Update on AI suport for BF2 modding

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dnamro
Posts: 29
Joined: 2014-07-27 00:47

Update on AI suport for BF2 modding

Post by dnamro »

I wanted to share some recent developments in AI support for BF2 modding.

Yao-Bang has updated the navmesh.exe file to allow an option to reduce the biggest causes of crashing with new navmeshes : Over-Optimization.

He created the Advanced Navmesh tool that can be used instead of Python code, which works with Windows 10, but I could not get it to work with Windows 11.
Screenshot: https://media.moddb.com/images/members/ ... nalNav.jpg
Yao Bang's Advanced Navmesh tool: https://www.moddb.com/games/battlefield ... vmesh-tool

I have updated the DICE python script to support version 3. It created for Version 2 which is no longer supported, but still works. I added in support for Yah-Banks new Navmesh exe file and made it menu based. I also made it so the generate navmesh and fix navmesh could be run from the same script. https://github.com/Dnamro/Battlefield-2 ... -Generator

I am working on updated version which will automate a lot more of processes and have more advanced options for the experienced navmesher. Here is the in progress documentation: https://classic-battlefield-modding.fan ... he_Navmesh
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