1
Image
Image Image
Image
HITREG CARRY
Nate.
Forum Moderator
Posts: 3018
Joined: 2012-07-09 20:44

Re: 'Project Reality MAFIA Global | mafiaPR.com

Post by Nate. »

Thanks Sydney!
Image
RaNa-Rocxs
Posts: 533
Joined: 2016-06-12 09:51

Re: 'Project Reality MAFIA Global | mafiaPR.com

Post by RaNa-Rocxs »

Nate. wrote:please make tracker/demo available on some page outside discord.
https://www.mafiapr.com/br/?srv=1
:mrgreen: :fryingpan :firing:
Image
Nate.
Forum Moderator
Posts: 3018
Joined: 2012-07-09 20:44

Re: 'Project Reality MAFIA Global | mafiaPR.com

Post by Nate. »

Tracker/Demo button on https://www.mafiapr.com/ still links to discord instead of the above page.
Image
dcm
Posts: 357
Joined: 2021-03-09 03:25

Re: 'Project Reality MAFIA Global | mafiaPR.com

Post by dcm »

deleted
Last edited by dcm on 2023-01-30 02:08, edited 1 time in total.
Reason: dont worry about it
User avatar
Suchar
PR:BF2 Lead Developer
Posts: 2176
Joined: 2016-10-12 13:25
Location: Poland

Re: 'Project Reality MAFIA Global | mafiaPR.com

Post by Suchar »

dcm wrote:deleted
You can always send names in a PM to one of the senior admins.
Image
Danesh_italiano
Posts: 574
Joined: 2012-07-23 03:25

Re: 'Project Reality MAFIA Global | mafiaPR.com

Post by Danesh_italiano »

What happened to the server? I cant find it in the server list anymore :/
I only know that I know nothing. Só sei que nada sei. Sólo sé que no sé nada. So solo di non sapere nulla. Tantum scio me nihil scire. Je sais seulement que je ne sais rien. Tiedän vain, etten tiedä mitään. Ich weiss nur dass ich nichts weiss. Ek weet net dat ek niks weet nie. Wiem tylko, ?e nic nie wiem. Heoi ko ahau anake e mohio ana kahore au e mohio. Ngiyazi kuphela ukuthi angazi lutho.
dcm
Posts: 357
Joined: 2021-03-09 03:25

Re: 'Project Reality MAFIA Global | mafiaPR.com

Post by dcm »

I was playing fallujah earlier today and the map switched to silent eagle vehicle warfare. Losing over half the players. VW mode is not very popular, it doesn't help seed the server. I recommend switching the default map to either Skirmish Kokan, or a small insurgency map. Possibly basrah or kafr. Or maybe an AAS INF 1km map. Something small and tight that helps facilitate immediate combat and gameplay. Please nothing with too many heavy assets that requires more than a squad's worth of players on each team.
User avatar
Mats391
PR:BF2 Lead Developer
Posts: 7636
Joined: 2010-08-06 18:06

Re: 'Project Reality MAFIA Global | mafiaPR.com

Post by Mats391 »

Mumble keeps being a big burden. Usual annoyances when playing range from hearing some players with lots of statics to straight up voice data no being transmitted at all. The latency is also very high. Despite having lower ping to the game server than on US server, the local audio noticeable lacks behind anyone moving while talking.
All these issues amount to very subpar experience and borders on being unplayable at times. You need to fix this.
Image

Mineral: TIL that Wire-guided missiles actually use wire
Post Reply

Return to “PR:BF2 Server Feedback”