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Militia Alternative Rifleman Anti-Tank is too weak
Posted: 2023-05-02 02:49
by dcm
SKS with two RPG-7 green tips is inferior to a full auto MD.63 with one RPG-26 rocket in almost all regards. The SKS while technically superior to the MD.63 at a distance, it lacks full auto, which is much appreciated in close quarters. The RPG-7 although having two rockets, cant one shot most APCs and is far less accurate. Please give the ALT LAT a buff. I'd rather not lose the SKS. I'd much prefer it if his green tips were upgraded to black tips. Or something along those lines.
Re: Militia Alternative Rifleman Anti-Tank is too weak
Posted: 2023-05-04 09:16
by Crylink
Youre supposed to shoot infantry with those rockets
its alternative for a reason...
Re: Militia Alternative Rifleman Anti-Tank is too weak
Posted: 2023-05-04 23:32
by dcm
Crylink wrote:Youre supposed to shoot infantry with those rockets
its alternative for a reason...
There's not enough rockets for that. Usually a class gets three green tips for that. Like the taliban and fsa alt lat kits do. And both of those get full auto aks.
Re: Militia Alternative Rifleman Anti-Tank is too weak
Posted: 2023-05-23 15:54
by Risiko94
Considering how laughable weak the green rockets are, we should get atleast 1 more.
+1 dcm
Re: Militia Alternative Rifleman Anti-Tank is too weak
Posted: 2023-05-23 16:55
by dcm
I dont mind green tips. If the situation calls for them. It's just that the combination of sks + greentips is so bad, that the standard LAT variant is so much better in almost all situations. Full auto AK + 1 shot most apcs? What's not to love?