If you want to help, here is the list of man we will need:
1.Modeller
2.Mapper
3.Texturer
4.Programmer.
If you want to join us, contact me via discord(my name:M.MCC)
This is the design formhttps://docs.google.com/spreadsheets/d/1oOLb5_QsulDGwPgDGi1XuzLXAdVJOA1_wm-sS603cTM/edit?usp=sharing
I plan to make weapons and equipment from 2000 to 2016, but due to the limited collection of data, there are still many things missing. If anyone can provide help, I will be very grateful.
What's missing:
smoke bomb
As well as some soldiers' equipment information.
I'm planning to mod from MEC because I think MEC has a lot of things I can use
For individual weapons, I would still choose G3A3, because according to the data, Iran still has a large number of G3A3 equipment in service. The bayonet part follows the G3 matching bayonet.
I will still choose the P226 as a pistol. So far, it is still a large-scale weapon in Iran. (Although it is a replica version)
For precision shooters, I think the G3SG/1 is also very good.
I'm still undecided about light anti-tank troops. Should I choose rpg26 or rpg7? Or something else.
Things that need to be modeled:
1.The soldier's kit needs to be modified a few things, but I'm still checking the information at
the moment.
2.Siyavash sniper rifle (Looks like a replica of the American M40 rifle?

3.Zulfiqar-3


4.F14A

5.F4D

6.JEEP(Aras)

7.Truck(Neynava)


8.RPG-29

Vehicles to be retextured:
1?MEC's soldier models need to be remodeled to look like Iran


2.UH1D

3.CH-47

4.MIG-29A

5.Panha 2091 Toufan-2(super cobra in game?

6.T72S

7.Boragh

8.FV101

9.BMP1

BMP2/BMP2M

BTR-60PB

Finally, regarding the map, I want to take a moment and finish the things in front of me one by one before learning about the map. I will not blindly rush to complete something, I will do it well if I have to do it.
Thank you all, I hope you can correct my mistakes and help me improve it. If you want to join us to complete it, I will feel great honor to cooperate with you.