Auto Deploy

Post your feedback on the current Project Reality release (including SinglePlayer).
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Suchar
PR:BF2 Lead Developer
Posts: 2174
Joined: 2016-10-12 13:25
Location: Poland

Auto Deploy

Post by Suchar »

v1.8.0.0 included fixes for auto deploy. Please let us know how it works.
  • It should no longer freeze
  • It should be less likely to attempt to join a server which is already full
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bad_nade
Support Technician
Posts: 1373
Joined: 2008-04-06 18:26
Location: Finland

Re: Auto Deploy

Post by bad_nade »

First test was successful. Despite long waiting time to a full server, Auto Deploy took care of it and eventually I got in.
Smol Shrum
Posts: 55
Joined: 2019-03-11 01:01

Re: Auto Deploy

Post by Smol Shrum »

Half the time Auto Deploy misses the window for connection but still tries to connect, ending up with error message "This Project Reality server is full". Which is extra frustrating when you AFK while trying to join server.

Since the update Auto Deploy missing the connection window seem to go up in frequency, but that is probably due to increased server popularity.
Grump/Gump.45
Posts: 501
Joined: 2018-12-15 21:35

Re: Auto Deploy

Post by Grump/Gump.45 »

Who gets in first though? AFK auto deployers or the people playing the "click between server listings waiting till 99/100 players to double click" mini-game?
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